From ee5549c489bb32768138d7cf61d0bf4810a5c3c8 Mon Sep 17 00:00:00 2001 From: Myrd Date: Wed, 28 Jan 2015 02:23:26 +0000 Subject: [PATCH] Disambiguate triggered vs. activated abilities in game log. --- forge-game/src/main/java/forge/game/GameLogFormatter.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-game/src/main/java/forge/game/GameLogFormatter.java b/forge-game/src/main/java/forge/game/GameLogFormatter.java index aa05c054f9e..a7cee493964 100644 --- a/forge-game/src/main/java/forge/game/GameLogFormatter.java +++ b/forge-game/src/main/java/forge/game/GameLogFormatter.java @@ -59,7 +59,7 @@ public class GameLogFormatter extends IGameEventVisitor.Base { @Override public GameLogEntry visit(GameEventSpellAbilityCast event) { String who = event.sa.getActivatingPlayer().getName(); - String action = event.sa.isSpell() ? " cast " : " activated "; + String action = event.sa.isSpell() ? " cast " : event.sa.isTrigger() ? " triggered" : " activated "; String what = event.sa.getStackDescription().startsWith("Morph ") ? "Morph" : event.sa.getHostCard().toString(); StringBuilder sb = new StringBuilder();