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Support displaying Chaos icon in details
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Before Width: | Height: | Size: 632 KiB After Width: | Height: | Size: 627 KiB |
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Before Width: | Height: | Size: 166 KiB After Width: | Height: | Size: 165 KiB |
@@ -173,7 +173,6 @@ public class CardRulesReader {
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case 'O':
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if ("Oracle".equals(key)) {
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this.faces[this.curFace].setOracleText(value);
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}
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break;
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@@ -224,7 +223,6 @@ public class CardRulesReader {
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}
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break;
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}
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}
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/**
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@@ -1323,6 +1323,7 @@ public enum FSkin {
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IMG_SNOW (new int[] {320, 160, 40, 40}), /** */
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IMG_TAP (new int[] {660, 440, 20, 20}), /** */
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IMG_UNTAP (new int[] {640, 460, 20, 20}), /** */
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IMG_CHAOS (new int[] {320, 400, 40, 40}), /** */
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IMG_SLASH (new int[] {660, 400, 10, 13}), /** */
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IMG_ATTACK (new int[] {160, 320, 80, 80, 32, 32}), /** */
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IMG_DEFEND (new int[] {160, 400, 80, 80, 32, 32}), /** */
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@@ -1919,6 +1920,7 @@ public enum FSkin {
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addEncodingSymbol("X", ColorlessManaImages.IMG_X);
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addEncodingSymbol("Y", ColorlessManaImages.IMG_Y);
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addEncodingSymbol("Z", ColorlessManaImages.IMG_Z);
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addEncodingSymbol("C", GameplayImages.IMG_CHAOS);
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addEncodingSymbol("Q", GameplayImages.IMG_UNTAP);
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addEncodingSymbol("S", GameplayImages.IMG_SNOW);
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addEncodingSymbol("T", GameplayImages.IMG_TAP);
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