From edf6d48e6b9de692699574d85e9d50a2ba38dbae Mon Sep 17 00:00:00 2001 From: austinio7116 Date: Wed, 28 Mar 2018 00:01:39 +0100 Subject: [PATCH] Remove commander damage rule from Brawl --- forge-game/src/main/java/forge/game/player/Player.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/forge-game/src/main/java/forge/game/player/Player.java b/forge-game/src/main/java/forge/game/player/Player.java index e919719ef5f..87dbb585b97 100644 --- a/forge-game/src/main/java/forge/game/player/Player.java +++ b/forge-game/src/main/java/forge/game/player/Player.java @@ -550,8 +550,9 @@ public class Player extends GameEntity implements Comparable { } } - //Tiny Leaders ignore commander damage rule. - if (source.isCommander() && isCombat && this.getGame().getRules().getGameType() != GameType.TinyLeaders) { + //Tiny Leaders and Brawl ignore commander damage rule. + if (source.isCommander() && isCombat && this.getGame().getRules().getGameType() != GameType.TinyLeaders + && this.getGame().getRules().getGameType() != GameType.Brawl) { commanderDamage.put(source, getCommanderDamage(source) + amount); view.updateCommanderDamage(this); }