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Merge pull request #2677 from Card-Forge/mulligan-bypass
Speed up London Mulligan when you just want to mulligan again.
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@@ -60,7 +60,7 @@ public class InputLondonMulligan extends InputSyncronizedBase {
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StringBuilder sb = new StringBuilder();
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StringBuilder sb = new StringBuilder();
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getController().getGui().updateButtons(getOwner(), localizer.getMessage("lblOk"), "", cardsLeft == 0, false, true);
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getController().getGui().updateButtons(getOwner(), localizer.getMessage("lblOk"), localizer.getMessage("lblAuto"), cardsLeft == 0, cardsLeft != 0, true);
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sb.append(String.format(localizer.getMessage("lblReturnForLondon"), cardsLeft));
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sb.append(String.format(localizer.getMessage("lblReturnForLondon"), cardsLeft));
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@@ -79,6 +79,25 @@ public class InputLondonMulligan extends InputSyncronizedBase {
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done();
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done();
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}
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}
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@Override
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protected final void onCancel() {
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int cardsLeft = toReturn - selected.size();
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int count = 0;
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for(Card c : player.getZone(ZoneType.Hand).getCards()) {
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if (selected.contains(c)) { continue; }
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selected.add(c);
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setCardHighlight(c, selected.contains(c));
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count++;
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if (cardsLeft == count) {
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break;
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}
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}
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onOk();
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}
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private void done() {
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private void done() {
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resetCardHighlights();
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resetCardHighlights();
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getController().getGame().getView().updateIsMulligan(false);
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getController().getGame().getView().updateIsMulligan(false);
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