Player.createInitiativeEffect correct ValidSource

This commit is contained in:
Northmoc
2022-06-08 19:02:09 -04:00
parent 23a2fc2fd4
commit ecaaf3a951

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@@ -3203,7 +3203,7 @@ public class Player extends GameEntity implements Comparable<Player> {
initiativeEffect.setName("The Initiative"); initiativeEffect.setName("The Initiative");
//Set up damage trigger //Set up damage trigger
final String damageTrig = "Mode$ DamageDoneOnceByController | ValidSource$ Creature | ValidTarget$ You | " + final String damageTrig = "Mode$ DamageDoneOnceByController | ValidSource$ Player | ValidTarget$ You | " +
"CombatDamage$ True | TriggerZones$ Command | TriggerDescription$ Whenever one or more " + "CombatDamage$ True | TriggerZones$ Command | TriggerDescription$ Whenever one or more " +
"creatures a player controls deal combat damage to you, that player takes the initiative."; "creatures a player controls deal combat damage to you, that player takes the initiative.";
final String damageEff = "DB$ TakeInitiative | Defined$ TriggeredAttackingPlayer"; final String damageEff = "DB$ TakeInitiative | Defined$ TriggeredAttackingPlayer";