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Fix typos in card files, mostly having to do with missing or extra pipes
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@@ -2,7 +2,7 @@ Name:Aura Graft
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ManaCost:1 U
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Types:Instant
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A:SP$ GainControl | Cost$ 1 U | ValidTgts$ Aura.AttachedTo Permanent | TgtPrompt$ Select target Aura attached to a permanent | SubAbility$ ChooseNewHost | SpellDescription$ Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
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SVar:ChooseNewHost:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Permanent.CanBeEnchantedByTargeted+NotEnchantedByTargeted | ChoiceZone$ Battlefield | SubAbility$ ReEnchant | RememberChosen$ True | AILogic$ AtLeast1 |
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SVar:ChooseNewHost:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Permanent.CanBeEnchantedByTargeted+NotEnchantedByTargeted | ChoiceZone$ Battlefield | SubAbility$ ReEnchant | RememberChosen$ True | AILogic$ AtLeast1
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SVar:ReEnchant:DB$ Attach | Object$ ParentTarget | Defined$ Remembered
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AI:RemoveDeck:All
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SVar:Picture:http://www.wizards.com/global/images/magic/general/aura_graft.jpg
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@@ -3,7 +3,7 @@ ManaCost:3 R
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Types:Creature Human Barbarian
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PT:3/2
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A:AB$ RemoveFromCombat | Cost$ T | ActivationPhases$ Declare Blockers | ValidTgts$ Creature.blocking | Defined$ Targeted | UnblockCreaturesBlockedOnlyBy$ Targeted | SubAbility$ ChooseAttacker | SpellDescription$ Remove target blocking creature from combat. Creatures it was blocking that hadn’t become blocked by another creature this combat become unblocked.
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SVar:ChooseAttacker:DB$ ChooseCard | Defined$ You | Choices$ Creature.attacking | ChoiceTitle$ Choose an attacker to block | RememberChosen$ True | | Mandatory$ True | SubAbility$ Block | SpellDescriptions$ None | StackDescription$ None
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SVar:ChooseAttacker:DB$ ChooseCard | Defined$ You | Choices$ Creature.attacking | ChoiceTitle$ Choose an attacker to block | RememberChosen$ True | Mandatory$ True | SubAbility$ Block | SpellDescriptions$ None | StackDescription$ None
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SVar:Block:DB$ Block | DefinedAttacker$ Remembered | DefinedBlocker$ ParentTarget | SpellDescription$ Then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step. | StackDescription$ SpellDescription | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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Oracle:{T}: Remove target blocking creature from combat. Creatures it was blocking that hadn’t become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.
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@@ -3,7 +3,7 @@ ManaCost:1 B
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Types:Sorcery
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A:SP$ ChangeZone | Cost$ 1 B | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target creature card in your graveyard | ValidTgts$ Creature.YouCtrl | SubAbility$ DBDraw | RememberTargets$ True | SpellDescription$ Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
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SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Zombie | ConditionCompare$ GE1 | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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DeckHints:Type$Zombie
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SVar:Picture:http://www.wizards.com/global/images/magic/general/cemetery_recruitment.jpg
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Oracle:Return target creature card from your graveyard to your hand. If it's a Zombie card, draw a card.
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@@ -6,7 +6,7 @@ K:Trample
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerDescription$ At the beginning of your upkeep, exile a creature card from your graveyard. If you do, put a +1/+1 counter on CARDNAME. Otherwise sacrifice it.
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SVar:TrigExile:DB$ ChangeZone | Hidden$ True | Mandatory$ True | ChangeType$ Creature.YouOwn | ChangeNum$ 1 | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ DBPutCounter
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SVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ GE1 | SubAbility$ DBSac
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SVar:DBSac:DB$ Sacrifice | SacValid# Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ EQ0 | SubAbility$ DBCleanup
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SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Creature | ConditionCompare$ EQ0 | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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A:AB$ PutCounter | Cost$ B G Discard<1/Creature> | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on CARDNAME.
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SVar:NeedsToPlayVar:Z GE1
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@@ -1,7 +1,7 @@
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Name:Circle of Protection: Artifacts
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ManaCost:1 W
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Types:Enchantment
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A:AB$ ChooseSource | Cost$ 2 | Choices$ Artifact | AILogic$ NeedsPrevention | SubAbility$ DBEffect | DBEffect | SpellDescription$ The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
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A:AB$ ChooseSource | Cost$ 2 | Choices$ Artifact | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
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SVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | SVars$ RPreventNextFromSource,ExileEffect | SubAbility$ DBCleanup | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ GE1
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SVar:RPreventNextFromSource:Event$ DamageDone | ValidSource$ Card.ChosenCard+Artifact | ValidTarget$ You | ReplaceWith$ ExileEffect | PreventionEffect$ True | Description$ The next time the chosen artifact source deals damage to you, prevent that damage.
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SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
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@@ -3,6 +3,5 @@ ManaCost:0
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Types:Creature Kobold
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Colors:red
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PT:0/1
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Colors:red
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SVar:Picture:http://www.wizards.com/global/images/magic/general/crimson_kobolds.jpg
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Oracle:
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@@ -3,6 +3,5 @@ ManaCost:0
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Types:Creature Kobold
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Colors:red
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PT:0/1
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Colors:red
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SVar:Picture:http://www.wizards.com/global/images/magic/general/crookshank_kobolds.jpg
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Oracle:
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@@ -4,6 +4,6 @@ Types:Scheme
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T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DBToken | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, create a 3/3 black Horror creature token and prevent all damage that would be dealt to creatures you control this turn.
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SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_3_3_horror | TokenOwner$ You | LegacyImage$ b 3 3 horror e01 | SubAbility$ DBPrevent
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SVar:DBPrevent:DB$ Effect | Name$ Delight in the Hunt Effect | ReplacementEffects$ RPrevent
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SVar:RPrevent:Event$ DamageDone | Prevent$ True | | ActiveZones$ Command | ValidTarget$ Creature.YouCtrl | Description$ Prevent all damage that would be dealt to creatures you control this turn.
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SVar:RPrevent:Event$ DamageDone | Prevent$ True | ActiveZones$ Command | ValidTarget$ Creature.YouCtrl | Description$ Prevent all damage that would be dealt to creatures you control this turn.
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SVar:Picture:https://downloads.cardforge.org/images/cards/E01/Delight in the Hunt.full.jpg
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Oracle:When you set this scheme in motion, create a 3/3 black Horror creature token and prevent all damage that would be dealt to creatures you control this turn.
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@@ -4,7 +4,7 @@ Types:Sorcery
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A:SP$ RepeatEach | Cost$ 3 B B | RepeatPlayers$ Player | RepeatSubAbility$ DBLoseLife | AILifeThreshold$ 1 | SpellDescription$ Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.
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SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ A | References$ A | Defined$ Player.IsRemembered | SubAbility$ DBDiscard
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SVar:DBDiscard:DB$ Discard | NumCards$ C | References$ C | Defined$ Player.IsRemembered | Mode$ TgtChoose | SubAbility$ DBCreature
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SVar:DBCreature:DB$ Sacrifice | SacValid$ Creature | Amount$ E | References$ E | Defined$ Player.IsRemembered |
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SVar:DBCreature:DB$ Sacrifice | SacValid$ Creature | Amount$ E | References$ E | Defined$ Player.IsRemembered
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SVar:A:PlayerCountRemembered$LifeTotal/HalfUp
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SVar:C:PlayerCountRemembered$CardsInHand/HalfUp
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SVar:E:PlayerCountRemembered$Valid Creature.RememberedPlayerCtrl/HalfUp
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@@ -2,6 +2,6 @@ Name:Martial Glory
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ManaCost:R W
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Types:Instant
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A:SP$ Pump | Cost$ R W | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +3/+0 | NumAtt$ +3 | SubAbility$ DBPump | SpellDescription$ Target creature gets +3/+0 until end of turn. Target creature gets +0/+3 until end of turn.
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SVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +0/+3 | NumDef$ +3 |
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SVar:DBPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +0/+3 | NumDef$ +3
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SVar:Picture:http://www.wizards.com/global/images/magic/general/martial_glory.jpg
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Oracle:Target creature gets +3/+0 until end of turn.\nTarget creature gets +0/+3 until end of turn.
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@@ -1,7 +1,7 @@
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Name:Mirror Strike
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ManaCost:3 W
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Types:Instant
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A:SP$ Effect | Cost$ 3 W | Name$ Mirror Strike Effect | ReplacementEffects$ DamageEvent | SVars$ MirrorStrikeDmg | | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | ValidTgts$ Creature.attacking+unblocked | TgtPrompt$ Select target unblocked creature | IsCurse$ True | SpellDescription$ All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.
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A:SP$ Effect | Cost$ 3 W | Name$ Mirror Strike Effect | ReplacementEffects$ DamageEvent | SVars$ MirrorStrikeDmg | RememberObjects$ Targeted | ExileOnMoved$ Battlefield | ValidTgts$ Creature.attacking+unblocked | TgtPrompt$ Select target unblocked creature | IsCurse$ True | SpellDescription$ All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.
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SVar:DamageEvent:Event$ DamageDone | ValidSource$ Creature.IsRemembered | ValidTarget$ You | ReplaceWith$ MirrorStrikeDmg | IsCombat$ True | Description$ All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.
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SVar:MirrorStrikeDmg:DB$ ReplaceEffect | VarName$ Affected | VarValue$ ReplacedSourceController | VarType$ Player
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AI:RemoveDeck:All
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@@ -2,7 +2,7 @@ Name:Neoform
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ManaCost:G U
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Types:Sorcery
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A:SP$ ChangeZone | Cost$ G U Sac<1/Creature> | Origin$ Library | Destination$ Battlefield | ChangeType$ Creature.cmcEQX | ChangeNum$ 1 | References$ X | RememberChanged$ True | SubAbility$ DBCounter | StackDescription$ SpellDescription | SpellDescription$ Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle your library.
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SVar:DBCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ 1 | Static$ True | SubAbility$ DBCleanup |
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SVar:DBCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ P1P1 | CounterNum$ 1 | Static$ True | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Sacrificed$CardManaCost/Plus.1
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AI:RemoveDeck:Random
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@@ -4,7 +4,7 @@ Types:Legendary Planeswalker Bolas
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Loyalty:4
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S:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Battlefield | GainsAbilitiesOf$ Planeswalker.Other | GainsLoyaltyAbilities$ True | Description$ CARDNAME has all loyalty abilities of all other planeswalkers on the battlefield.
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A:AB$ Draw | Cost$ AddCounter<1/LOYALTY> | NumCards$ 1 | SubAbility$ DBChangeZone | Planeswalker$ True | SpellDescription$ You draw a card. Each opponent exiles a card from their hand or a permanent they control.
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Battlefield,Hand | Destination$ Exile | DefinedPlayer$ Player.Opponent | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True |
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Battlefield,Hand | Destination$ Exile | DefinedPlayer$ Player.Opponent | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True
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AI:RemoveDeck:Random
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A:AB$ Destroy | Cost$ SubCounter<3/LOYALTY> | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | Planeswalker$ True | SpellDescription$ Destroy target creature or planeswalker.
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A:AB$ LosesGame | Cost$ SubCounter<8/LOYALTY> | Defined$ Player.Opponent+controlsLegendary.Creature_EQ0+controlsPlaneswalker_LE0 | Planeswalker$ True | Ultimate$ True | SpellDescription$ Each opponent who doesn't control a legendary creature or planeswalker loses the game.
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@@ -21,7 +21,6 @@ Types:Legendary Planeswalker Nissa
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Loyalty:3
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A:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Land | DestinationZone$ Battlefield | DestinationZone2$ Hand | SpellDescription$ Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand.
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A:AB$ Token | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | LegacyImage$ ashaya the awoken world ori | TokenScript$ ashaya_the_awoken_world | TokenOwner$ You | SpellDescription$ Create a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World.
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| SpellDescription$ Return target nonlegendary creature card with converted mana cost X from your graveyard to the battlefield.
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A:AB$ Untap | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Land | TgtPrompt$ Choose target land | TargetMin$ 0 | TargetMax$ 6 | RememberTargets$ True | SubAbility$ DBAnimate | SpellDescription$ Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands.
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SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 6 | Toughness$ 6 | Types$ Creature,Elemental | Permanent$ True | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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@@ -2,5 +2,5 @@ Name:Nissa's Triumph
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ManaCost:G G
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Types:Sorcery
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A:SP$ ChangeZone | Cost$ G G | Origin$ Library | Destination$ Hand | ChangeType$ Land.Basic+Forest | ChangeNum$ 2 | ConditionPresent$ Planeswalker.Nissa+YouCtrl | ConditionCompare$ EQ0 | SubAbility$ DBChangeZone | SpellDescription$ Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle your library.
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land | ChangeNum$ 3 | ConditionPresent$ Planeswalker.Nissa+YouCtrl | ConditionCompare$ GE1 |
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land | ChangeNum$ 3 | ConditionPresent$ Planeswalker.Nissa+YouCtrl | ConditionCompare$ GE1
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Oracle:Search your library for up to two basic Forest cards. If you control a Nissa planeswalker, instead search your library for up to three land cards. Reveal those cards, put them into your hand, then shuffle your library.
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@@ -2,6 +2,6 @@ Name:Perish the Thought
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ManaCost:2 B
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Types:Sorcery
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A:SP$ RevealHand | Cost$ 2 B | Defined$ Targeted | ValidTgts$ Opponent | SubAbility$ ShuffleCardtoLib | StackDescription$ SpellDescription | SpellDescription$ Target opponent reveals their hand.
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SVar:ShuffleCardtoLib:DB$ ChangeZone | Origin$ Hand | Destination$ Library | DefinedPlayer$ Targeted | Chooser$ You | ChangeType$ Card | ChangeNum$ 1 | IsCurse$ True | Shuffle$ True | Mandatory$ True | AlreadyRevealed$ True StackDescription$ SpellDescription | SpellDescription$ You choose a card from it. That player shuffles that card into their library.
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SVar:ShuffleCardtoLib:DB$ ChangeZone | Origin$ Hand | Destination$ Library | DefinedPlayer$ Targeted | Chooser$ You | ChangeType$ Card | ChangeNum$ 1 | IsCurse$ True | Shuffle$ True | Mandatory$ True | AlreadyRevealed$ True | StackDescription$ SpellDescription | SpellDescription$ You choose a card from it. That player shuffles that card into their library.
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SVar:Picture:http://www.wizards.com/global/images/magic/general/perish_the_thought.jpg
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Oracle:Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.
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@@ -2,7 +2,7 @@ Name:Recuperate
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ManaCost:3 W
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Types:Instant
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A:SP$ Charm | Cost$ 3 W | Choices$ DBGainLife,DBPreventDmg | CharmNum$ 1
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SVar:DBGainLife:DB$ GainLife | GainLife | LifeAmount$ 6 | SpellDescription$ You gain 6 life.
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SVar:DBGainLife:DB$ GainLife | LifeAmount$ 6 | SpellDescription$ You gain 6 life.
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SVar:DBPreventDmg:DB$ PreventDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | Amount$ 6 | SpellDescription$ Prevent the next 6 damage that would be dealt to target creature this turn.
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SVar:Picture:http://www.wizards.com/global/images/magic/general/recuperate.jpg
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Oracle:Choose one —\n• You gain 6 life.\n• Prevent the next 6 damage that would be dealt to target creature this turn.
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@@ -2,7 +2,7 @@ Name:Ruthless Instincts
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ManaCost:2 G
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Types:Instant
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A:SP$ Charm | Cost$ 2 G | Choices$ DBPump1,DBPump2
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SVar:DBPump1:DB$ Pump | ValidTgts$ Creature.notattacking | TgtPrompt$ Select target nonattacking creature | KW$ Reach & Deathtouch | SubAbility DBUntap | SpellDescription$ Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.
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SVar:DBPump1:DB$ Pump | ValidTgts$ Creature.notattacking | TgtPrompt$ Select target nonattacking creature | KW$ Reach & Deathtouch | SubAbility$ DBUntap | SpellDescription$ Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.
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SVar:DBUntap:DB$ Untap | Defined$ Targeted
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SVar:DBPump2:DB$ Pump | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ +2 | NumDef$ +2 | KW$ Trample | SpellDescription$ Target attacking creature gets +2/+2 and gains trample until end of turn.
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SVar:Picture:http://www.wizards.com/global/images/magic/general/ruthless_instincts.jpg
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@@ -3,7 +3,7 @@ ManaCost:10
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Types:Creature Eldrazi
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PT:7/11
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K:Annihilator:1
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A:AB$ Token | Cost$ 4 | TokenAmount$ 2 | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You | c 0 1 eldrazi spawn sac roe | SpellDescription$ Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
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A:AB$ Token | Cost$ 4 | TokenAmount$ 2 | TokenScript$ c_0_1_eldrazi_spawn_sac | TokenOwner$ You | LegacyImage$ c 0 1 eldrazi spawn sac roe | SpellDescription$ Create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
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A:AB$ Play | Cost$ 20 | Valid$ Card.Eldrazi+YouOwn | ValidZone$ Sideboard | WithoutManaCost$ True | Amount$ SpawnsireX | Controller$ You | Optional$ True | References$ SpawnsireX | SpellDescription$ Cast any number of Eldrazi cards you own from outside the game without paying their mana costs.
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SVar:SpawnsireX:Count$TypeInYourSideboard.Eldrazi
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DeckHints:Type$Eldrazi
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@@ -2,7 +2,7 @@ Name:Teferi's Time Twist
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ManaCost:1 U
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Types:Instant
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A:SP$ ChangeZone | Cost$ 1 U | ValidTgts$ Permanent.YouCtrl | TgtPrompt$ Select target permanent you control | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | AILogic$ DelayedBlink | SubAbility$ DBAnimate | SpellDescription$ Exile target permanent you control. Return that card to the battlefield under its owner’s control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
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SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Keywords$ etbCounter:P1P1:1:ValidCard$ Creature.IsRemembered | RememberObjects$ Remembered | SubAbility$ DelTrig | AILogic$ Always
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SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Keywords$ etbCounter:P1P1:1 | ValidCard$ Creature.IsRemembered | RememberObjects$ Remembered | SubAbility$ DelTrig | AILogic$ Always
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SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigBounce | RememberObjects$ Remembered | AILogic$ Always | TriggerDescription$ Return that card to the battlefield under its owner’s control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
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SVar:TrigBounce:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ DelayTriggerRemembered
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SVar:Picture:https://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=460999&type=card
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@@ -3,7 +3,7 @@ ManaCost:5 G W
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Types:Creature Elf Shaman
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PT:1/1
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample.
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | LegacyImage$ w 2 2 knight vigilance dgm | SubAbility$ DBCentaurToken |
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SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_2_2_knight_vigilance | TokenOwner$ You | LegacyImage$ w 2 2 knight vigilance dgm | SubAbility$ DBCentaurToken
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SVar:DBCentaurToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_3_3_centaur | TokenOwner$ You | LegacyImage$ g 3 3 centaur dgm | SubAbility$ DBRhinoToken
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SVar:DBRhinoToken:DB$ Token | TokenAmount$ 1 | TokenScript$ g_4_4_rhino_trample | TokenOwner$ You | LegacyImage$ g 4 4 rhino trample dgm
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DeckHas:Ability$Token
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@@ -4,7 +4,7 @@ Types:Plane Ravnica
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T:Mode$ DamageDone | ValidSource$ Creature | ValidTarget$ Player | OptionalDecider$ TriggeredSourceController | CombatDamage$ True | TriggerZones$ Command | Execute$ TrigDraw | TriggerDescription$ Whenever a creature deals combat damage to a player, its controller may draw a card.
|
||||
SVar:TrigDraw:DB$ Draw | Defined$ TriggeredSourceController | NumCards$ 1
|
||||
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, you have no maximum hand size for the rest of the game.
|
||||
SVar:RolledChaos:DB$ Effect | Effect | Name$ Undercity Reaches Effect | StaticAbilities$ STHandSize | Duration$ Permanent
|
||||
SVar:RolledChaos:DB$ Effect | Name$ Undercity Reaches Effect | StaticAbilities$ STHandSize | Duration$ Permanent
|
||||
SVar:STHandSize:Mode$ Continuous | EffectZone$ Command | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.
|
||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/undercity_reaches.jpg
|
||||
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | MaxRollsPerTurn$ 9
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Unnatural Hunger
|
||||
ManaCost:3 B B
|
||||
Types:Enchantment Aura
|
||||
K:Enchant creature
|
||||
A:SP$ Attach | Cost$ 3 B B | ValidTgts$ Creature | Card.powerGE3 | AILogic$ Curse
|
||||
A:SP$ Attach | Cost$ 3 B B | ValidTgts$ Creature | AILogic$ Curse
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedController | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of the upkeep of enchanted creature's controller, CARDNAME deals damage to that player equal to that creature's power unless they sacrifice another creature.
|
||||
SVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredPlayer | NumDmg$ X | References$ X | UnlessCost$ Sac<1/Creature.NotEnchantedBy> | UnlessPayer$ EnchantedController
|
||||
SVar:X:Enchanted$CardPower
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Vivien of the Arkbow
|
||||
ManaCost:4 G G
|
||||
Types:Legendary Planeswalker Vivien
|
||||
A:AB$ PutCounter | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | CounterNum$ 2 | CounterType$ P1P1 | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | AIActivateLast$ True | SpellDescription$ Put two +1/+1 counters on up to one target creature.
|
||||
A:AB$ Pump | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ TailDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature you don't control.
|
||||
A:AB$ Pump | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.YouCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you control | SubAbility$ TailDamage | StackDescription$ None | SpellDescription$ Target creature you control deals damage equal to its power to target creature you don't control.
|
||||
SVar:TailDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | AILogic$ PowerDmg | TgtPrompt$ Select target creature you don't control | NumDmg$ X | References$ X | ConditionDefined$ Targeted | ConditionPresent$ Creature | ConditionCompare$ EQ1 | DamageSource$ ParentTarget
|
||||
SVar:X:ParentTargeted$CardPower
|
||||
A:AB$ PumpAll | Cost$ SubCounter<9/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidCards$ Creature.YouCtrl | NumAtt$ +4 | NumDef$ +4 | KW$ Trample | SpellDescription$ Creatures you control get +4/+4 and gain trample until end of turn.
|
||||
|
||||
@@ -2,7 +2,7 @@ Name:Waste Not
|
||||
ManaCost:1 B
|
||||
Types:Enchantment
|
||||
T:Mode$ Discarded | ValidCard$ Creature.OppOwn | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
|
||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | LegacyImage$ b 2 2 zombie m15 |
|
||||
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ b_2_2_zombie | TokenOwner$ You | LegacyImage$ b 2 2 zombie m15
|
||||
T:Mode$ Discarded | ValidCard$ Land.OppOwn | TriggerZones$ Battlefield | Execute$ TrigMana | TriggerDescription$ Whenever an opponent discards a land card, add {B}{B}.
|
||||
SVar:TrigMana:DB$ Mana | Produced$ B | Amount$ 2 | Defined$ You
|
||||
T:Mode$ Discarded | ValidCard$ Card.nonLand+nonCreature+OppOwn | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ Whenever an opponent discards a noncreature, nonland card, draw a card.
|
||||
|
||||
@@ -2,6 +2,6 @@ Name:Your Fate Is Thrice Sealed
|
||||
ManaCost:no cost
|
||||
Types:Scheme
|
||||
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ RevealFate | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand.
|
||||
SVar:RevealFate:DB$ Dig | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Land | DestinationZone$ Battlefield | DestinationZone2$ Hand |
|
||||
SVar:RevealFate:DB$ Dig | DigNum$ 3 | Reveal$ True | ChangeNum$ All | ChangeValid$ Land | DestinationZone$ Battlefield | DestinationZone2$ Hand
|
||||
SVar:Picture:https://downloads.cardforge.org/images/cards/ARC/Your Fate Is Thrice Sealed.full.jpg
|
||||
Oracle:When you set this scheme in motion, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand.
|
||||
|
||||
Reference in New Issue
Block a user