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- Added Celestial Convergence.
- Added new effect AF GameDrawn that creates an intentional draw situation by game effect. - Divine Intervention now uses this effect.
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forge-gui/res/cardsfolder/c/celestial_convergence.txt
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forge-gui/res/cardsfolder/c/celestial_convergence.txt
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Name:Celestial Convergence
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ManaCost:2 W W
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Types:Enchantment
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K:etbCounter:OMEN:7
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | ActiveZones$ Battlefield | Execute$ TrigRemoveCtr | TriggerDescription$ At the beginning of your upkeep, remove an omen counter from CARDNAME. If there are no omen counters on CARDNAME, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
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SVar:TrigRemoveCtr:DB$ RemoveCounter | Defined$ Self | CounterType$ OMEN | CounterNum$ 1 | SubAbility$ WinnerDecided
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SVar:WinnerDecided:DB$ WinsGame | Defined$ Player.LifeEquals_X | References$ X,NumHighestLife | ConditionPresent$ Card.Self+counters_EQ0_OMEN | ConditionCheckSVar$ NumHighestLife | ConditionSVarCompare$ LT2 | SubAbility$ GameIsADraw
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SVar:GameIsADraw:DB$ GameDrawn | ConditionPresent$ Card.Self+counters_EQ0_OMEN | References$ NumHighestLife | ConditionCheckSVar$ NumHighestLife | ConditionSVarCompare$ GE2
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SVar:Picture:http://www.wizards.com/global/images/magic/general/celestial_convergence.jpg
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SVar:X:PlayerCountPlayers$HighestLifeTotal
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SVar:NumHighestLife:PlayerCountPlayers$TiedForHighestLife
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SVar:RemRandomDeck:True
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SVar:RemAIDeck:True
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Oracle:Celestial Convergence enters the battlefield with seven omen counters on it.\nAt the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
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