- Added Celestial Convergence.

- Added new effect AF GameDrawn that creates an intentional draw situation by game effect.
- Divine Intervention now uses this effect.
This commit is contained in:
Agetian
2017-09-28 17:31:04 +00:00
parent e3e7e4d26a
commit ec7f47dbe7
10 changed files with 94 additions and 5 deletions

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Name:Celestial Convergence
ManaCost:2 W W
Types:Enchantment
K:etbCounter:OMEN:7
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | ActiveZones$ Battlefield | Execute$ TrigRemoveCtr | TriggerDescription$ At the beginning of your upkeep, remove an omen counter from CARDNAME. If there are no omen counters on CARDNAME, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
SVar:TrigRemoveCtr:DB$ RemoveCounter | Defined$ Self | CounterType$ OMEN | CounterNum$ 1 | SubAbility$ WinnerDecided
SVar:WinnerDecided:DB$ WinsGame | Defined$ Player.LifeEquals_X | References$ X,NumHighestLife | ConditionPresent$ Card.Self+counters_EQ0_OMEN | ConditionCheckSVar$ NumHighestLife | ConditionSVarCompare$ LT2 | SubAbility$ GameIsADraw
SVar:GameIsADraw:DB$ GameDrawn | ConditionPresent$ Card.Self+counters_EQ0_OMEN | References$ NumHighestLife | ConditionCheckSVar$ NumHighestLife | ConditionSVarCompare$ GE2
SVar:Picture:http://www.wizards.com/global/images/magic/general/celestial_convergence.jpg
SVar:X:PlayerCountPlayers$HighestLifeTotal
SVar:NumHighestLife:PlayerCountPlayers$TiedForHighestLife
SVar:RemRandomDeck:True
SVar:RemAIDeck:True
Oracle:Celestial Convergence enters the battlefield with seven omen counters on it.\nAt the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.