diff --git a/forge-gui/res/cardsfolder/upcoming/another_round.txt b/forge-gui/res/cardsfolder/upcoming/another_round.txt new file mode 100644 index 00000000000..55172f3518d --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/another_round.txt @@ -0,0 +1,11 @@ +Name:Another Round +ManaCost:X X 2 W +Types:Sorcery +A:SP$ Repeat | MaxRepeat$ Y | RepeatSubAbility$ DBChangeZone | AILogic$ MaxX | StackDescription$ SpellDescription | SpellDescription$ Exile any number of creatures you control, then return those creatures to the battlefield under their owners' control. Repeat this process X times. +SVar:DBChangeZone:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | ChangeType$ Creature.YouCtrl | Hidden$ True | ChangeNum$ MaxTgts | SelectPrompt$ Choose any number of creatures you control | RememberChanged$ True | SubAbility$ DBReturn +SVar:DBReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup +SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True +SVar:MaxTgts:Count$Valid Creature.YouCtrl +SVar:Y:SVar$X/Plus.1 +SVar:X:Count$xPaid +Oracle:Exile any number of creatures you control, then return those creatures to the battlefield under their owners' control. Repeat this process X times. diff --git a/forge-gui/res/cardsfolder/upcoming/archmages_newt.txt b/forge-gui/res/cardsfolder/upcoming/archmages_newt.txt new file mode 100644 index 00000000000..0706352a774 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/archmages_newt.txt @@ -0,0 +1,11 @@ +Name:Archmage's Newt +ManaCost:1 U +Types:Creature Salamander Mount +PT:2/2 +K:Saddle:3 +T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigBranch | TriggerDescription$ Whenever Archmage’s Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if Archmage’s Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) +SVar:TrigBranch:DB$ Branch | ValidTgts$ Instant.YouCtrl,Sorcery.YouCtrl | TgtZone$ Graveyard | TgtPrompt$ Select target instant or sorcery card in your graveyard | BranchConditionSVar$ Count$Valid Card.Self+IsSaddled | TrueSubAbility$ TrigRearrangeSaddled | FalseSubAbility$ TrigRearrangeUnsaddled +SVar:TrigRearrangeSaddled:DB$ Pump | Defined$ Targeted | KW$ Flashback:0 | PumpZone$ Graveyard | AILogic$ ReplaySpell +SVar:TrigRearrangeUnsaddled:DB$ Pump | Defined$ Targeted | KW$ Flashback | PumpZone$ Graveyard | AILogic$ ReplaySpell +DeckHints:Ability$Graveyard & Type$Instant|Sorcery +Oracle:Whenever Archmage’s Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if Archmage’s Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.)\nSaddle 3 diff --git a/forge-gui/res/cardsfolder/upcoming/betrayal_at_the_vault.txt b/forge-gui/res/cardsfolder/upcoming/betrayal_at_the_vault.txt new file mode 100644 index 00000000000..7f10c033308 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/betrayal_at_the_vault.txt @@ -0,0 +1,7 @@ +Name:Betrayal at the Vault +ManaCost:4 G G +Types:Instant +A:SP$ Pump | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | SubAbility$ DBDamage | StackDescription$ None | SpellDescription$ Target creature you control +SVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature | TargetMin$ 2 | TargetMax$ 2 | TargetUnique$ True | TgtPrompt$ Select two other target creatures | DamageSource$ ParentTarget | NumDmg$ X | SpellDescription$ deals damage equal to its power to each of two other target creatures. +SVar:X:ParentTargeted$CardPower +Oracle:Target creature you control deals damage equal to its power to each of two other target creatures.