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- Simplified the code found in forge.card.cardFactory.
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@@ -366,7 +366,7 @@ public class CardFactory implements NewConstants {
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//this is so permanents like creatures and artifacts have a "default" spell
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//this is so permanents like creatures and artifacts have a "default" spell
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if(!card.isLand()) card.addSpellAbility(new Spell_Permanent(card));
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if(!card.isLand()) card.addSpellAbility(new Spell_Permanent(card));
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if(card.getKeyword().contains("CARDNAME enters the battlefield tapped.")) {
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if (card.hasKeyword("CARDNAME enters the battlefield tapped.")) {
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card.addComesIntoPlayCommand(new Command() {
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card.addComesIntoPlayCommand(new Command() {
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private static final long serialVersionUID = 203335252453049234L;
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private static final long serialVersionUID = 203335252453049234L;
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@@ -376,7 +376,7 @@ public class CardFactory implements NewConstants {
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}
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}
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});
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});
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}//if "Comes into play tapped."
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}//if "Comes into play tapped."
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if(card.getKeyword().contains("CARDNAME enters the battlefield tapped unless you control two or fewer other lands.")) {
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if (card.hasKeyword("CARDNAME enters the battlefield tapped unless you control two or fewer other lands.")) {
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card.addComesIntoPlayCommand(new Command() {
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card.addComesIntoPlayCommand(new Command() {
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private static final long serialVersionUID = 6436821515525468682L;
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private static final long serialVersionUID = 6436821515525468682L;
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