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Thirsting Axe: updated it with new dealtCombatDamageThisTurn logic
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@@ -3,11 +3,7 @@ ManaCost:3
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Types:Artifact Equipment
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Types:Artifact Equipment
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K:Equip 2
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K:Equip 2
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S:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ 4 | Description$ Equipped creature gets +4/+0.
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S:Mode$ Continuous | Affected$ Card.EquippedBy | AddPower$ 4 | Description$ Equipped creature gets +4/+0.
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T:Mode$ DealtCombatDamageOnce | ValidSource$ Creature | ValidTarget$ Creature | Execute$ TrigPump | Static$ True
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | IsPresent$ Card.EquippedBy+dealtCombatDamageThisTurn Creature | PresentCompare$ EQ0 | TriggerZone$ Battlefield | Execute$ SacrificeEquippee | TriggerDescription$ At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.
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SVar:TrigPump:DB$ Pump | Defined$ Self | RememberObjects$ TriggeredSource
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SVar:SacrificeEquippee:DB$ SacrificeAll | ValidCards$ Card.EquippedBy | ConditionPresent$ Card.EquippedBy+dealtCombatDamageThisTurn Creature | ConditionCompare$ EQ0
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T:Mode$ TurnBegin | ValidPlayer$ Player | Execute$ ClearDamaged | Static$ True
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SVar:ClearDamaged:DB$ Cleanup | ClearRemembered$ True
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | IsPresent$ Card.EquippedBy+IsNotRemembered | TriggerZone$ Battlefield | Execute$ SacrificeEquippee | TriggerDescription$ At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.
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SVar:SacrificeEquippee:DB$ SacrificeAll | ValidCards$ Card.EquippedBy+IsNotRemembered
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SVar:Picture:http://www.wizards.com/global/images/magic/general/thirsting_axe.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/thirsting_axe.jpg
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Oracle:Equipped creature gets +4/+0.\nWAt the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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Oracle:Equipped creature gets +4/+0.\nAt the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.\nEquip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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