From 9efcdc25ba836e06445006a72df0798f1d44d4b3 Mon Sep 17 00:00:00 2001 From: Bug Hunter Date: Wed, 17 Nov 2021 10:17:08 +0000 Subject: [PATCH] Update forge-gui/res/cardsfolder/e/enduring_angel_angelic_enforcer.txt --- forge-gui/res/cardsfolder/e/enduring_angel_angelic_enforcer.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/e/enduring_angel_angelic_enforcer.txt b/forge-gui/res/cardsfolder/e/enduring_angel_angelic_enforcer.txt index 9848f14e4bc..47cdb93902b 100644 --- a/forge-gui/res/cardsfolder/e/enduring_angel_angelic_enforcer.txt +++ b/forge-gui/res/cardsfolder/e/enduring_angel_angelic_enforcer.txt @@ -5,7 +5,7 @@ PT:3/3 K:Flying K:Double Strike S:Mode$ Continuous | Affected$ You | AddKeyword$ Hexproof | Description$ You have hexproof. -R:Event$ LifeReduced | ValidPlayer$ You | Result$ LE0 | ReplaceWith$ Transform | Description$ If your life total would be reduced to 0 or less, instead transform CARDNAME and your life total becomes 3. Then if CARDNAME didn't transform this way, you lose the game. +R:Event$ LifeReduced | ActiveZones$ Battlefield | ValidPlayer$ You | Result$ LE0 | ReplaceWith$ Transform | Description$ If your life total would be reduced to 0 or less, instead transform CARDNAME and your life total becomes 3. Then if CARDNAME didn't transform this way, you lose the game. SVar:Transform:DB$ SetState | Defined$ Self | Mode$ Transform | RememberChanged$ True | SubAbility$ DBSetLife SVar:DBSetLife:DB$ SetLife | Defined$ You | LifeAmount$ 3 | SubAbility$ DBLoseGame SVar:DBLoseGame:DB$ LosesGame | Defined$ You | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ NE1 | SubAbility$ DBCleanup