diff --git a/forge-gui/res/cardsfolder/d/distant_memories.txt b/forge-gui/res/cardsfolder/d/distant_memories.txt index 6dc3f7a182e..2f7e977b90b 100644 --- a/forge-gui/res/cardsfolder/d/distant_memories.txt +++ b/forge-gui/res/cardsfolder/d/distant_memories.txt @@ -1,10 +1,9 @@ Name:Distant Memories ManaCost:2 U U Types:Sorcery -A:SP$ ChangeZone | Origin$ Library | Destination$ Exile | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | RememberChanged$ True | AILogic$ BestCard | SubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards. -SVar:DBChoose:DB$ ChooseCard | Defined$ Opponent | ChoiceZone$ Exile | Choices$ Card.IsRemembered | ChoiceTitle$ Select a card to put in the opponent's hand, or they will draw three cards. | AILogic$ Never | SubAbility$ DBMoveChosen | StackDescription$ None -SVar:DBMoveChosen:DB$ ChangeZone | Origin$ Exile | Destination$ Hand | Defined$ ChosenCard | Hidden$ True | SubAbility$ DBDraw -SVar:DBDraw:DB$ Draw | NumCards$ 3 | ConditionDefined$ ChosenCard | ConditionPresent$ Card | ConditionCompare$ LE0 | SubAbility$ DBCleanup | StackDescription$ None +A:SP$ ChangeZone | Origin$ Library | Destination$ Exile | ChangeType$ Card | ChangeNum$ 1 | Mandatory$ True | RememberChanged$ True | AILogic$ BestCard | SubAbility$ DBReturn | StackDescription$ SpellDescription | SpellDescription$ Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards. +SVar:DBReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Hand | ChangeType$ Card.IsRemembered | Hidden$ True | Chooser$ Opponent | SelectPrompt$ Select a card to put in the opponent's hand, or they will draw three cards. | SkipCancelPrompt$ True | ForgetChanged$ True | SubAbility$ DBDraw +SVar:DBDraw:DB$ Draw | NumCards$ 3 | ConditionDefined$ Remembered | ConditionZone$ Exile | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup | StackDescription$ None SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:NeedsToPlayVar:X LE4 SVar:X:Count$InYourHand