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Codechanges and lots of fixes related to playing other player's cards from exile.
- Cards now keep track of who's allowed to cast them, fixing possible issues in multiplayer. - Face-down cards can now be properly looked at when allowed to by a static ability. - Improve support for casting a face-down exiled card in general. - Add Shared Fate (including AI support).
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@@ -5,7 +5,8 @@ PT:4/4
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A:AB$ Pump | Cost$ 1 | ValidTgts$ Creature | TgtZone$ Graveyard | TgtPrompt$ Select target creature card | PumpZone$ Graveyard | SubAbility$ PumpYour | RememberObjects$ Targeted | SpellDescription$ You may cast target creature card in a graveyard this turn. When you cast that card this turn, CARDNAME gains all activated abilities of that card until end of turn.
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SVar:PumpYour:DB$ Pump | Defined$ Remembered | ConditionCheckSVar$ SelectKW | ConditionSVarCompare$ EQ1 | KW$ HIDDEN May be played | PumpZone$ Graveyard | SubAbility$ PumpTheir | References$ SelectKW
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SVar:PumpTheir:DB$ Pump | Defined$ Remembered | ConditionCheckSVar$ SelectKW | ConditionSVarCompare$ EQ0 | KW$ HIDDEN May be played by your opponent | PumpZone$ Graveyard | SubAbility$ FXCast | References$ SelectKW
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SVar:FXCast:DB$ Effect | Name$ Havengul Lich Delayed Trigger | Triggers$ DTCast | SVars$ StealAbs,STSteal,CleanupDT | RememberObjects$ Targeted
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SVar:FXCast:DB$ Effect | Name$ Havengul Lich Delayed Trigger | StaticAbilities$ STPlay | Triggers$ DTCast | SVars$ StealAbs,STSteal,CleanupDT | RememberObjects$ Targeted
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SVar:STPlay:Mode$ Continuous | MayPlay$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Graveyard | Description$ Until end of turn, you may cast a creature card in a graveyard.
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SVar:DTCast:Mode$ SpellCast | ValidCard$ Card.IsRemembered | Execute$ StealAbs | TriggerDescription$ When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.
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SVar:StealAbs:DB$ Effect | Name$ Havengul Lich effect | RememberObjects$ TriggeredCard | StaticAbilities$ STSteal | SubAbility$ CleanupDT
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SVar:STSteal:Mode$ Continuous | Affected$ EffectSource | EffectZone$ Command | GainsAbilitiesOf$ Creature.IsRemembered | GainsAbilitiesOfZones$ Library,Hand,Stack,Battlefield,Graveyard,Exile,Command
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