updating res files

This commit is contained in:
churrufli
2019-04-14 09:51:35 +02:00
parent ae4bb531f0
commit e9b266e1d2
4 changed files with 227 additions and 78 deletions

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@@ -8,7 +8,6 @@ import forge.interfaces.IButton;
import forge.quest.IVQuestStats; import forge.quest.IVQuestStats;
import forge.screens.home.*; import forge.screens.home.*;
import forge.toolbox.*; import forge.toolbox.*;
import forge.util.Localizer;
import net.miginfocom.swing.MigLayout; import net.miginfocom.swing.MigLayout;
import forge.util.Localizer; import forge.util.Localizer;
import javax.swing.*; import javax.swing.*;

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@@ -402,3 +402,53 @@ lblboxCompleteSet=You will start the quest with 4 of each card in the sets you h
lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included.
lblSameAsStartingPool=Same as starting pool lblSameAsStartingPool=Same as starting pool
lblNewLoadQuest=New / Load Quest lblNewLoadQuest=New / Load Quest
#CSubmenuQChallenges.java
lblLaunchaZeppelin=Launch a Zeppelin.
lblPlant=Plant
lblChallenges=Challenges
lblMatchBestof=Match - Best of
lblDuels=Duels
#CSubmenuQuestData.java
lblNotFormatDefined=You have defined custom format as containing no sets.\nThis will choose all editions without restriction as prizes.\n\nContinue?
lbldckStartPool=You have not selected a deck to start.
lblCannotStartaQuest=Cannot start a quest
lblFromDeck=From deck
MsgQuestNewName=Poets will remember your quest as
TitQuestNewName=Quest Name
lblQuestNameEmpty=Please specify a quest name.
lblQuestExists=A quest already exists with that name. Please pick another quest name.
#CSubmenuQuestDecks.java
lblCreateaDeck=Create a Deck.
#CSubmenuQuestPrefs.java
lblEnteraNumber=Enter a number
lblSavefailed=Save failed
#DialogChooseFormats.java
cbWantReprints=Allow compatible reprints from other sets
lblChooseFormats=Choose formats
lblSanctioned=Sanctioned
lblOther=Other
lblHistoric=Historic
lblCancel=Cancel
#DialogChoosePoolDistribution.java
lblBlack=Black
lblBlue=Blue
lblGreen=Green
lblRed=Red
lblWhite=White
lblColorless=Colorless
lblIncludeArtifacts=Include Artifacts
lblBalanced=Balanced
lblTrueRandom=True Random
lblSurpriseMe=Surprise Me
lblBoosters=Boosters
lblClearAll=Clear All
lblNumberofBoosters=Number of Boosters
lblColors=Colors
lblnoSettings=No settings are available for this selection.
lblDistribution=Distribution
lblHoverforDescription=Hover over each item for a more detailed description.
lblradBalanced=A "Balanced" distribution will provide a roughly equal number of cards in each selected color.
lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections.
lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are.
lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs.
lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior.

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@@ -190,7 +190,7 @@ lblGameSettings = Game Settings
lblHeaderConstructedMode=Sanctioned Format: Constructed lblHeaderConstructedMode=Sanctioned Format: Constructed
lblGetNewRandomName=Get new random name lblGetNewRandomName=Get new random name
lbltypeofName=What type of name do you want to generate? lbltypeofName=What type of name do you want to generate?
lblconfirmName= Would you like to use the name %n, or try again? lblconfirmName= Would you like to use the name %s, or try again?
lblUseThisName=Use this name lblUseThisName=Use this name
lblTryAgain=Try Again lblTryAgain=Try Again
lblAddAPlayer=Add a Player lblAddAPlayer=Add a Player
@@ -374,7 +374,7 @@ cbLaunchZeppelin=Launch Zeppelin
#VSubmenuQuest.java #VSubmenuQuest.java
lblQuestData=Quest Data lblQuestData=Quest Data
lblStartanewQuest=Start a new Quest lblStartanewQuest=Start a new Quest
lblOldQuestData=Old quest data? Put into %n and restart Forge. lblOldQuestData=Old quest data? Put into %s and restart Forge.
rbEasy=Easy rbEasy=Easy
rbMedium=Medium rbMedium=Medium
rbHard=Hard rbHard=Hard
@@ -402,3 +402,53 @@ lblboxCompleteSet=You will start the quest with 4 of each card in the sets you h
lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included.
lblSameAsStartingPool=Same as starting pool lblSameAsStartingPool=Same as starting pool
lblNewLoadQuest=New / Load Quest lblNewLoadQuest=New / Load Quest
#CSubmenuQChallenges.java
lblLaunchaZeppelin=Launch a Zeppelin.
lblPlant=Plant
lblChallenges=Challenges
lblMatchBestof=Match - Best of
lblDuels=Duels
#CSubmenuQuestData.java
lblNotFormatDefined=You have defined custom format as containing no sets.\nThis will choose all editions without restriction as prizes.\n\nContinue?
lbldckStartPool=You have not selected a deck to start.
lblCannotStartaQuest=Cannot start a quest
lblFromDeck=From deck
MsgQuestNewName=Poets will remember your quest as
TitQuestNewName=Quest Name
lblQuestNameEmpty=Please specify a quest name.
lblQuestExists=A quest already exists with that name. Please pick another quest name.
#CSubmenuQuestDecks.java
lblCreateaDeck=Create a Deck.
#CSubmenuQuestPrefs.java
lblEnteraNumber=Enter a number
lblSavefailed=Save failed
#DialogChooseFormats.java
cbWantReprints=Allow compatible reprints from other sets
lblChooseFormats=Choose formats
lblSanctioned=Sanctioned
lblOther=Other
lblHistoric=Historic
lblCancel=Cancel
#DialogChoosePoolDistribution.java
lblBlack=Black
lblBlue=Blue
lblGreen=Green
lblRed=Red
lblWhite=White
lblColorless=Colorless
lblIncludeArtifacts=Include Artifacts
lblBalanced=Balanced
lblTrueRandom=True Random
lblSurpriseMe=Surprise Me
lblBoosters=Boosters
lblClearAll=Clear All
lblNumberofBoosters=Number of Boosters
lblColors=Colors
lblnoSettings=No settings are available for this selection.
lblDistribution=Distribution
lblHoverforDescription=Hover over each item for a more detailed description.
lblradBalanced=A "Balanced" distribution will provide a roughly equal number of cards in each selected color.
lblradRandom=A "True Random" distribution will be almost entirely randomly selected. This ignores any color selections.
lblradSurpriseMe=This is the same as a "Balanced" distribution, except the colors picked will be random and you will not be told what they are.
lblradBoosters=This ignores all color settings and instead generates a card pool out of a specified number of booster packs.
lblcbxArtifacts=When selected, artifacts will be included in your pool regardless of color selections. This mimics the old card pool behavior.

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@@ -13,11 +13,11 @@ btnDeleteWorkshopUI=Restablecer diseño del Workshop
btnUserProfileUI=Abrir directorio de usuario btnUserProfileUI=Abrir directorio de usuario
btnContentDirectoryUI=Abrir directorio del contenido btnContentDirectoryUI=Abrir directorio del contenido
btnResetJavaFutureCompatibilityWarnings=Restablecer las advertencias de compatibilidad de Java btnResetJavaFutureCompatibilityWarnings=Restablecer las advertencias de compatibilidad de Java
btnClearImageCache= btnClearImageCache=Limpiar Caché de Imágenes
btnTokenPreviewer= btnTokenPreviewer=Previsualizador de Fichas (Token)
btnCopyToClipboard=Copy to Clipboard btnCopyToClipboard=Copiar al portapapeles
cbpSelectLanguage=Language cbpSelectLanguage=Idioma
nlSelectLanguage=Select Language (Excluded math part. Still a work in progress) (RESTART REQUIRED) nlSelectLanguage=Seleccionar idioma (excepto partida). Todavía un trabajo en progreso) (Es necesario reiniciar Forge)
cbRemoveSmall=Eliminar Pequeñas Criaturas cbRemoveSmall=Eliminar Pequeñas Criaturas
cbCardBased=Incluye la generación de mazo basado en tarjeta cbCardBased=Incluye la generación de mazo basado en tarjeta
cbSingletons=Mode Singleton cbSingletons=Mode Singleton
@@ -144,8 +144,8 @@ btnDownloadPics=Descargar todas las Cartas
btnDownloadQuestImages=Descargar Imágenes del modo Quest btnDownloadQuestImages=Descargar Imágenes del modo Quest
btnDownloadAchievementImages=Descagar Imágenes de los Logros btnDownloadAchievementImages=Descagar Imágenes de los Logros
btnReportBug=Reportar un error btnReportBug=Reportar un error
btnListImageData=Audit Card and Image Data btnListImageData=Auditar Cartas y Datos de Imagen
lblListImageData=Audit cards not implemented by Forge and missing card images lblListImageData=Audita cartas no implementadas por Forge e imágenes de cartas faltantes
btnImportPictures=Importar Datos btnImportPictures=Importar Datos
btnHowToPlay=Cómo jugar (Inglés) btnHowToPlay=Cómo jugar (Inglés)
btnDownloadPrices=Descargar los precios de las cartas btnDownloadPrices=Descargar los precios de las cartas
@@ -264,10 +264,10 @@ lblDeckList=Lista del Mazo
lblClose=Cerrar lblClose=Cerrar
lblExitForge=Salir de Forge lblExitForge=Salir de Forge
#ConstructedGameMenu.java #ConstructedGameMenu.java
lblSelectAvatarFor=Select avatar for %s lblSelectAvatarFor=Seleccionar avatar para %s
lblRemoveSmallCreatures=Remove 1/1 and 0/X creatures in generated decks. lblRemoveSmallCreatures=Elimina 1/1 y 0 /X criaturas en los mazos generados.
lblRemoveArtifacts=Remove artifact cards in generated decks. lblRemoveArtifacts=Retira las tarjetas de artefactos en los mazos generados.
PreventNonLandDuplicates=Prevent non-land duplicates in generated decks. PreventNonLandDuplicates=Evitar que no se dupliquen las tierras en los mazos generadas.
#PlayerPanel.java #PlayerPanel.java
lblName=Nombre lblName=Nombre
lblTeam=Equipo lblTeam=Equipo
@@ -289,19 +289,19 @@ lblTotalDamageText=Puntos de daño disponibles: Desconocido
lblAssignRemainingText=Distribuye los puntos de daño restantes entre las entidades letalmente heridas. lblAssignRemainingText=Distribuye los puntos de daño restantes entre las entidades letalmente heridas.
lblLethal=Letal lblLethal=Letal
#KeyboardShortcuts.java #KeyboardShortcuts.java
lblSHORTCUT_SHOWSTACK=Match: show stack panel lblSHORTCUT_SHOWSTACK=Partida: mostrar panel de pila
lblSHORTCUT_SHOWCOMBAT=Match: show combat panel lblSHORTCUT_SHOWCOMBAT=Partida: mostrar panel de combate
lblSHORTCUT_SHOWCONSOLE=Match: show console panel lblSHORTCUT_SHOWCONSOLE=Partida: mostrar el panel de la consola
lblSHORTCUT_SHOWDEV=Match: show dev panel lblSHORTCUT_SHOWDEV=Partida: mostrar panel de desarrollo
lblSHORTCUT_CONCEDE=Match: concede game lblSHORTCUT_CONCEDE=Partida: conceder juego
lblSHORTCUT_ENDTURN=Match: pass priority until EOT or next stack event lblSHORTCUT_ENDTURN=Partida: pasa la prioridad hasta fin del turno o siguiente evento de pila
lblSHORTCUT_ALPHASTRIKE=Match: Alpha Strike (attack with all available) lblSHORTCUT_ALPHASTRIKE=Partida: Alpha Strike (ataque con todos los disponibles)
lblSHORTCUT_SHOWTARGETING=Match: toggle targeting visual overlay lblSHORTCUT_SHOWTARGETING=Partida: alternar la orientación visual de superposición
lblSHORTCUT_AUTOYIELD_ALWAYS_YES=Match: auto-yield ability on stack (Always Yes) lblSHORTCUT_AUTOYIELD_ALWAYS_YES=Partida:ceder automaticamente en cada habilidad de la pila (Siempre Si)
lblSHORTCUT_AUTOYIELD_ALWAYS_NO=Match: auto-yield ability on stack (Always No) lblSHORTCUT_AUTOYIELD_ALWAYS_NO=Partida:ceder automaticamente en cada habilidad de la pila (Siempre No)
lblSHORTCUT_MACRO_RECORD=Match: record a macro sequence of actions lblSHORTCUT_MACRO_RECORD=Partida: Grabar una macro de secuencia de acciones
lblSHORTCUT_MACRO_NEXT_ACTION=Match: execute next action in a recorded macro lblSHORTCUT_MACRO_NEXT_ACTION=Partida: Ejecutar siguiente acción en una macro grabada
lblSHORTCUT_CARD_ZOOM=Match: zoom the currently selected card lblSHORTCUT_CARD_ZOOM=Partida: hacer zoom en la carta seleccionada
#VSubmenuDraft.java #VSubmenuDraft.java
lblBoosterDraft=Booster Draft lblBoosterDraft=Booster Draft
lblHeaderBoosterDraft=Formato sancionado: Booster Draft lblHeaderBoosterDraft=Formato sancionado: Booster Draft
@@ -314,9 +314,9 @@ lblDraftText3=Luego, juega contra uno o todos los oponentes de la IA.
lblNewBoosterDraftGame=Nuevo Booster Draft lblNewBoosterDraftGame=Nuevo Booster Draft
lblDraftDecks=Mazos de Draft lblDraftDecks=Mazos de Draft
#CSubmenuDraft.java #CSubmenuDraft.java
lblNoDeckSelected=No deck selected for human.\n(You may need to build a new deck) lblNoDeckSelected=Ningún mazo seleccionado para humano.\n(Es posible que necesites construir un nuevo mazo)
lblNoDeck=No Deck lblNoDeck=No hay Mazo
lblChooseDraftFormat=Choose Draft Format lblChooseDraftFormat=Elige el Formato del Draft
#VSubmenuSealed.java #VSubmenuSealed.java
lblSealedDeck=Mazo Sellado lblSealedDeck=Mazo Sellado
lblSealedDecks=Mazos de Sellado lblSealedDecks=Mazos de Sellado
@@ -361,44 +361,94 @@ lblMoJhoSto=MoJhoSto
lblMoJhoStoDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y los avatares Momir Vig, Jhoira of the Ghitu, y Stonehewer Giant. lblMoJhoStoDesc=Cada jugador tiene un mazo que contiene 60 tierras básicas y los avatares Momir Vig, Jhoira of the Ghitu, y Stonehewer Giant.
#VSubmenuDuels.java #VSubmenuDuels.java
lblQuestDuels=Duelos de Aventura lblQuestDuels=Duelos de Aventura
lblQuestModeDuels=Modo Quest: Duelos lblQuestModeDuels=Modo Aventura: Duelos
lblSelectNextDuel=Select your next duel. lblSelectNextDuel=Selecciona tu próximo duelo.
lblNoDuelDeck=Current deck hasn't been set yet. lblNoDuelDeck=No se ha establecido todavía el mazo actual.
lblNextChallengeNotYet=Next challenge in wins hasn't been set yet. lblNextChallengeNotYet=El próximo desafío en victorias aún no se ha establecido.
btnUnlockSets=Unlock Sets btnUnlockSets=Desbloquear Sets
btnTravel=Travel btnTravel=Viajar
btnBazaar=Bazaar btnBazaar=Bazar
btnSpellShop=Spell Shop btnSpellShop=Tienda de Hechizos
cbSummonPlant=Summon Plant cbSummonPlant=Invocar Planta
cbLaunchZeppelin=Launch Zeppelin cbLaunchZeppelin=Lanzar Zeppelin
#VSubmenuQuest.java #VSubmenuQuest.java
lblQuestData=Quest Data lblQuestData=Datos de Aventura
lblStartanewQuest=Start a new Quest lblStartanewQuest=Comenzar una nueva Aventura
lblOldQuestData=Old quest data? Put into %n and restart Forge. lblOldQuestData=Viejos datos de Aventura? Poner en %n y reiniciar Forge.
rbEasy=Easy rbEasy=Fácil
rbMedium=Medium rbMedium=Medio
rbHard=Hard rbHard=Difícil
rbExpert=Expert rbExpert=Experto
rbFantasyMode=Fantasy Mode rbFantasyMode=Modo Fantasía
rbCommanderSubformat=Commander Subformat rbCommanderSubformat=Subformato Commander
lblStartingWorld=Starting World lblStartingWorld=Mundo de partida
lblStartingPool=Starting Pool lblStartingPool=Pool inicial
lblAllCardsAvailable=All cards will be available to play. lblAllCardsAvailable=Todas las cartas estarán disponibles para jugar.
lblStarterEventdeck=Starter/Event deck: lblStarterEventdeck=Mazo de Inicio/Evento
lblSanctionedformat=Sanctioned format: lblSanctionedformat=Formato Sancionado
lblCustomdeck=Custom deck lblCustomdeck=Mazo Personalizado
lblDefineCustomFormat=Define custom format lblDefineCustomFormat=Define mazo personalizado
lblSelectFormat=Select format lblSelectFormat=Selecciona formato
lblStartWithAllCards=Start with all cards in selected sets lblStartWithAllCards=Comienza con todas las cartas en set seleccionados
lblAllowDuplicateCards=Allow duplicate cards lblAllowDuplicateCards=Permitir cartas duplicadas
lblStartingPoolDistribution=Starting pool distribution lblStartingPoolDistribution=Distribución inicial de la Pool
lblChooseDistribution=Choose Distribution lblChooseDistribution=Elige Distribución
lblPrizedCards=Prized cards lblPrizedCards=Cartas Valiosas
lblAllCardsAvailableWin=All cards will be available to win. lblAllCardsAvailableWin=Todas las cartas estarán disponibles para ganar.
lblOnlySetsInStarting="Only sets in starting pool will be available. lblOnlySetsInStarting=Solo los sets del pool inicial estarán disponibles.
lblAllowUnlockAdEd=Allow unlock of additional editions lblAllowUnlockAdEd=Permite desbloquear ediciones adicionales.
lblEmbark=Embark! lblEmbark=¡Embarcarse!
lblboxCompleteSet=You will start the quest with 4 of each card in the sets you have selected. lblboxCompleteSet=Comenzarás la aventura con 4 copias de cada carta en los sets que hayas seleccionado.
lblboxAllowDuplicates=When your starting pool is generated, duplicates of cards may be included. lblboxAllowDuplicates=Cuando tu pool inicial se genera, se puede incluir duplicados de cartas.
lblSameAsStartingPool=Same as starting pool lblSameAsStartingPool=Igual que el pool inicial
lblNewLoadQuest=New / Load Quest lblNewLoadQuest=Nueva/Cargar Aventura
#CSubmenuQChallenges.java
lblLaunchaZeppelin=Lanzar el Zeppelin.
lblPlant=Planta
lblChallenges=Desafíos
lblMatchBestof=Partida - Mejor de
lblDuels=Duelos
#CSubmenuQuestData.java
lblNotFormatDefined=Ha definido el formato personalizado sin sets\n Esto elegirá todas las ediciones sin restricción como premios. \n\n¿Continuar?
lbldckStartPool=No has seleccionado un mazo para empezar.
lblCannotStartaQuest=No se puede iniciar la aventura.
lblFromDeck=Desde el mazo
MsgQuestNewName=Los poetas recordarán tu aventura como
TitQuestNewName=Nombre Aventura
lblQuestNameEmpty=Por favor,especifica un nombre para la aventura.
lblQuestExists=Ya existe una aventura con ese nombre. Por favor, elija otro nombre de aventura.
#CSubmenuQuestDecks.java
lblCreateaDeck=Crear un Mazo.
#CSubmenuQuestPrefs.java
lblEnteraNumber=Ingrese un numero
lblSavefailed=Error al guardar
#DialogChooseFormats.java
cbWantReprints=Permitir reimpresiones compatibles de otros sets.
lblChooseFormats=Elije Formatos
lblSanctioned=Sancionado
lblOther=Otro
lblHistoric=Histórico
lblCancel=Cancelar
#DialogChoosePoolDistribution.java
lblBlack=Negro
lblBlue=Azul
lblGreen=Verde
lblRed=Rojo
lblWhite=Blanco
lblColorless=Incoloro
lblIncludeArtifacts=Incluir Artefactos
lblBalanced=Balanceado
lblTrueRandom=Aleatorio real
lblSurpriseMe=Sorpréndeme
lblBoosters=Sobres
lblClearAll=Limpiar todo
lblNumberofBoosters=Número de Sobres
lblColors=Colores
lblnoSettings=No hay configuraciones disponibles para esta selección.
lblDistribution=Distribución
lblHoverforDescription=Pase el cursor sobre cada elemento para obtener una descripción más detallada.
lblradBalanced=Una distribución "equilibrada" proporcionará una cantidad aproximadamente igual cartas tarjetas en cada color seleccionado.
lblradRandom=Una distribución "Aleatorio real" se seleccionará casi completamente al azar. Esto ignora cualquier selección de color.
lblradSurpriseMe=Esto es lo mismo que una distribución "equilibrada", excepto que los colores seleccionados serán aleatorios y no se le dirá qué son.
lblradBoosters=Esto ignora todas las configuraciones de color y en su lugar genera un conjunto de cartas de un número específico de sobres.
lblcbxArtifacts=Cuando se seleccione, los artefactos se incluirán en su grupo independientemente de las selecciones de color. Esto imita el antiguo comportamiento del conjunto de cartas.