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- Ligature AE -> Ae update.
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@@ -496,7 +496,7 @@ public final class ConquestData {
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commanderCount = commanders.size();
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}
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view.getLblAEtherShards().setText("AEther Shards: " + aetherShards);
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view.getLblAEtherShards().setText("Aether Shards: " + aetherShards);
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view.getLblPlaneswalkEmblems().setText("Planeswalk Emblems: " + planeswalkEmblems);
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view.getLblTotalWins().setText("Total Wins: " + wins);
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view.getLblTotalLosses().setText("Total Losses: " + losses);
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@@ -228,7 +228,7 @@ public class ConquestUtil {
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GUR (null, new ColorFilter(MagicColor.GREEN | MagicColor.BLUE | MagicColor.RED), "Playable in {G}{U}{R}"),
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WUBR (null, new ColorFilter(MagicColor.WHITE | MagicColor.BLUE | MagicColor.BLACK | MagicColor.RED), "Playable in {W}{U}{B}{R}"),
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WUBG (null, new ColorFilter(MagicColor.WHITE | MagicColor.BLUE | MagicColor.BLACK | MagicColor.GREEN), "Playable in {W}{U}{B}{G}"),
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GWUB (null, new ColorFilter(MagicColor.WHITE | MagicColor.BLUE | MagicColor.BLACK | MagicColor.GREEN), "Playable in {W}{U}{B}{G}"),
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WBRG (null, new ColorFilter(MagicColor.WHITE | MagicColor.BLACK | MagicColor.RED | MagicColor.GREEN), "Playable in {W}{B}{R}{G}"),
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UBRG (null, new ColorFilter(MagicColor.BLUE | MagicColor.BLACK | MagicColor.RED | MagicColor.GREEN), "Playable in {U}{B}{R}{G}"),
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@@ -368,7 +368,7 @@ public class ConquestUtil {
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AEtherFilter.GWU,
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AEtherFilter.GUR,
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AEtherFilter.WUBR,
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AEtherFilter.WUBG,
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AEtherFilter.GWUB,
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AEtherFilter.WBRG,
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AEtherFilter.UBRG,
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AEtherFilter.WUBRG};
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