- Fixed a check in isPreferredTarget AI function.

This commit is contained in:
Sloth
2015-12-12 21:27:43 +00:00
parent 2a3c54d20c
commit e91a069b2b
2 changed files with 2 additions and 2 deletions

View File

@@ -944,7 +944,7 @@ public class ChangeZoneAi extends SpellAbilityAi {
}
// Only care about combatants during combat
if (game.getPhaseHandler().inCombat()) {
if (game.getPhaseHandler().inCombat() && origin.equals(ZoneType.Battlefield)) {
list = CardLists.getValidCards(list, "Card.attacking,Card.blocking", null, null);
}