diff --git a/forge-game/src/main/java/forge/game/GameAction.java b/forge-game/src/main/java/forge/game/GameAction.java index 9bead6d8d77..47bc8958fb2 100644 --- a/forge-game/src/main/java/forge/game/GameAction.java +++ b/forge-game/src/main/java/forge/game/GameAction.java @@ -305,7 +305,7 @@ public class GameAction { } if (zoneFrom.is(ZoneType.Graveyard)) { // fizzle all "damage done" triggers for cards returning to battlefield from graveyard - game.getStack().fizzleTriggersTargeting(copied, TriggerType.DamageDone); + game.getStack().fizzleTriggersOnStackTargeting(copied, TriggerType.DamageDone); } } else if (zoneTo.is(ZoneType.Graveyard) || zoneTo.is(ZoneType.Hand) || zoneTo.is(ZoneType.Library)) { copied.setTimestamp(game.getNextTimestamp()); diff --git a/forge-game/src/main/java/forge/game/zone/MagicStack.java b/forge-game/src/main/java/forge/game/zone/MagicStack.java index da84f46de68..6d15071c76b 100644 --- a/forge-game/src/main/java/forge/game/zone/MagicStack.java +++ b/forge-game/src/main/java/forge/game/zone/MagicStack.java @@ -681,7 +681,7 @@ public class MagicStack /* extends MyObservable */ implements Iterable