- For now, disabling ACTIVELY_DESTROY_ARTS_AND_NONAURA_ENCHS in Default AI profile, but keeping it enabled in the Reckless/Aggro profile (for the AI to be more aggressive in removing the opposing threats when given a chance).

- Imports cleanup.
This commit is contained in:
Agetian
2017-01-20 17:46:01 +00:00
parent e3e97cd2e6
commit e8fd2a77f2
2 changed files with 1 additions and 5 deletions

View File

@@ -8,19 +8,15 @@ import forge.ai.ComputerUtilMana;
import forge.ai.PlayerControllerAi;
import forge.ai.SpecialCardAi;
import forge.ai.SpellAbilityAi;
import forge.card.MagicColor;
import forge.game.Game;
import forge.game.ability.AbilityUtils;
import forge.game.card.Card;
import forge.game.card.CardFactoryUtil;
import forge.game.card.CardLists;
import forge.game.card.CardPredicates;
import forge.game.cost.Cost;
import forge.game.player.Player;
import forge.game.spellability.SpellAbility;
import forge.game.spellability.SpellAbilityStackInstance;
import forge.game.spellability.TargetRestrictions;
import forge.game.zone.ZoneType;
import forge.util.MyRandom;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;

View File

@@ -8,7 +8,7 @@ MOVE_EQUIPMENT_TO_BETTER_CREATURES=from_useless_only
PRIORITIZE_MOVE_EQUIPMENT_IF_USELESS=true
PREDICT_SPELLS_FOR_MAIN2=true
RESERVE_MANA_FOR_MAIN2_CHANCE=100
ACTIVELY_DESTROY_ARTS_AND_NONAURA_ENCHS=true
ACTIVELY_DESTROY_ARTS_AND_NONAURA_ENCHS=false
MIN_SPELL_CMC_TO_COUNTER=0
PLAY_AGGRO=false