replace lifelink with generic damage trigger, and do lifelink there

This commit is contained in:
Hanmac
2017-09-25 05:21:06 +00:00
parent 480c88a73e
commit e8e80a7ac8
8 changed files with 14 additions and 24 deletions

View File

@@ -427,7 +427,7 @@ public class HumanPlay {
p.addDamage(amount, source, damageMap, preventMap);
preventMap.triggerPreventDamage(false);
damageMap.dealLifelinkDamage();
damageMap.triggerDamageDoneOnce(false);
}
else if (part instanceof CostPutCounter) {
CounterType counterType = ((CostPutCounter) part).getCounter();