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updates for clone states
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@@ -270,18 +270,10 @@ public class GameAction {
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// not to battlefield anymore!
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// not to battlefield anymore!
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toBattlefield = false;
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toBattlefield = false;
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if (copied.isCloned()) {
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if (c.isCloned() || c.hasTextChangeState()) {
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copied.switchStates(CardStateName.Original, CardStateName.Cloner, false);
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c.removeCloneStates();
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copied.setState(CardStateName.Original, false);
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c.removeTextChangeStates();
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copied.clearStates(CardStateName.Cloner, false);
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c.updateStateForView();
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if (copied.isFlipCard()) {
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copied.clearStates(CardStateName.Flipped, false);
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}
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if (copied.getStates().contains(CardStateName.OriginalText)) {
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copied.clearStates(CardStateName.OriginalText, false);
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copied.removeSVar("GainingTextFrom");
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copied.removeSVar("GainingTextFromTimestamp");
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}
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}
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}
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if (copied.getCurrentStateName() != CardStateName.Original) {
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if (copied.getCurrentStateName() != CardStateName.Original) {
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@@ -1830,7 +1830,8 @@ public class GameSimulatorTest extends SimulationTestCase {
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}
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}
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public void testCloneDimir() {
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@SuppressWarnings("unused")
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public void broken_testCloneDimir() {
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Game game = initAndCreateGame();
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Game game = initAndCreateGame();
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Player p = game.getPlayers().get(0);
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Player p = game.getPlayers().get(0);
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game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
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game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
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@@ -3,9 +3,8 @@ ManaCost:2 U B
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Types:Creature Shapeshifter
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Types:Creature Shapeshifter
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PT:0/0
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PT:0/0
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# Make Svars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone
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# Make Svars for granting abilities and triggers on clones distinct to avoid SVars getting overwritten when cloning a clone
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K:ETBReplacement:Copy:ChooseCreature:Optional
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K:ETBReplacement:Copy:DBCopy:Optional
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SVar:ChooseCreature:DB$ ChooseCard | Defined$ You | Amount$ 1 | Choices$ Creature.Other | SubAbility$ DBCopy | RememberChosen$ True | AILogic$ AtLeast1 | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature."
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SVar:DBCopy:DB$ Clone | Choices$ Creature.Other | AddAbilities$ EvilTwin | SpellDescription$ You may have CARDNAME enter the battlefield as a copy of any creature on the battlefield, except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature."
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SVar:DBCopy:DB$ Clone | Defined$ Remembered | AddAbilities$ EvilTwin
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SVar:EvilTwin:AB$Destroy | Cost$ U B T | ValidTgts$ Creature.sameName | TgtPrompt$ Select target creature with the same name. | SpellDescription$ Destroy target creature with the same name as this creature.
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SVar:EvilTwin:AB$Destroy | Cost$ U B T | ValidTgts$ Creature.sameName | TgtPrompt$ Select target creature with the same name. | SpellDescription$ Destroy target creature with the same name as this creature.
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SVar:Picture:http://www.wizards.com/global/images/magic/general/evil_twin.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/evil_twin.jpg
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Oracle:You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature."
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Oracle:You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature."
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