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updates for clone states
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@@ -1830,7 +1830,8 @@ public class GameSimulatorTest extends SimulationTestCase {
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}
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public void testCloneDimir() {
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@SuppressWarnings("unused")
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public void broken_testCloneDimir() {
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Game game = initAndCreateGame();
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Player p = game.getPlayers().get(0);
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game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
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