Merge pull request #1420 from squee1968/5-DMU-cards

5 DMU cards
This commit is contained in:
Anthony Calosa
2022-09-01 05:29:06 +08:00
committed by GitHub
5 changed files with 51 additions and 0 deletions

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Name:Coral Colony
ManaCost:1 U
Types:Creature Wall
PT:1/4
K:Defender
A:AB$ Mill | Cost$ 1 U T | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player mills X cards, where X is the number of cards you control with defender.
SVar:X:Count$Valid Creature.withDefender+YouCtrl
DeckHas:Ability$Mill
DeckHints:Keyword$Defender
Oracle:Defender\n{1}{U}, {T}: Target player mills X cards, where X is the number of cards you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)

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Name:Djinn of the Fountain
ManaCost:4 U U
Types:Creature Djinn
PT:4/4
K:Flying
T:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | NoResolvingCheck$ True | Execute$ TrigCharm | TriggerDescription$ Whenever you cast an instant or sorcery spell, ABILITY
SVar:TrigCharm:DB$ Charm | Choices$ DBPump,DBExile,DBScry
SVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ 1 | NumDef$ 1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.
SVar:DBExile:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Exile | SubAbility$ DelTrig | RememberChanged$ True | SpellDescription$ Exile CARDNAME. Return it to the battlefield under its owner's control at the beginning of the next end step.
SVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | ConditionDefined$ Remembered | ConditionPresent$ Card | TriggerDescription$ Return CARDNAME to the battlefield under its owner's control at the beginning of the next end step.
SVar:TrigReturn:DB$ ChangeZone | Defined$ Self | Origin$ Exile | Destination$ Battlefield
SVar:DBScry:DB$ Scry | ScryNum$ 1 | SpellDescription$ Scry 1.
DeckNeeds:Type$Instant|Sorcery
SVar:BuffedBy:Spell.Instant,Spell.Sorcery
Oracle:Flying\nWhenever you cast an instant or sorcery spell, choose one —\n• Djinn of the Fountain gets +1/+1 until end of turn.\n• Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step.\n• Scry 1.

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Name:Electrostatic Infantry
ManaCost:1 R
Types:Creature Dwarf Wizard
PT:1/2
K:Trample
T:Mode$ SpellCast | TriggerZones$ Battlefield | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | NoResolvingCheck$ True | Execute$ TrigPutCounter | TriggerDescription$ Whenever you cast an instant or sorcery spell, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters
DeckHints:Type$Instant|Sorcery
SVar:BuffedBy:Spell.Instant,Spell.Sorcery
Oracle:Trample\nWhenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.

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Name:Extinguish the Light
ManaCost:2 B B
Types:Instant
A:SP$ Destroy | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | SubAbility$ DBGainLife | SpellDescription$ Destroy target creature or planeswalker.
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | ConditionDefined$ Targeted | ConditionPresent$ Card.cmcLE3 | ConditionCompare$ EQ1 | SpellDescription$ If its mana value was 3 or less, you gain 3 life.
DeckHas:Ability$LifeGain
Oracle:Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life.

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Name:Fires of Victory
ManaCost:1 R
Types:Instant
K:Kicker:2 U
A:SP$ Draw | NumCards$ 1 | Condition$ Kicked | ConditionDescription$ If this spell was kicked | SubAbility$ DBDamage
SVar:DBDamage:DB$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | SpellDescription$ If this spell was kicked, draw a card. CARDNAME deals damage to target creature or planeswalker equal to the number of cards in your hand.
SVar:X:Count$InYourHand
Oracle:Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.)\nIf this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.