Fix AI refusing Gilded Drake trigger when no targets

This commit is contained in:
tool4EvEr
2021-10-20 21:13:23 +02:00
parent 253cf35841
commit e7c9cdb111
4 changed files with 12 additions and 13 deletions

View File

@@ -102,8 +102,7 @@ public abstract class AchievementCollection implements Iterable<Achievement> {
add(new TotalMatchWins(100, 250, 500, 1000));
if (isLimitedFormat) { //make need for speed goal more realistic for limited formats
add(new NeedForSpeed(8, 6, 4, 2));
}
else {
} else {
add(new NeedForSpeed(5, 3, 1, 0));
}
add(new Overkill(-25, -50, -100, -200));
@@ -114,8 +113,7 @@ public abstract class AchievementCollection implements Iterable<Achievement> {
add(new ManaScrewed());
if (isLimitedFormat) { //lower gold and mythic thresholds based on smaller decks
add(new ManaFlooded(8, 11, 14, 17));
}
else {
} else {
add(new ManaFlooded(8, 12, 18, 24));
}
add(new RagsToRiches());