diff --git a/forge-gui/res/cardsfolder/upcoming/assemble_the_entmoot.txt b/forge-gui/res/cardsfolder/upcoming/assemble_the_entmoot.txt index 9617df8a8a0..14868e2db65 100644 --- a/forge-gui/res/cardsfolder/upcoming/assemble_the_entmoot.txt +++ b/forge-gui/res/cardsfolder/upcoming/assemble_the_entmoot.txt @@ -2,7 +2,7 @@ Name:Assemble the Entmoot ManaCost:3 G Types:Enchantment S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddKeyword$ Reach | Description$ Creatures you control have reach. -A:AB$ Token | Cost$ Sac<1/CARDNAME> | TokenAmount$ 3 | TokenScript$ g_x_x_treefolk | TokenPower$ X | TokenToughness$ X | RememberTokens$ True | SubAbility$ DBReach | SpellDescription$ Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them. +A:AB$ Token | Cost$ Sac<1/CARDNAME> | TokenAmount$ 3 | TokenScript$ g_x_x_treefolk | TokenPower$ X | TokenToughness$ X | RememberTokens$ True | TokenTapped$ True | SubAbility$ DBReach | SpellDescription$ Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them. SVar:DBReach:DB$ PutCounter | Defined$ Remembered | CounterType$ Reach | CounterNum$ 1 | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:PlayMain1:TRUE diff --git a/forge-gui/res/cardsfolder/upcoming/boromir_gondors_hope.txt b/forge-gui/res/cardsfolder/upcoming/boromir_gondors_hope.txt index 6063515e382..2c963e2c3d0 100644 --- a/forge-gui/res/cardsfolder/upcoming/boromir_gondors_hope.txt +++ b/forge-gui/res/cardsfolder/upcoming/boromir_gondors_hope.txt @@ -4,7 +4,7 @@ Types:Legendary Creature Human Warrior PT:3/4 T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigDig | Secondary$ True | TriggerDescription$ Whenever CARDNAME enters the battlefield or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -SVar:TrigDig:DB$ Dig | DigNum$ 5 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Human,Artifact | RestRandomOrder$ True +SVar:TrigDig:DB$ Dig | DigNum$ 6 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Human,Artifact | RestRandomOrder$ True DeckHints:Type$Human|Artifact SVar:HasAttackEffect:TRUE Oracle:Whenever Boromir, Gondor's Hope enters the battlefield or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/upcoming/call_for_aid.txt b/forge-gui/res/cardsfolder/upcoming/call_for_aid.txt index 0d25a246716..ecdd3094e39 100644 --- a/forge-gui/res/cardsfolder/upcoming/call_for_aid.txt +++ b/forge-gui/res/cardsfolder/upcoming/call_for_aid.txt @@ -1,10 +1,10 @@ Name:Call for Aid ManaCost:4 R Types:Socery -A:SP$ GainControl | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | AllValid$ Creature.TargetedPlayerCtrl | AddKWs$ Haste | Untap$ True | NewController$ You | LoseControl$ EOT | RememberControlled$ True | SubAbility$ DBEffect | SpellDescription$ Gain control of all creatures target opponent controls until end of turn. Untap those creatures.They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn. +A:SP$ GainControl | ValidTgts$ Opponent | TgtPrompt$ Select target opponent | AllValid$ Creature.TargetedPlayerCtrl | AddKWs$ Haste | Untap$ True | NewController$ You | LoseControl$ EOT | RememberControlled$ True | SubAbility$ DBEffect | SpellDescription$ Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn. SVar:DBEffect:DB$ Effect | RememberObjects$ TargetedPlayer,RememberedCard | StaticAbilities$ CantSac,CantAttack | SubAbility$ DBCleanup SVar:CantSac:Mode$ CantSacrifice | ValidCard$ Card.IsRemembered+YouCtrl | Description$ You can't sacrifice those creatures this turn. SVar:CantAttack:Mode$ CantAttack | ValidCard$ Creature.YouCtrl | Target$ Player.IsRemembered | Description$ You can't attack that player this turn SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True AI:RemoveDeck:All -Oracle:Gain control of all creatures target opponent controls until end of turn. Untap those creatures.They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn. \ No newline at end of file +Oracle:Gain control of all creatures target opponent controls until end of turn. Untap those creatures. They gain haste until end of turn. You can't attack that player this turn. You can't sacrifice those creatures this turn. \ No newline at end of file diff --git a/forge-gui/res/cardsfolder/upcoming/champions_of_minas_tirith.txt b/forge-gui/res/cardsfolder/upcoming/champions_of_minas_tirith.txt index 1638a6cca79..61ea40ae2da 100644 --- a/forge-gui/res/cardsfolder/upcoming/champions_of_minas_tirith.txt +++ b/forge-gui/res/cardsfolder/upcoming/champions_of_minas_tirith.txt @@ -4,9 +4,8 @@ Types:Creature Human Soldier PT:4/6 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMonarch | TriggerDescription$ When CARDNAME enters the battlefield, you become the monarch. SVar:TrigMonarch:DB$ BecomeMonarch | Defined$ You -T:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | ValidPlayer$ Opponent | CheckSVar$ Monarch | SVarCompare$ EQ1 | Execute$ TrigCantAttack | TriggerDescription$ At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat. +T:Mode$ Phase | Phase$ BeginCombat | TriggerZones$ Battlefield | ValidPlayer$ Opponent | CheckDefinedPlayer$ You.isMonarch | Execute$ TrigCantAttack | TriggerDescription$ At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat. SVar:TrigCantAttack:DB$ Effect | Name$ Champions of Minas Tirith's Effect | StaticAbilities$ STCantAttack | UnlessCost$ X | Duration$ UntilEndOfCombat | UnlessPayer$ TriggeredPlayer | UnlessAI$ WillAttack SVar:STCantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature | Target$ You | Description$ Creatures can't attack you. SVar:X:TriggeredPlayer$CardsInHand -SVar:Monarch:Count$Monarch.1.0 -Oracle:When Champions of Minas Tirith enters the battlefield, you become the monarch.\nAt the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat. +Oracle:When Champions of Minas Tirith enters the battlefield, you become the monarch.\nAt the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat. \ No newline at end of file