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Clean up
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@@ -1448,7 +1448,9 @@ public class GameAction {
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if (game.getCombat() != null) {
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game.getCombat().removeAbsentCombatants();
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}
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table.triggerChangesZoneAll(game, null);
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if (!checkAgain) {
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break; // do not continue the loop
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}
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