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Improve trophy appearance
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@@ -177,9 +177,9 @@ public enum VSubmenuAchievements implements IVSubmenu<CSubmenuAchievements> {
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private static class TrophyCase extends JPanel {
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private static final SkinImage imgTop = FSkin.getImage(FSkinProp.BG_TROPHY_CASE_TOP).scale(IMAGE_SCALE);
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private static final SkinImage imgShelf = FSkin.getImage(FSkinProp.BG_TROPHY_CASE_SHELF).scale(IMAGE_SCALE);
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private static final SkinImage imgBronzeTrophy = FSkin.getImage(FSkinProp.IMG_BRONZE_TROPHY).scale(IMAGE_SCALE);
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private static final SkinImage imgSilverTrophy = FSkin.getImage(FSkinProp.IMG_SILVER_TROPHY).scale(IMAGE_SCALE);
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private static final SkinImage imgGoldTrophy = FSkin.getImage(FSkinProp.IMG_GOLD_TROPHY).scale(IMAGE_SCALE);
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private static final SkinImage imgBronzeTrophy = FSkin.getImage(FSkinProp.IMG_BRONZE_TROPHY).scale(1.8);
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private static final SkinImage imgSilverTrophy = FSkin.getImage(FSkinProp.IMG_SILVER_TROPHY).scale(1.8);
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private static final SkinImage imgGoldTrophy = FSkin.getImage(FSkinProp.IMG_GOLD_TROPHY).scale(1.8);
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private static final SkinImage imgTrophyPlate = FSkin.getImage(FSkinProp.IMG_TROPHY_PLATE);
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private static final Font font = FSkin.getFixedFont(14).deriveFont(Font.BOLD);
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private static final Font subFont = FSkin.getFixedFont(12);
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Before Width: | Height: | Size: 664 KiB After Width: | Height: | Size: 683 KiB |
@@ -233,10 +233,10 @@ public enum FSkinProp {
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IMG_SORCERY (new int[] {160, 720, 40, 40}, PropType.IMAGE),
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//achievement trophies
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IMG_BRONZE_TROPHY (new int[] {0, 880, 60, 80}, PropType.IMAGE),
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IMG_SILVER_TROPHY (new int[] {60, 880, 60, 80}, PropType.IMAGE),
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IMG_GOLD_TROPHY (new int[] {120, 880, 60, 80}, PropType.IMAGE),
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IMG_TROPHY_PLATE (new int[] {180, 880, 160, 40}, PropType.IMAGE),
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IMG_BRONZE_TROPHY (new int[] {0, 880, 100, 120}, PropType.IMAGE),
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IMG_SILVER_TROPHY (new int[] {100, 880, 100, 120}, PropType.IMAGE),
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IMG_GOLD_TROPHY (new int[] {200, 880, 100, 120}, PropType.IMAGE),
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IMG_TROPHY_PLATE (new int[] {300, 880, 160, 40}, PropType.IMAGE),
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//button images
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IMG_BTN_START_UP (new int[] {480, 200, 160, 80}, PropType.ICON),
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