From e7347eec50cd7daeadff585cb0d1639d970bab91 Mon Sep 17 00:00:00 2001 From: jendave Date: Sat, 6 Aug 2011 15:42:50 +0000 Subject: [PATCH] - Bugfix for AI Trample damage not functioning if there is no trample over damage with a single blocker --- src/forge/Combat.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/forge/Combat.java b/src/forge/Combat.java index 707a2a04d30..7f9d9b91c40 100644 --- a/src/forge/Combat.java +++ b/src/forge/Combat.java @@ -535,10 +535,10 @@ public class Combat { int trample = damage - damageNeeded; - if (0 < trample) { - blocker.addAssignedDamage(damageNeeded, attacker); + if (0 < trample) // If Extra trample damage, assign to defending player/planeswalker this.addDefendingDamage(trample, attacker); - } + + blocker.addAssignedDamage(damageNeeded, attacker); } else blocker.addAssignedDamage(damage, attacker); }// 1 blocker