Fix trigger

This commit is contained in:
tool4EvEr
2023-01-29 20:54:58 +01:00
parent 8519eeed23
commit e6874237d7

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@@ -1,7 +1,7 @@
Name:Mana Cache Name:Mana Cache
ManaCost:1 R R ManaCost:1 R R
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Execute$ TrigCounters | TriggerDescription$ At the beginning of each player's end step, put a charge counter on CARDNAME for each untapped land that player controls. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ Player | Execute$ TrigCounters | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of each player's end step, put a charge counter on CARDNAME for each untapped land that player controls.
SVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ X SVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ X
SVar:X:Count$Valid Land.ActivePlayerCtrl+untapped SVar:X:Count$Valid Land.ActivePlayerCtrl+untapped
A:AB$ Mana | Cost$ SubCounter<1/CHARGE> | Produced$ C | Activator$ Player | PlayerTurn$ True | ActivationPhases$ Upkeep->Main2 | SpellDescription$ Add {C}. Any player may activate this ability but only during their turn before the end step. A:AB$ Mana | Cost$ SubCounter<1/CHARGE> | Produced$ C | Activator$ Player | PlayerTurn$ True | ActivationPhases$ Upkeep->Main2 | SpellDescription$ Add {C}. Any player may activate this ability but only during their turn before the end step.