From e67b63375c56fc1e24c9c8e0dd91facc97507132 Mon Sep 17 00:00:00 2001 From: CCTV-1 Date: Wed, 22 Jan 2020 12:52:07 +0800 Subject: [PATCH] update translation --- forge-gui/res/languages/de-DE.properties | 81 +++++++++++++++++++++- forge-gui/res/languages/en-US.properties | 81 +++++++++++++++++++++- forge-gui/res/languages/es-ES.properties | 81 +++++++++++++++++++++- forge-gui/res/languages/it-IT.properties | 81 +++++++++++++++++++++- forge-gui/res/languages/zh-CN.properties | 87 ++++++++++++++++++++++-- 5 files changed, 403 insertions(+), 8 deletions(-) diff --git a/forge-gui/res/languages/de-DE.properties b/forge-gui/res/languages/de-DE.properties index f2c2d54b6e0..aad6b197c1e 100644 --- a/forge-gui/res/languages/de-DE.properties +++ b/forge-gui/res/languages/de-DE.properties @@ -2081,4 +2081,83 @@ lblExile=Exile lblRetrieve=Retrieve lblExileRetrieveProportion=Exile unneeded cards at {0}% value.\nRetrieve exiled cards for {1}% value. lblRetrieveForNAE=Retrieve for {0} {1} -lblExileForNAE=Exile for {0} {1} \ No newline at end of file +lblExileForNAE=Exile for {0} {1} +#ConquestBattle.java +lblRetry=Retry +lblQuit=Quit +#ConquestMultiverseScreen.java +lblAllPlanesUnlockedNotify=With a feeling that you don't need more planeswalker emblems, you attempt to tap the Aether for another reward, causing a chaotic disturbance. An unknown entity is summoned from the Aether. It approaches you and a chaos battle ensues... +lblAllPlanesUnlocked=All Planes Unlocked +lblReceivedBoosterPack=Received Booster Pack +lblReceivedBoosterPackNOfTotal=Received Booster Pack\n({0} of {1}) +lblReceivedAetherShards=Received Aether Shards +lblReceivedAetherShardsForDuplicateCards=Received Aether Shards for Duplicate Cards +lblReceivedBonusPlaneswalkEmblems=Received Bonus Planeswalk Emblems +lblStartingBattle=Starting battle... +lblChaosApproaching=Chaos approaching... +lblBattle=Battle +#ConquestDeckEditor.java +lblConquestCommander=Conquest Commander +#ConquestPlaneSelector.java +lblThisPlaneHasNoDesc=This plane has no description. +#ConquestUtil.java +lblHistoriiansWillRecallYourConquestAs=Historians will recall your conquest as: +lblConquestName=Conquest Name +#HumanCostDecision.java +lblChooseXValueForCard={0} - Choose a Value for X +lblSelectOneSameNameCardToDiscardAlreadyChosen=Select one of the cards with the same name to discard. Already chosen: +lblSelectNMoreTargetTypeCardToDiscard=Select {0} more {1} to discard. +lblDoYouWantCardDealNDamageToYou=Do you want {0} to deal {1} damage to you? +lblDrawNCardsConfirm=Draw {0} Card(s)? +lblExileConfirm=Exile {0}? +lblExileNCardsFromYourZone=Exile {0} card(s) from your {1} +lblExileFromWhoseZone=Exile from whose {0} +lblExileFromZone=Exile from {0} +lblToBeExiled=To be exiled +lblExileFromStack=Exile from Stack +lblExileNCardFromYourTopLibraryConfirm=Exile {0} card from the top of your library? +lblChooseAnExiledCardPutIntoGraveyard=Choose an exiled card to put into graveyard +lblToGraveyard=To graveyard +lblExertCardConfirm=Exert {0}? +lblSelectACostToExert=Select a {0} to exert ({1} left) +lblGainNTargetControl=Gain control of {0} {1} +lblCardChooseAnOpponentToGainNLife={0} - Choose an opponent to gain {1} life +lblMillNCardsFromYourLibraryConfirm=Mill {0} card(s) from your library? +lblPayNLifeConfirm=Pay {0} life? +lblPayEnergyConfirm={0}?\n(You have {1} {2}) +lblPutCardToLibraryConfirm=Put {0} to library? +lblPutNCardsFromYourZone=Put {0} card(s) from your {1} +lblFromZonePutToLibrary=Put from {0} to library +lblPutCardsFromWhoseZone=Put cards from whose {0}? +lblPutZoneCardsToLibrary=Put cards from {0} to Library +lblPutNTypeCounterOnTarget=Put {0} {1} counter on {2} +lblReturnCardToHandConfirm=Return {0} to hand? +lblNTypeCardsToHand=Return {0} {1} card(s) to Hand +lblSelectNCardOfSameColorToReveal=Select {0} Card of same color to reveal. +lblSelectNMoreTypeCardsTpReveal=Select {0} more {1} card(s) to reveal. +lblSelectTargetCounter=Select {0} to remove a counter +lblRemoveCounterFromCard=remove counter from card +lblRemoveAllCountersConfirm=Remove all counters? +lblRemoveNTargetCounterFromCardPayCostConfirm=Pay Cost: Remove {0} {1} counter from {2}? +lblRemoveCountersFromAInZoneCard=Remove counter(s) from a card in {0} +lblSacrificeCardConfirm=Sacrifice {0}? +lblSelectATargetToSacrifice=Select a {0} to sacrifice ({1} left) +lblSelectOneOfCardsToTapAlreadyChosen=Select one of the cards to tap. Already chosen: +lblSelectACreatureToTap=Select a creature to tap. +lblEnoughValidCardNotToPayTheCost=Not enough valid cards left to tap to pay the cost. +lblCostPaymentInvalid=Cost payment invalid +lblSelectATargetToTap=Select a {0} to tap ({1} left) +lblSelectATargetToUntap=Select a {0} to untap ({1} left) +lblUnattachCardConfirm=Unattach {0}? +#CostExile.java +lblExileTargetsFromYourZone=Exile {0} from your {1} +lblExileTarget=Exile {0} +lblExileAllCardsFromYourZone=Exile all cards from your {0} +lblExileTargetsYourControl=Exile {0} you control +lblExileNCardFromSameZone=Exile card {0} from the same {1} +lblExileNCardFromYourZone=Exile card {0} from your {1} +lblExileNTargetFromSameZone=Exile {0} from the same {1} +#ReplacementHandler.java +lblChooseFirstApplyReplacementEffect=Choose a replacement effect to apply first. +lblApplyCardReplacementEffectToCardConfirm=Apply replacement effect of {0} to {1}?\r\n{2} +lblApplyReplacementEffectOfCardConfirm=Apply replacement effect of {0}?\r\n{1} \ No newline at end of file diff --git a/forge-gui/res/languages/en-US.properties b/forge-gui/res/languages/en-US.properties index b43750e502e..cc0163a5086 100644 --- a/forge-gui/res/languages/en-US.properties +++ b/forge-gui/res/languages/en-US.properties @@ -2081,4 +2081,83 @@ lblExile=Exile lblRetrieve=Retrieve lblExileRetrieveProportion=Exile unneeded cards at {0}% value.\nRetrieve exiled cards for {1}% value. lblRetrieveForNAE=Retrieve for {0} {1} -lblExileForNAE=Exile for {0} {1} \ No newline at end of file +lblExileForNAE=Exile for {0} {1} +#ConquestBattle.java +lblRetry=Retry +lblQuit=Quit +#ConquestMultiverseScreen.java +lblAllPlanesUnlockedNotify=With a feeling that you don't need more planeswalker emblems, you attempt to tap the Aether for another reward, causing a chaotic disturbance. An unknown entity is summoned from the Aether. It approaches you and a chaos battle ensues... +lblAllPlanesUnlocked=All Planes Unlocked +lblReceivedBoosterPack=Received Booster Pack +lblReceivedBoosterPackNOfTotal=Received Booster Pack\n({0} of {1}) +lblReceivedAetherShards=Received Aether Shards +lblReceivedAetherShardsForDuplicateCards=Received Aether Shards for Duplicate Cards +lblReceivedBonusPlaneswalkEmblems=Received Bonus Planeswalk Emblems +lblStartingBattle=Starting battle... +lblChaosApproaching=Chaos approaching... +lblBattle=Battle +#ConquestDeckEditor.java +lblConquestCommander=Conquest Commander +#ConquestPlaneSelector.java +lblThisPlaneHasNoDesc=This plane has no description. +#ConquestUtil.java +lblHistoriiansWillRecallYourConquestAs=Historians will recall your conquest as: +lblConquestName=Conquest Name +#HumanCostDecision.java +lblChooseXValueForCard={0} - Choose a Value for X +lblSelectOneSameNameCardToDiscardAlreadyChosen=Select one of the cards with the same name to discard. Already chosen: +lblSelectNMoreTargetTypeCardToDiscard=Select {0} more {1} to discard. +lblDoYouWantCardDealNDamageToYou=Do you want {0} to deal {1} damage to you? +lblDrawNCardsConfirm=Draw {0} Card(s)? +lblExileConfirm=Exile {0}? +lblExileNCardsFromYourZone=Exile {0} card(s) from your {1} +lblExileFromWhoseZone=Exile from whose {0} +lblExileFromZone=Exile from {0} +lblToBeExiled=To be exiled +lblExileFromStack=Exile from Stack +lblExileNCardFromYourTopLibraryConfirm=Exile {0} card from the top of your library? +lblChooseAnExiledCardPutIntoGraveyard=Choose an exiled card to put into graveyard +lblToGraveyard=To graveyard +lblExertCardConfirm=Exert {0}? +lblSelectACostToExert=Select a {0} to exert ({1} left) +lblGainNTargetControl=Gain control of {0} {1} +lblCardChooseAnOpponentToGainNLife={0} - Choose an opponent to gain {1} life +lblMillNCardsFromYourLibraryConfirm=Mill {0} card(s) from your library? +lblPayNLifeConfirm=Pay {0} life? +lblPayEnergyConfirm={0}?\n(You have {1} {2}) +lblPutCardToLibraryConfirm=Put {0} to library? +lblPutNCardsFromYourZone=Put {0} card(s) from your {1} +lblFromZonePutToLibrary=Put from {0} to library +lblPutCardsFromWhoseZone=Put cards from whose {0}? +lblPutZoneCardsToLibrary=Put cards from {0} to Library +lblPutNTypeCounterOnTarget=Put {0} {1} counter on {2} +lblReturnCardToHandConfirm=Return {0} to hand? +lblNTypeCardsToHand=Return {0} {1} card(s) to Hand +lblSelectNCardOfSameColorToReveal=Select {0} Card of same color to reveal. +lblSelectNMoreTypeCardsTpReveal=Select {0} more {1} card(s) to reveal. +lblSelectTargetCounter=Select {0} to remove a counter +lblRemoveCounterFromCard=remove counter from card +lblRemoveAllCountersConfirm=Remove all counters? +lblRemoveNTargetCounterFromCardPayCostConfirm=Pay Cost: Remove {0} {1} counter from {2}? +lblRemoveCountersFromAInZoneCard=Remove counter(s) from a card in {0} +lblSacrificeCardConfirm=Sacrifice {0}? +lblSelectATargetToSacrifice=Select a {0} to sacrifice ({1} left) +lblSelectOneOfCardsToTapAlreadyChosen=Select one of the cards to tap. Already chosen: +lblSelectACreatureToTap=Select a creature to tap. +lblEnoughValidCardNotToPayTheCost=Not enough valid cards left to tap to pay the cost. +lblCostPaymentInvalid=Cost payment invalid +lblSelectATargetToTap=Select a {0} to tap ({1} left) +lblSelectATargetToUntap=Select a {0} to untap ({1} left) +lblUnattachCardConfirm=Unattach {0}? +#CostExile.java +lblExileTargetsFromYourZone=Exile {0} from your {1} +lblExileTarget=Exile {0} +lblExileAllCardsFromYourZone=Exile all cards from your {0} +lblExileTargetsYourControl=Exile {0} you control +lblExileNCardFromSameZone=Exile card {0} from the same {1} +lblExileNCardFromYourZone=Exile card {0} from your {1} +lblExileNTargetFromSameZone=Exile {0} from the same {1} +#ReplacementHandler.java +lblChooseFirstApplyReplacementEffect=Choose a replacement effect to apply first. +lblApplyCardReplacementEffectToCardConfirm=Apply replacement effect of {0} to {1}?\r\n{2} +lblApplyReplacementEffectOfCardConfirm=Apply replacement effect of {0}?\r\n{1} \ No newline at end of file diff --git a/forge-gui/res/languages/es-ES.properties b/forge-gui/res/languages/es-ES.properties index a5685427e80..4ef10bf5ab7 100644 --- a/forge-gui/res/languages/es-ES.properties +++ b/forge-gui/res/languages/es-ES.properties @@ -2081,4 +2081,83 @@ lblExile=Exile lblRetrieve=Retrieve lblExileRetrieveProportion=Exile unneeded cards at {0}% value.\nRetrieve exiled cards for {1}% value. lblRetrieveForNAE=Retrieve for {0} {1} -lblExileForNAE=Exile for {0} {1} \ No newline at end of file +lblExileForNAE=Exile for {0} {1} +#ConquestBattle.java +lblRetry=Retry +lblQuit=Quit +#ConquestMultiverseScreen.java +lblAllPlanesUnlockedNotify=With a feeling that you don't need more planeswalker emblems, you attempt to tap the Aether for another reward, causing a chaotic disturbance. An unknown entity is summoned from the Aether. It approaches you and a chaos battle ensues... +lblAllPlanesUnlocked=All Planes Unlocked +lblReceivedBoosterPack=Received Booster Pack +lblReceivedBoosterPackNOfTotal=Received Booster Pack\n({0} of {1}) +lblReceivedAetherShards=Received Aether Shards +lblReceivedAetherShardsForDuplicateCards=Received Aether Shards for Duplicate Cards +lblReceivedBonusPlaneswalkEmblems=Received Bonus Planeswalk Emblems +lblStartingBattle=Starting battle... +lblChaosApproaching=Chaos approaching... +lblBattle=Battle +#ConquestDeckEditor.java +lblConquestCommander=Conquest Commander +#ConquestPlaneSelector.java +lblThisPlaneHasNoDesc=This plane has no description. +#ConquestUtil.java +lblHistoriiansWillRecallYourConquestAs=Historians will recall your conquest as: +lblConquestName=Conquest Name +#HumanCostDecision.java +lblChooseXValueForCard={0} - Choose a Value for X +lblSelectOneSameNameCardToDiscardAlreadyChosen=Select one of the cards with the same name to discard. Already chosen: +lblSelectNMoreTargetTypeCardToDiscard=Select {0} more {1} to discard. +lblDoYouWantCardDealNDamageToYou=Do you want {0} to deal {1} damage to you? +lblDrawNCardsConfirm=Draw {0} Card(s)? +lblExileConfirm=Exile {0}? +lblExileNCardsFromYourZone=Exile {0} card(s) from your {1} +lblExileFromWhoseZone=Exile from whose {0} +lblExileFromZone=Exile from {0} +lblToBeExiled=To be exiled +lblExileFromStack=Exile from Stack +lblExileNCardFromYourTopLibraryConfirm=Exile {0} card from the top of your library? +lblChooseAnExiledCardPutIntoGraveyard=Choose an exiled card to put into graveyard +lblToGraveyard=To graveyard +lblExertCardConfirm=Exert {0}? +lblSelectACostToExert=Select a {0} to exert ({1} left) +lblGainNTargetControl=Gain control of {0} {1} +lblCardChooseAnOpponentToGainNLife={0} - Choose an opponent to gain {1} life +lblMillNCardsFromYourLibraryConfirm=Mill {0} card(s) from your library? +lblPayNLifeConfirm=Pay {0} life? +lblPayEnergyConfirm={0}?\n(You have {1} {2}) +lblPutCardToLibraryConfirm=Put {0} to library? +lblPutNCardsFromYourZone=Put {0} card(s) from your {1} +lblFromZonePutToLibrary=Put from {0} to library +lblPutCardsFromWhoseZone=Put cards from whose {0}? +lblPutZoneCardsToLibrary=Put cards from {0} to Library +lblPutNTypeCounterOnTarget=Put {0} {1} counter on {2} +lblReturnCardToHandConfirm=Return {0} to hand? +lblNTypeCardsToHand=Return {0} {1} card(s) to Hand +lblSelectNCardOfSameColorToReveal=Select {0} Card of same color to reveal. +lblSelectNMoreTypeCardsTpReveal=Select {0} more {1} card(s) to reveal. +lblSelectTargetCounter=Select {0} to remove a counter +lblRemoveCounterFromCard=remove counter from card +lblRemoveAllCountersConfirm=Remove all counters? +lblRemoveNTargetCounterFromCardPayCostConfirm=Pay Cost: Remove {0} {1} counter from {2}? +lblRemoveCountersFromAInZoneCard=Remove counter(s) from a card in {0} +lblSacrificeCardConfirm=Sacrifice {0}? +lblSelectATargetToSacrifice=Select a {0} to sacrifice ({1} left) +lblSelectOneOfCardsToTapAlreadyChosen=Select one of the cards to tap. Already chosen: +lblSelectACreatureToTap=Select a creature to tap. +lblEnoughValidCardNotToPayTheCost=Not enough valid cards left to tap to pay the cost. +lblCostPaymentInvalid=Cost payment invalid +lblSelectATargetToTap=Select a {0} to tap ({1} left) +lblSelectATargetToUntap=Select a {0} to untap ({1} left) +lblUnattachCardConfirm=Unattach {0}? +#CostExile.java +lblExileTargetsFromYourZone=Exile {0} from your {1} +lblExileTarget=Exile {0} +lblExileAllCardsFromYourZone=Exile all cards from your {0} +lblExileTargetsYourControl=Exile {0} you control +lblExileNCardFromSameZone=Exile card {0} from the same {1} +lblExileNCardFromYourZone=Exile card {0} from your {1} +lblExileNTargetFromSameZone=Exile {0} from the same {1} +#ReplacementHandler.java +lblChooseFirstApplyReplacementEffect=Choose a replacement effect to apply first. +lblApplyCardReplacementEffectToCardConfirm=Apply replacement effect of {0} to {1}?\r\n{2} +lblApplyReplacementEffectOfCardConfirm=Apply replacement effect of {0}?\r\n{1} \ No newline at end of file diff --git a/forge-gui/res/languages/it-IT.properties b/forge-gui/res/languages/it-IT.properties index 1be8c7de9d1..9e11c9349a1 100644 --- a/forge-gui/res/languages/it-IT.properties +++ b/forge-gui/res/languages/it-IT.properties @@ -2081,4 +2081,83 @@ lblExile=Exile lblRetrieve=Retrieve lblExileRetrieveProportion=Exile unneeded cards at {0}% value.\nRetrieve exiled cards for {1}% value. lblRetrieveForNAE=Retrieve for {0} {1} -lblExileForNAE=Exile for {0} {1} \ No newline at end of file +lblExileForNAE=Exile for {0} {1} +#ConquestBattle.java +lblRetry=Retry +lblQuit=Quit +#ConquestMultiverseScreen.java +lblAllPlanesUnlockedNotify=With a feeling that you don't need more planeswalker emblems, you attempt to tap the Aether for another reward, causing a chaotic disturbance. An unknown entity is summoned from the Aether. It approaches you and a chaos battle ensues... +lblAllPlanesUnlocked=All Planes Unlocked +lblReceivedBoosterPack=Received Booster Pack +lblReceivedBoosterPackNOfTotal=Received Booster Pack\n({0} of {1}) +lblReceivedAetherShards=Received Aether Shards +lblReceivedAetherShardsForDuplicateCards=Received Aether Shards for Duplicate Cards +lblReceivedBonusPlaneswalkEmblems=Received Bonus Planeswalk Emblems +lblStartingBattle=Starting battle... +lblChaosApproaching=Chaos approaching... +lblBattle=Battle +#ConquestDeckEditor.java +lblConquestCommander=Conquest Commander +#ConquestPlaneSelector.java +lblThisPlaneHasNoDesc=This plane has no description. +#ConquestUtil.java +lblHistoriiansWillRecallYourConquestAs=Historians will recall your conquest as: +lblConquestName=Conquest Name +#HumanCostDecision.java +lblChooseXValueForCard={0} - Choose a Value for X +lblSelectOneSameNameCardToDiscardAlreadyChosen=Select one of the cards with the same name to discard. Already chosen: +lblSelectNMoreTargetTypeCardToDiscard=Select {0} more {1} to discard. +lblDoYouWantCardDealNDamageToYou=Do you want {0} to deal {1} damage to you? +lblDrawNCardsConfirm=Draw {0} Card(s)? +lblExileConfirm=Exile {0}? +lblExileNCardsFromYourZone=Exile {0} card(s) from your {1} +lblExileFromWhoseZone=Exile from whose {0} +lblExileFromZone=Exile from {0} +lblToBeExiled=To be exiled +lblExileFromStack=Exile from Stack +lblExileNCardFromYourTopLibraryConfirm=Exile {0} card from the top of your library? +lblChooseAnExiledCardPutIntoGraveyard=Choose an exiled card to put into graveyard +lblToGraveyard=To graveyard +lblExertCardConfirm=Exert {0}? +lblSelectACostToExert=Select a {0} to exert ({1} left) +lblGainNTargetControl=Gain control of {0} {1} +lblCardChooseAnOpponentToGainNLife={0} - Choose an opponent to gain {1} life +lblMillNCardsFromYourLibraryConfirm=Mill {0} card(s) from your library? +lblPayNLifeConfirm=Pay {0} life? +lblPayEnergyConfirm={0}?\n(You have {1} {2}) +lblPutCardToLibraryConfirm=Put {0} to library? +lblPutNCardsFromYourZone=Put {0} card(s) from your {1} +lblFromZonePutToLibrary=Put from {0} to library +lblPutCardsFromWhoseZone=Put cards from whose {0}? +lblPutZoneCardsToLibrary=Put cards from {0} to Library +lblPutNTypeCounterOnTarget=Put {0} {1} counter on {2} +lblReturnCardToHandConfirm=Return {0} to hand? +lblNTypeCardsToHand=Return {0} {1} card(s) to Hand +lblSelectNCardOfSameColorToReveal=Select {0} Card of same color to reveal. +lblSelectNMoreTypeCardsTpReveal=Select {0} more {1} card(s) to reveal. +lblSelectTargetCounter=Select {0} to remove a counter +lblRemoveCounterFromCard=remove counter from card +lblRemoveAllCountersConfirm=Remove all counters? +lblRemoveNTargetCounterFromCardPayCostConfirm=Pay Cost: Remove {0} {1} counter from {2}? +lblRemoveCountersFromAInZoneCard=Remove counter(s) from a card in {0} +lblSacrificeCardConfirm=Sacrifice {0}? +lblSelectATargetToSacrifice=Select a {0} to sacrifice ({1} left) +lblSelectOneOfCardsToTapAlreadyChosen=Select one of the cards to tap. Already chosen: +lblSelectACreatureToTap=Select a creature to tap. +lblEnoughValidCardNotToPayTheCost=Not enough valid cards left to tap to pay the cost. +lblCostPaymentInvalid=Cost payment invalid +lblSelectATargetToTap=Select a {0} to tap ({1} left) +lblSelectATargetToUntap=Select a {0} to untap ({1} left) +lblUnattachCardConfirm=Unattach {0}? +#CostExile.java +lblExileTargetsFromYourZone=Exile {0} from your {1} +lblExileTarget=Exile {0} +lblExileAllCardsFromYourZone=Exile all cards from your {0} +lblExileTargetsYourControl=Exile {0} you control +lblExileNCardFromSameZone=Exile card {0} from the same {1} +lblExileNCardFromYourZone=Exile card {0} from your {1} +lblExileNTargetFromSameZone=Exile {0} from the same {1} +#ReplacementHandler.java +lblChooseFirstApplyReplacementEffect=Choose a replacement effect to apply first. +lblApplyCardReplacementEffectToCardConfirm=Apply replacement effect of {0} to {1}?\r\n{2} +lblApplyReplacementEffectOfCardConfirm=Apply replacement effect of {0}?\r\n{1} \ No newline at end of file diff --git a/forge-gui/res/languages/zh-CN.properties b/forge-gui/res/languages/zh-CN.properties index de82278072a..5047bcfd912 100644 --- a/forge-gui/res/languages/zh-CN.properties +++ b/forge-gui/res/languages/zh-CN.properties @@ -1913,9 +1913,9 @@ lblCannotCommanderWithDefinedDeck=不能放逐被定义为套牌指挥官的牌 lblCardCannotBeExiledCommandersCard={0}无法放逐以下已被使用为指挥官的牌:\n{1} lblRetrieveCard=恢复牌 lblRetrieveNCard=恢复{0}张牌 -lblNotEnoughShardsToRetrieveCards=没有足够的以太碎片可用于恢复{0}。 +lblNotEnoughShardsToRetrieveCards=没有足够的乙太碎片可用于恢复{0}。 lblSpendAECostToRetrieveCardsFromExile=花费{1}个{0}从放逐区恢复{2}?\n -lblAetherShards=以太碎片 +lblAetherShards=乙太碎片 lblPlaneswalkEmblems=鹏洛克徽记 lblTotalWins=总胜场 lblTotalLosses=总败场 @@ -2066,7 +2066,7 @@ lblCostIncreasePerUnlock=每次解锁增加的费用 lblChaosBattles=混沌战场 #ConquestMenu.java lblTheMultiverse=多元宇宙 -lblTheAether=以太 +lblTheAether=乙太 lblPlaneswalk=时空旅行 lblLoadingCurrentConquest=加载当前征服中 #ConquestCommandersScreen.java @@ -2081,4 +2081,83 @@ lblExile=放逐 lblRetrieve=恢复 lblExileRetrieveProportion=以牌张价值的{0}%放逐牌\n以牌张价值的{1}%恢复牌。 lblRetrieveForNAE=支付{0}个{1}恢复 -lblExileForNAE=放逐获得{0}个{1} \ No newline at end of file +lblExileForNAE=放逐获得{0}个{1} +#ConquestBattle.java +lblRetry=重试 +lblQuit=退出 +#ConquestMultiverseScreen.java +lblAllPlanesUnlockedNotify=你似乎不需要更多的鹏洛克徽记,你尝试轻按乙太以获得其他奖励,由于混沌的干扰。一个未知的实体被乙太召唤。它正在接近你,随之而来的是一场混沌战斗。 +lblAllPlanesUnlocked=所有时空已解锁 +lblReceivedBoosterPack=获得补充包 +lblReceivedBoosterPackNOfTotal=获得补充包\n({0}/{1}) +lblReceivedAetherShards=获得乙太碎片 +lblReceivedAetherShardsForDuplicateCards=因重复牌获得乙太碎片 +lblReceivedBonusPlaneswalkEmblems=获得鹏洛克徽记奖励 +lblStartingBattle=开始战斗中 +lblChaosApproaching=混沌接近中 +lblBattle=战斗 +#ConquestDeckEditor.java +lblConquestCommander=征服指挥官 +#ConquestPlaneSelector.java +lblThisPlaneHasNoDesc=这个时空没有描述。 +#ConquestUtil.java +lblHistoriiansWillRecallYourConquestAs=史学家将会将你的征服记为: +lblConquestName=征服名 +#HumanCostDecision.java +lblChooseXValueForCard={0} - 为X选择一个值 +lblSelectOneSameNameCardToDiscardAlreadyChosen=选择一个具有相同名称的牌弃掉。已选择: +lblSelectNMoreTargetTypeCardToDiscard=再选择{0}张{1}弃掉 +lblDoYouWantCardDealNDamageToYou=你想要{0}对你造成{1}点伤害吗? +lblDrawNCardsConfirm=抓{0}张牌? +lblExileConfirm=放逐{0}? +lblExileNCardsFromYourZone=从你的{1}放逐{0}张牌 +lblExileFromWhoseZone=从谁的{0}放逐 +lblExileFromZone=从{0}放逐 +lblToBeExiled=被放逐 +lblExileFromStack=从堆叠放逐 +lblExileNCardFromYourTopLibraryConfirm=从你的牌库顶放逐{0}张牌? +lblChooseAnExiledCardPutIntoGraveyard=选择一张已被放逐的牌放入坟墓场 +lblToGraveyard=放入坟墓场 +lblExertCardConfirm=耗竭{0}? +lblSelectACostToExert=选择一个{0}耗竭(还剩{1}) +lblGainNTargetControl=获取{0}个{1}的控制权 +lblCardChooseAnOpponentToGainNLife={0} - 选择一个目标获得{1}点生命值 +lblMillNCardsFromYourLibraryConfirm=从你的牌库磨{0}张牌? +lblPayNLifeConfirm=支付{0}点生命值? +lblPayEnergyConfirm={0}?\n(你拥有{1}点{2}) +lblPutCardToLibraryConfirm=将{0}放入牌库? +lblPutNCardsFromYourZone=将{0}张牌放入你的{1} +lblFromZonePutToLibrary=从{0}放入牌库 +lblPutCardsFromWhoseZone=将牌放入谁的{0}? +lblPutZoneCardsToLibrary=将牌从{0}放入牌库 +lblPutNTypeCounterOnTarget=将{0}个{1}指示物放置于{2} +lblReturnCardToHandConfirm=将{0}返回至手牌? +lblNTypeCardsToHand=返回{0}张{1}牌至手牌 +lblSelectNCardOfSameColorToReveal=选择{0}张同色牌进行展示。 +lblSelectNMoreTypeCardsTpReveal=在选择{0}张{1}牌进行展示。 +lblSelectTargetCounter=选择{0}移去一个指示物 +lblRemoveCounterFromCard=从牌上移去指示物 +lblRemoveAllCountersConfirm=移去所有指示物? +lblRemoveNTargetCounterFromCardPayCostConfirm=支付费用:从{2}上移去{0}个{1}指示物? +lblRemoveCountersFromAInZoneCard=从一个{0}中的牌移去指示物 +lblSacrificeCardConfirm=牺牲{0}? +lblSelectATargetToSacrifice=选择一个{0}进行牺牲(还剩{1}) +lblSelectOneOfCardsToTapAlreadyChosen=选择其中的一张进行横置。已经选择: +lblSelectACreatureToTap=选择一个生物进行横置 +lblEnoughValidCardNotToPayTheCost=没有足够的有效牌张用于支付费用。 +lblCostPaymentInvalid=付费失败 +lblSelectATargetToTap=选择{0}进行横置(还剩{1}) +lblSelectATargetToUntap=选择{0}进行重置(还剩{1}) +lblUnattachCardConfirm=取消结附{0}? +#CostExile.java +lblExileTargetsFromYourZone=从你的{1}放逐{0} +lblExileTarget=放逐{0} +lblExileAllCardsFromYourZone=从你的{0}中放逐所有牌 +lblExileTargetsYourControl=放逐你操控的{0} +lblExileNCardFromSameZone=从同一{1}中的牌张中放逐{0}张牌 +lblExileNCardFromYourZone=从你的{1}中放逐{0}张牌 +lblExileNTargetFromSameZone=从同一{1}中的牌张中放逐{0} +#ReplacementHandler.java +lblChooseFirstApplyReplacementEffect=选择首先生效的替代性效应。 +lblApplyCardReplacementEffectToCardConfirm=对{1}应用替代性效应{0}?\r\n{2} +lblApplyReplacementEffectOfCardConfirm=应用替代性效应{0}?\r\n{1} \ No newline at end of file