Merge pull request #1786 from asvitkine/fix_lands

Fix simulation AI logic related to playing lands.
This commit is contained in:
Anthony Calosa
2022-11-03 20:52:28 +08:00
committed by GitHub
4 changed files with 44 additions and 20 deletions

View File

@@ -1,5 +1,6 @@
package forge.ai.simulation; package forge.ai.simulation;
import forge.game.spellability.LandAbility;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Collections; import java.util.Collections;
import java.util.HashSet; import java.util.HashSet;
@@ -154,7 +155,7 @@ public class GameSimulator {
} }
public Score simulateSpellAbility(SpellAbility origSa, GameStateEvaluator eval) { public Score simulateSpellAbility(SpellAbility origSa, GameStateEvaluator eval) {
SpellAbility sa; SpellAbility sa;
if (origSa instanceof SpellAbilityPicker.PlayLandAbility) { if (origSa instanceof LandAbility) {
Card hostCard = (Card) copier.find(origSa.getHostCard()); Card hostCard = (Card) copier.find(origSa.getHostCard());
if (!aiPlayer.playLand(hostCard, false)) { if (!aiPlayer.playLand(hostCard, false)) {
System.err.println("Simulation: Couldn't play land! " + origSa); System.err.println("Simulation: Couldn't play land! " + origSa);
@@ -164,7 +165,7 @@ public class GameSimulator {
// TODO: optimize: prune identical SA (e.g. two of the same card in hand) // TODO: optimize: prune identical SA (e.g. two of the same card in hand)
sa = findSaInSimGame(origSa); sa = findSaInSimGame(origSa);
if (sa == null) { if (sa == null) {
System.err.println("Simulation: SA not found! " + origSa); System.err.println("Simulation: SA not found! " + origSa + " / " + origSa.getClass());
return new Score(Integer.MIN_VALUE); return new Score(Integer.MIN_VALUE);
} }

View File

@@ -74,7 +74,7 @@ public class SpellAbilityPicker {
continue; continue;
} }
landsDeDupe.put(land.getName(), land); landsDeDupe.put(land.getName(), land);
all.add(new PlayLandAbility(land)); all.add(new LandAbility(land));
} }
} }
List<SpellAbility> candidateSAs = ComputerUtilAbility.getOriginalAndAltCostAbilities(all, player); List<SpellAbility> candidateSAs = ComputerUtilAbility.getOriginalAndAltCostAbilities(all, player);
@@ -147,8 +147,8 @@ public class SpellAbilityPicker {
private static boolean isSorcerySpeed(SpellAbility sa, Player player) { private static boolean isSorcerySpeed(SpellAbility sa, Player player) {
// TODO: Can we use the actual rules engine for this instead of trying to do the logic ourselves? // TODO: Can we use the actual rules engine for this instead of trying to do the logic ourselves?
if (sa instanceof PlayLandAbility) { if (sa instanceof LandAbility) {
return false; return true;
} }
if (sa.isSpell()) { if (sa.isSpell()) {
return !sa.withFlash(sa.getHostCard(), player); return !sa.withFlash(sa.getHostCard(), player);
@@ -334,7 +334,7 @@ public class SpellAbilityPicker {
} }
private AiPlayDecision canPlayAndPayForSim(final SpellAbility sa) { private AiPlayDecision canPlayAndPayForSim(final SpellAbility sa) {
if (sa instanceof PlayLandAbility) { if (sa instanceof LandAbility) {
return AiPlayDecision.WillPlay; return AiPlayDecision.WillPlay;
} }
if (!sa.canPlay()) { if (!sa.canPlay()) {
@@ -452,13 +452,4 @@ public class SpellAbilityPicker {
} }
return ComputerUtil.chooseSacrificeType(player, type, ability, ability.getTargetCard(), effect, amount, exclude); return ComputerUtil.chooseSacrificeType(player, type, ability, ability.getTargetCard(), effect, amount, exclude);
} }
public static class PlayLandAbility extends LandAbility {
public PlayLandAbility(Card land) {
super(land);
}
@Override
public String toUnsuppressedString() { return "Play land " + (getHostCard() != null ? getHostCard().getName() : ""); }
}
} }

View File

@@ -2242,8 +2242,8 @@ public class GameSimulationTest extends SimulationTest {
simGame.getPhaseHandler().devAdvanceToPhase(PhaseType.MAIN2); simGame.getPhaseHandler().devAdvanceToPhase(PhaseType.MAIN2);
AssertJUnit.assertEquals(21, simGame.getPlayers().get(0).getLife()); AssertJUnit.assertEquals(21, simGame.getPlayers().get(0).getLife());
AssertJUnit.assertEquals(true, simGoblin.isRed() && simGoblin.isBlack()); AssertJUnit.assertTrue(simGoblin.isRed() && simGoblin.isBlack());
AssertJUnit.assertEquals(true, simGoblin.getType().hasSubtype("Zombie")); AssertJUnit.assertTrue(simGoblin.getType().hasSubtype("Zombie"));
} }
@Test @Test

View File

@@ -1,5 +1,6 @@
package forge.ai.simulation; package forge.ai.simulation;
import forge.game.spellability.LandAbility;
import java.util.List; import java.util.List;
import org.testng.AssertJUnit; import org.testng.AssertJUnit;
@@ -79,16 +80,46 @@ public class SpellAbilityPickerSimulationTest extends SimulationTest {
SpellAbilityPicker picker = new SpellAbilityPicker(game, p); SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
SpellAbility sa = picker.chooseSpellAbilityToPlay(null); SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
// assertEquals(game.PLAY_LAND_SURROGATE, sa); AssertJUnit.assertTrue(sa instanceof LandAbility);
AssertJUnit.assertEquals(mountain, sa.getHostCard()); AssertJUnit.assertEquals(mountain, sa.getHostCard());
Plan plan = picker.getPlan(); Plan plan = picker.getPlan();
AssertJUnit.assertEquals(2, plan.getDecisions().size()); AssertJUnit.assertEquals(2, plan.getDecisions().size());
AssertJUnit.assertEquals("Play land Mountain", plan.getDecisions().get(0).saRef.toString()); AssertJUnit.assertEquals("Mountain (1) -> Play land", plan.getDecisions().get(0).saRef.toString(true));
AssertJUnit.assertEquals("Shock deals 2 damage to any target.", plan.getDecisions().get(1).saRef.toString()); AssertJUnit.assertEquals("Shock deals 2 damage to any target.", plan.getDecisions().get(1).saRef.toString());
AssertJUnit.assertTrue(plan.getDecisions().get(1).targets.toString().contains("Runeclaw Bear")); AssertJUnit.assertTrue(plan.getDecisions().get(1).targets.toString().contains("Runeclaw Bear"));
} }
@Test
public void testPlayingLandAfterSpell() {
Game game = initAndCreateGame();
Player p = game.getPlayers().get(1);
addCard("Island", p);
addCard("Island", p);
addCard("Forest", p);
addCard("Forest", p);
addCard("Forest", p);
Card tatyova = addCardToZone("Tatyova, Benthic Druid", p, ZoneType.Hand);
addCardToZone("Forest", p, ZoneType.Hand);
addCardToZone("Forest", p, ZoneType.Library);
game.getPhaseHandler().devModeSet(PhaseType.MAIN1, p);
game.getAction().checkStateEffects(true);
SpellAbilityPicker picker = new SpellAbilityPicker(game, p);
SpellAbility sa = picker.chooseSpellAbilityToPlay(null);
AssertJUnit.assertEquals(tatyova, sa.getHostCard());
// The plan should involve playing Tatyova first and then playing a land, to benefit from
// the landfall trigger.
Plan plan = picker.getPlan();
AssertJUnit.assertEquals(2, plan.getDecisions().size());
AssertJUnit.assertEquals("Tatyova, Benthic Druid - Creature 3 / 3", plan.getDecisions().get(0).saRef.toString());
AssertJUnit.assertEquals("Play land", plan.getDecisions().get(1).saRef.toString());
}
@Test @Test
public void testModeSelection() { public void testModeSelection() {
Game game = initAndCreateGame(); Game game = initAndCreateGame();
@@ -279,7 +310,8 @@ public class SpellAbilityPickerSimulationTest extends SimulationTest {
AssertJUnit.assertEquals(abbot.getSpellAbilities().get(0), sa); AssertJUnit.assertEquals(abbot.getSpellAbilities().get(0), sa);
Plan plan = picker.getPlan(); Plan plan = picker.getPlan();
AssertJUnit.assertEquals(3, plan.getDecisions().size()); AssertJUnit.assertEquals(3, plan.getDecisions().size());
AssertJUnit.assertEquals("Play land Mountain", plan.getDecisions().get(1).saRef.toString()); AssertJUnit.assertEquals("Mountain (5) -> Play land by Abbot of Keral Keep (3)",
plan.getDecisions().get(1).saRef.toString(true));
AssertJUnit.assertEquals("Lightning Bolt deals 3 damage to any target.", AssertJUnit.assertEquals("Lightning Bolt deals 3 damage to any target.",
plan.getDecisions().get(2).saRef.toString()); plan.getDecisions().get(2).saRef.toString());
} }