[Mobile] standardize layout for deck editor

This commit is contained in:
Anthony Calosa
2021-02-18 23:09:11 +08:00
parent 9df2c344ae
commit e37c4453d4

View File

@@ -195,15 +195,15 @@ public class FDeckEditor extends TabPageScreen<FDeckEditor> {
case Brawl:
return new DeckEditorPage[] {
new CatalogPage(ItemManagerConfig.CARD_CATALOG),
new DeckSectionPage(DeckSection.Main),
new DeckSectionPage(DeckSection.Commander, ItemManagerConfig.COMMANDER_SECTION),
new DeckSectionPage(DeckSection.Main),
new DeckSectionPage(DeckSection.Sideboard)
};
case Oathbreaker:
return new DeckEditorPage[] {
new CatalogPage(ItemManagerConfig.CARD_CATALOG),
new DeckSectionPage(DeckSection.Main),
new DeckSectionPage(DeckSection.Commander, ItemManagerConfig.OATHBREAKER_SECTION, localizer.getMessage("lblOathbreaker"), FSkinImage.COMMANDER),
new DeckSectionPage(DeckSection.Main),
new DeckSectionPage(DeckSection.Sideboard)
};
case Archenemy:
@@ -225,14 +225,14 @@ public class FDeckEditor extends TabPageScreen<FDeckEditor> {
case QuestCommander:
return new DeckEditorPage[] {
new CatalogPage(ItemManagerConfig.QUEST_EDITOR_POOL, localizer.getMessage("lblInventory"), FSkinImage.QUEST_BOX),
new DeckSectionPage(DeckSection.Main, ItemManagerConfig.QUEST_DECK_EDITOR),
new DeckSectionPage(DeckSection.Commander, ItemManagerConfig.COMMANDER_SECTION)
new DeckSectionPage(DeckSection.Commander, ItemManagerConfig.COMMANDER_SECTION),
new DeckSectionPage(DeckSection.Main, ItemManagerConfig.QUEST_DECK_EDITOR)
};
case PlanarConquest:
return new DeckEditorPage[] {
new CatalogPage(ItemManagerConfig.CONQUEST_COLLECTION, localizer.getMessage("lblCollection"), FSkinImage.SPELLBOOK),
new DeckSectionPage(DeckSection.Main, ItemManagerConfig.CONQUEST_DECK_EDITOR, localizer.getMessage("lblDeck"), FSkinImage.DECKLIST),
new DeckSectionPage(DeckSection.Commander, ItemManagerConfig.COMMANDER_SECTION)
new DeckSectionPage(DeckSection.Commander, ItemManagerConfig.COMMANDER_SECTION),
new DeckSectionPage(DeckSection.Main, ItemManagerConfig.CONQUEST_DECK_EDITOR, localizer.getMessage("lblDeck"), Forge.hdbuttons ? FSkinImage.HDLIBRARY : FSkinImage.DECKLIST)
};
}
}