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-Reverted hasSecondStrike() for now, even though I'm still not sure why it doesn't work.
-Fixed some issues with Planeswalker's abilities. -Added a few Ally cards. -Fixed Ashes to Ashes. -Fixed some issues with Archon of Justice.
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@@ -5237,8 +5237,8 @@ public class CardFactory implements NewConstants {
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public void selectButtonCancel() {stop();}
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public void selectCard(Card c, PlayerZone zone)
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{
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if(! CardUtil.getColor(c).equals(Constant.Color.Colorless) &&
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c.isCreature() &&
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if(! c.isArtifact() &&
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c.isCreature() &&
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zone.is(Constant.Zone.Play))
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{
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target[index[0]] = c;
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@@ -16577,14 +16577,14 @@ return land.size() > 1 && CardFactoryUtil.AI_isMainPhase();
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card.clearSpellAbility();
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card.addSpellAbility(spell);
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}//*************** END ************ END **************************
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//*************** START *********** START **************************
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//*************** START *********** START **************************
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else if (cardName.equals("Door to Nothingness"))
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{
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Ability_Tap ab1 = new Ability_Tap(card, "G G R R B B U U W W")
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{
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/**
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*
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*/
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private static final long serialVersionUID = 6665327569823149191L;
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public void resolve() {
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AllZone.GameAction.getPlayerLife(getTargetPlayer()).setLife(0);
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