- New quest mode stuff and a lot of other changes.

This commit is contained in:
jendave
2011-08-06 04:19:47 +00:00
parent d242500263
commit e340bb08a4
159 changed files with 6126 additions and 69 deletions

View File

@@ -23,9 +23,12 @@ public class QuestData_State implements Serializable {
private static final long serialVersionUID = 7007940230351051937L;
int rankIndex, win, lost;
int plantLevel, wolfPetLevel, life, estatesLevel, questsPlayed;
long credits;
String difficulty;
String difficulty, mode;
ArrayList<Integer> availableQuests, completedQuests;
ArrayList<String> cardPool, shopList;
HashMap<String, Deck> myDecks, aiDecks;
@@ -40,6 +43,6 @@ public class QuestData_State implements Serializable {
for(Entry<String, Deck> deck:this.aiDecks.entrySet()) {
aiDecks.put(deck.getKey(), deck.getValue().migrate());
}
return new forge.QuestData_State(rankIndex, win, lost, credits, difficulty, cardPool, shopList, myDecks, aiDecks);
return new forge.QuestData_State(rankIndex, win, lost, plantLevel, wolfPetLevel, life, estatesLevel, questsPlayed, availableQuests, completedQuests,credits, difficulty, mode, cardPool, shopList, myDecks, aiDecks);
}
}