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- C15: Added Grasp of Fate
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@@ -6885,6 +6885,7 @@ forge-gui/res/cardsfolder/g/grapeshot_catapult.txt svneol=native#text/plain
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forge-gui/res/cardsfolder/g/grappler_spider.txt svneol=native#text/plain
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forge-gui/res/cardsfolder/g/grappling_hook.txt -text
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forge-gui/res/cardsfolder/g/grasp_of_darkness.txt svneol=native#text/plain
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forge-gui/res/cardsfolder/g/grasp_of_fate.txt -text
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forge-gui/res/cardsfolder/g/grasp_of_phantoms.txt -text
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forge-gui/res/cardsfolder/g/grasp_of_the_hieromancer.txt -text
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forge-gui/res/cardsfolder/g/grassland_crusader.txt svneol=native#text/plain
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@@ -1,7 +1,7 @@
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Name:Blatant Thievery
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ManaCost:4 U U U
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Types:Sorcery
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A:SP$ GainControl | Cost$ 4 U U U | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select target permanent an opponent controls to gain control of. | TargetMin$ 0 | TargetMax$ OneEach | References$ OneEach | TargetsWithDifferentControllers$ True | SpellDescription$ For each opponent, gain control of target permanent that player controls. (This effect lasts indefinitely.)
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A:SP$ GainControl | Cost$ 4 U U U | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select target permanent an opponent controls to gain control of. | TargetMin$ OneEach | TargetMax$ OneEach | References$ OneEach | TargetsWithDifferentControllers$ True | SpellDescription$ For each opponent, gain control of target permanent that player controls. (This effect lasts indefinitely.)
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SVar:OneEach:PlayerCountOpponents$Amount
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SVar:Picture:http://www.wizards.com/global/images/magic/general/blatant_thievery.jpg
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Oracle:For each opponent, gain control of target permanent that player controls. (This effect lasts indefinitely.)
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forge-gui/res/cardsfolder/g/grasp_of_fate.txt
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forge-gui/res/cardsfolder/g/grasp_of_fate.txt
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@@ -0,0 +1,14 @@
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Name:Grasp of Fate
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ManaCost:1 W W
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Types:Enchantment
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until CARDNAME leaves the battlefield. (Those permanents return under their owners' control.)
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SVar:TrigExile:DB$ ChangeZone | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | ValidTgts$ Permanent.nonLand+OppCtrl | TargetMin$ 0 | TargetMax$ OneEach | References$ OneEach | TargetsWithDifferentControllers$ True | TgtPrompt$ Select up to one target nonland permanent each opponent controls | ConditionPresent$ Card.Self | SubAbility$ DBEffect
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SVar:DBEffect:DB$ Effect | Triggers$ ComeBack | RememberObjects$ Targeted | ImprintCards$ Self | SVars$ TrigReturn,ExileSelf | ConditionPresent$ Card.Self | Duration$ Permanent
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SVar:ComeBack:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsImprinted | Execute$ TrigReturn | TriggerZones$ Command | TriggerController$ TriggeredCardController | Static$ True | TriggerDescription$ Those permanents are exiled until CARDNAME leaves the battlefield.
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SVar:TrigReturn:DB$ ChangeZoneAll | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ ExileSelf
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SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self
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SVar:OneEach:PlayerCountOpponents$Amount
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SVar:PlayMain1:TRUE
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SVar:OblivionRing:TRUE
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SVar:Picture:http://www.wizards.com/global/images/magic/general/grasp_of_fate.jpg
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Oracle:When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)
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