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GameActionUtil: add getOptionalCostValues to return OptionalCost with its Cost objects
SpellAbility: add canPlayWithOptionalCost PlayerControllerHuman: got formated
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@@ -929,4 +929,11 @@ public class PlayerControllerAi extends PlayerController {
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}
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return result;
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}
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@Override
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public List<OptionalCostValue> chooseOptionalCosts(SpellAbility choosen,
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List<OptionalCostValue> optionalCostValues) {
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// TODO Auto-generated method stub
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return null;
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}
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}
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