ForgeScript: Support "Whenever you activate a ninjutsu ability" trigger

This commit is contained in:
Northmoc
2021-12-29 09:59:50 -05:00
parent 15f5512df2
commit e284eb2426

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@@ -170,6 +170,8 @@ public class ForgeScript {
return sa.isBoast(); return sa.isBoast();
} else if (property.equals("Mutate")) { } else if (property.equals("Mutate")) {
return sa.isMutate(); return sa.isMutate();
} else if (property.equals("Ninjutsu")) {
return sa.isNinjutsu();
} else if (property.equals("Foretelling")) { } else if (property.equals("Foretelling")) {
return sa.isForetelling(); return sa.isForetelling();
} else if (property.equals("Foretold")) { } else if (property.equals("Foretold")) {