From e25a966abcd80eb928576372f20550dc49b25f6d Mon Sep 17 00:00:00 2001 From: Northmoc Date: Mon, 27 Sep 2021 10:33:14 -0400 Subject: [PATCH] lynde_cheerful_tormentor.txt --- .../upcoming/lynde_cheerful_tormentor.txt | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/lynde_cheerful_tormentor.txt diff --git a/forge-gui/res/cardsfolder/upcoming/lynde_cheerful_tormentor.txt b/forge-gui/res/cardsfolder/upcoming/lynde_cheerful_tormentor.txt new file mode 100644 index 00000000000..6a962a596d5 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/lynde_cheerful_tormentor.txt @@ -0,0 +1,16 @@ +Name:Lynde, Cheerful Tormentor +ManaCost:1 U B R +Types:Legendary Creature Human Warlock +PT:2/4 +K:Deathtouch +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Curse.YouOwn | Execute$ TrigDelayedTrig | TriggerDescription$ Whenever a curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step. +SVar:TrigDelayedTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End Of Turn | Execute$ TrigReturn | RememberObjects$ TriggeredNewCardLKICopy | TriggerDescription$ Whenever a curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step. +SVar:TrigReturn:DB$ ChangeZone | Defined$ DelayTriggerRememberedLKI | Origin$ Graveyard | Destination$ Battlefield | AttachedToPlayer$ You +T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigChooseCurse | TriggerZones$ Battlefield | OptionalDecider$ You | IsPresent$ Curse.AttachedTo You | TriggerDescription$ At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards. +SVar:TrigChooseCurse:DB$ ChooseCard | Choices$ Curse.AttachedTo You | ChoiceTitle$ Select a curse attached to you | SubAbility$ DBChooseOpponent +SVar:DBChooseOpponent:DB$ ChoosePlayer | ConditionDefined$ ChosenCard | ConditionPresent$ Card | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Select an opponent to attach the curse to | SubAbility$ DBAttach +SVar:DBAttach:DB$ Attach | Object$ ChosenCard | Defined$ ChosenPlayer | RememberAttached$ True | SubAbility$ DBDraw | +SVar:DBDraw:DB$ Draw | ConditionDefined$ Remembered | ConditionPresent$ Curse.AttachedTo ChosenPlayer | Defined$ You | NumCards$ 2 | SubAbility$ DBCleanup +SVar:DBCleanup:DB$ Cleanup | ClearChosenCard$ True | ClearChosenPlayer$ True | ClearRemembered$ True +DeckNeeds:Type$Curse +Oracle:Deathtouch\nWhenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step.\nAt the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards.