From e20ba2c0a070b3c0ee8367b3de78cb1b2e5d0b60 Mon Sep 17 00:00:00 2001 From: Agetian Date: Fri, 29 Sep 2017 16:51:25 +0000 Subject: [PATCH] - Removing several previously commented lines, they are confirmed to be superfluous. --- forge-ai/src/main/java/forge/ai/ComputerUtilCombat.java | 5 ----- 1 file changed, 5 deletions(-) diff --git a/forge-ai/src/main/java/forge/ai/ComputerUtilCombat.java b/forge-ai/src/main/java/forge/ai/ComputerUtilCombat.java index 1d1b80688d3..533c46710b0 100644 --- a/forge-ai/src/main/java/forge/ai/ComputerUtilCombat.java +++ b/forge-ai/src/main/java/forge/ai/ComputerUtilCombat.java @@ -896,8 +896,6 @@ public class ComputerUtilCombat { power -= attacker.getNetCombatDamage(); } - // power += blocker.getKeywordMagnitude("Bushido"); // This is apparently accounted for in the combat trigs below - final Game game = attacker.getGame(); // look out for continuous static abilities that only care for blocking // creatures @@ -1046,7 +1044,6 @@ public class ComputerUtilCombat { toughness += attacker.getNetToughness() - blocker.getNetToughness(); } - // toughness += blocker.getKeywordMagnitude("Bushido"); // Apparently, this is already accounted for in the combat triggers below final Game game = attacker.getGame(); final FCollection theTriggers = new FCollection(); for (Card card : game.getCardsIn(ZoneType.Battlefield)) { @@ -1204,7 +1201,6 @@ public class ComputerUtilCombat { public static int predictPowerBonusOfAttacker(final Card attacker, final Card blocker, final Combat combat, boolean withoutAbilities, boolean withoutCombatStaticAbilities) { int power = 0; - // power += attacker.getKeywordMagnitude("Bushido"); // This is apparently accounted for in the combat trigs below //check Exalted only for the first attacker if (combat != null && combat.getAttackers().isEmpty()) { for (Card card : attacker.getController().getCardsIn(ZoneType.Battlefield)) { @@ -1429,7 +1425,6 @@ public class ComputerUtilCombat { theTriggers.addAll(card.getTriggers()); } if (blocker != null) { - // toughness += attacker.getKeywordMagnitude("Bushido"); // This is apparently accounted for in the combat trigs below theTriggers.addAll(blocker.getTriggers()); }