diff --git a/.gitattributes b/.gitattributes index 676a172fd62..2ed2664e14a 100644 --- a/.gitattributes +++ b/.gitattributes @@ -3982,7 +3982,7 @@ res/cardsfolder/marker_beetles.txt svneol=native#text/plain res/cardsfolder/maro.txt -text svneol=native#text/plain res/cardsfolder/marrow_gnawer.txt -text svneol=native#text/plain res/cardsfolder/marsh_boa.txt -text svneol=native#text/plain -res/cardsfolder/marsh_crocodile.txt svneol=native#text/plain +res/cardsfolder/marsh_crocodile.txt -text svneol=native#text/plain res/cardsfolder/marsh_flats.txt -text svneol=native#text/plain res/cardsfolder/marsh_gas.txt -text svneol=native#text/plain res/cardsfolder/marsh_goblins.txt -text svneol=native#text/plain diff --git a/res/cardsfolder/azorius_chancery.txt b/res/cardsfolder/azorius_chancery.txt index acc1498535a..27d7fdfb2f9 100644 --- a/res/cardsfolder/azorius_chancery.txt +++ b/res/cardsfolder/azorius_chancery.txt @@ -5,7 +5,7 @@ Text:no text K:Azorius Chancery enters the battlefield tapped. A:AB$ Mana | Cost$ T | Produced$ W U | SpellDescription$ Add W U to your mana pool. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return a land you control to its owner's hand. -SVar:TrigReturn:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Land.YouCtrl +SVar:TrigReturn:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/azorius_chancery.jpg diff --git a/res/cardsfolder/boros_garrison.txt b/res/cardsfolder/boros_garrison.txt index 7507a2eed77..1246797bfa2 100644 --- a/res/cardsfolder/boros_garrison.txt +++ b/res/cardsfolder/boros_garrison.txt @@ -5,7 +5,7 @@ Text:no text K:Boros Garrison enters the battlefield tapped. A:AB$ Mana | Cost$ T | Produced$ R W | SpellDescription$ Add R W to your mana pool. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return a land you control to its owner's hand. -SVar:TrigReturn:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Land.YouCtrl +SVar:TrigReturn:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/boros_garrison.jpg diff --git a/res/cardsfolder/cavern_harpy.txt b/res/cardsfolder/cavern_harpy.txt index 2ecc765fb7a..370e4f1610b 100644 --- a/res/cardsfolder/cavern_harpy.txt +++ b/res/cardsfolder/cavern_harpy.txt @@ -6,7 +6,7 @@ PT:2/1 K:Flying T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand. A:AB$ChangeZone | Cost$ PayLife<1> | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return CARDNAME to its owner's hand. -SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl +SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/cavern_harpy.jpg diff --git a/res/cardsfolder/dimir_aqueduct.txt b/res/cardsfolder/dimir_aqueduct.txt index 9844526a8fb..28b27c04725 100644 --- a/res/cardsfolder/dimir_aqueduct.txt +++ b/res/cardsfolder/dimir_aqueduct.txt @@ -5,7 +5,7 @@ Text:no text K:Dimir Aqueduct enters the battlefield tapped. A:AB$ Mana | Cost$ T | Produced$ U B | SpellDescription$ Add U B to your mana pool. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return a land you control to its owner's hand. -SVar:TrigReturn:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Land.YouCtrl +SVar:TrigReturn:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/dimir_aqueduct.jpg diff --git a/res/cardsfolder/doomsday_specter.txt b/res/cardsfolder/doomsday_specter.txt index 959ebdca321..868a24e69de 100644 --- a/res/cardsfolder/doomsday_specter.txt +++ b/res/cardsfolder/doomsday_specter.txt @@ -6,7 +6,7 @@ PT:2/3 K:Flying T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. -SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl +SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl SVar:TrigDiscard:AB$Discard | Cost$ 0 | Defined$ Opponent | NumCards$ 1 | Mode$ RevealYouChoose SVar:RemAIDeck:True SVar:Rarity:Rare diff --git a/res/cardsfolder/dream_stalker.txt b/res/cardsfolder/dream_stalker.txt index 480b9549adf..120f9e32558 100644 --- a/res/cardsfolder/dream_stalker.txt +++ b/res/cardsfolder/dream_stalker.txt @@ -4,7 +4,7 @@ Types:Creature Illusion Text:no text PT:1/5 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a permanent you control to its owner's hand. -SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Permanent.YouCtrl +SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.YouCtrl SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/dream_stalker.jpg diff --git a/res/cardsfolder/fleetfoot_panther.txt b/res/cardsfolder/fleetfoot_panther.txt index 8104e209b8e..a73121808ff 100644 --- a/res/cardsfolder/fleetfoot_panther.txt +++ b/res/cardsfolder/fleetfoot_panther.txt @@ -5,7 +5,7 @@ Text:no text PT:3/4 K:Flash T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a green or white creature you control to its owner's hand. -SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Creature.White+YouCtrl,Creature.Green+YouCtrl +SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.White+YouCtrl,Creature.Green+YouCtrl SVar:RemAIDeck:True SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/fleetfoot_panther.jpg diff --git a/res/cardsfolder/golgari_rot_farm.txt b/res/cardsfolder/golgari_rot_farm.txt index afb4c24a555..f218331b58b 100644 --- a/res/cardsfolder/golgari_rot_farm.txt +++ b/res/cardsfolder/golgari_rot_farm.txt @@ -5,7 +5,7 @@ Text:no text K:Golgari Rot Farm enters the battlefield tapped. A:AB$ Mana | Cost$ T | Produced$ B G | SpellDescription$ Add B G to your mana pool. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return a land you control to its owner's hand. -SVar:TrigReturn:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Land.YouCtrl +SVar:TrigReturn:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/golgari_rot_farm.jpg diff --git a/res/cardsfolder/gruul_turf.txt b/res/cardsfolder/gruul_turf.txt index 70d5da4be71..ca51f69f8fb 100644 --- a/res/cardsfolder/gruul_turf.txt +++ b/res/cardsfolder/gruul_turf.txt @@ -5,7 +5,7 @@ Text:no text K:Gruul Turf enters the battlefield tapped. A:AB$ Mana | Cost$ T | Produced$ R G | SpellDescription$ Add R G to your mana pool. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return a land you control to its owner's hand. -SVar:TrigReturn:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Land.YouCtrl +SVar:TrigReturn:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/gruul_turf.jpg diff --git a/res/cardsfolder/horned_kavu.txt b/res/cardsfolder/horned_kavu.txt index d4ba16d4478..d067fd9e936 100644 --- a/res/cardsfolder/horned_kavu.txt +++ b/res/cardsfolder/horned_kavu.txt @@ -4,7 +4,7 @@ Types:Creature Kavu Text:no text PT:3/4 T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a red or green creature you control to its owner's hand. -SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl +SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Red+YouCtrl,Creature.Green+YouCtrl SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/horned_kavu.jpg diff --git a/res/cardsfolder/izzet_boilerworks.txt b/res/cardsfolder/izzet_boilerworks.txt index 943c68f099c..439628c148f 100644 --- a/res/cardsfolder/izzet_boilerworks.txt +++ b/res/cardsfolder/izzet_boilerworks.txt @@ -5,7 +5,7 @@ Text:no text K:Izzet Boilerworks enters the battlefield tapped. A:AB$ Mana | Cost$ T | Produced$ U R | SpellDescription$ Add U R to your mana pool. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME enters the battlefield, return a land you control to its owner's hand. -SVar:TrigReturn:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Land.YouCtrl +SVar:TrigReturn:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Land.YouCtrl SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/izzet_boilerworks.jpg diff --git a/res/cardsfolder/khalni_gem.txt b/res/cardsfolder/khalni_gem.txt index 8cb71055a46..199d6efa7db 100644 --- a/res/cardsfolder/khalni_gem.txt +++ b/res/cardsfolder/khalni_gem.txt @@ -8,7 +8,7 @@ A:AB$Mana | Cost$ T | Produced$ U | Amount$ 2 | SpellDescription$ Add U U to you A:AB$Mana | Cost$ T | Produced$ R | Amount$ 2 | SpellDescription$ Add R R to your mana pool. A:AB$Mana | Cost$ T | Produced$ G | Amount$ 2 | SpellDescription$ Add G G to your mana pool. T:Mode$ ChangesZone$ | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigBounce | TriggerDescription$ When CARDNAME enters the battlefield, return two lands you control to their owner's hand. -SVar:TrigBounce:AB$ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Land.YouCtrl | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select 2 target lands you control. +SVar:TrigBounce:AB$ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | Mandatory$ True | ValidTgts$ Land.YouCtrl | TargetMin$ 2 | TargetMax$ 2 | TgtPrompt$ Select 2 target lands you control. SVar:RemAIDeck:True SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/khalni_gem.jpg diff --git a/res/cardsfolder/kor_skyfisher.txt b/res/cardsfolder/kor_skyfisher.txt index ac5741be41f..694e063b610 100644 --- a/res/cardsfolder/kor_skyfisher.txt +++ b/res/cardsfolder/kor_skyfisher.txt @@ -5,7 +5,7 @@ Text:no text PT:2/3 K:Flying T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a permanent you control to its owner's hand. -SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Permanent.YouCtrl +SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Permanent.YouCtrl SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/kor_skyfisher.jpg diff --git a/res/cardsfolder/lava_zombie.txt b/res/cardsfolder/lava_zombie.txt index 82d1a1ef4ec..4d712f879fd 100644 --- a/res/cardsfolder/lava_zombie.txt +++ b/res/cardsfolder/lava_zombie.txt @@ -5,7 +5,7 @@ Text:no text PT:4/3 A:AB$Pump | Cost$ 2 | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a black or red creature you control to its owner's hand. -SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Red+YouCtrl +SVar:TrigChange:AB$ChangeZone | Origin$ Battlefield | Destination$ Hand | Cost$ 0 | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Red+YouCtrl SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/lava_zombie.jpg diff --git a/res/cardsfolder/marsh_crocodile.txt b/res/cardsfolder/marsh_crocodile.txt index f215ee8ee83..ac46b9dede6 100644 --- a/res/cardsfolder/marsh_crocodile.txt +++ b/res/cardsfolder/marsh_crocodile.txt @@ -1,14 +1,14 @@ -Name:Marsh Crocodile -ManaCost:2 U B -Types:Creature Crocodile -Text:no text -PT:4/4 -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand. -T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each player discards a card. -SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | Hidden$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl -SVar:TrigDiscard:AB$Discard | Cost$ 0 | Defined$ Each | NumCards$ 1 | Mode$ TgtChoose -SVar:RemAIDeck:True -SVar:Rarity:Uncommon -SVar:Picture:http://www.wizards.com/global/images/magic/general/marsh_crocodile.jpg -SetInfo:PLS|Uncommon|http://magiccards.info/scans/en/ps/115.jpg +Name:Marsh Crocodile +ManaCost:2 U B +Types:Creature Crocodile +Text:no text +PT:4/4 +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, return a blue or black creature you control to its owner's hand. +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, each player discards a card. +SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Black+YouCtrl,Creature.Blue+YouCtrl +SVar:TrigDiscard:AB$Discard | Cost$ 0 | Defined$ Each | NumCards$ 1 | Mode$ TgtChoose +SVar:RemAIDeck:True +SVar:Rarity:Uncommon +SVar:Picture:http://www.wizards.com/global/images/magic/general/marsh_crocodile.jpg +SetInfo:PLS|Uncommon|http://magiccards.info/scans/en/ps/115.jpg End \ No newline at end of file