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- Added the conversion of Valakut, the Molten Pinnacle by jeffwadsworth.
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@@ -1,8 +1,10 @@
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Name:Valakut, the Molten Pinnacle
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ManaCost:no cost
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Types:Land
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Text:Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.
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K:Valakut, the Molten Pinnacle enters the battlefield tapped.
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Text:no text
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K:CARDNAME enters the battlefield tapped.
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T:Mode$ ChangesZone | ValidCard$ Mountain.YouCtrl | Origin$ Any | Destination$ Battlefield | Optional$ True | Execute$ TrigDamage | IsPresent$ Mountain.YouCtrl | PresentCompare$ GE6 | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have CARDNAME deal 3 damage to target creature or player.
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SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Tgt$ TgtCP | TgtPrompt$ Select target creature or player | NumDmg$ 3
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A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add R to your mana pool.
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/valakut_the_molten_pinnacle.jpg
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@@ -1900,7 +1900,7 @@ public class GameActionUtil {
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public static void executeLandfallEffects(Card c) {
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if(c.getName().equals("Lotus Cobra")) landfall_Lotus_Cobra(c);
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}
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/*
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private static boolean checkValakutCondition(Card valakutCard, Card mtn) {
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// Get a list of all mountains
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CardList mountainList = AllZoneUtil.getPlayerTypeInPlay(valakutCard.getController(),
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@@ -2013,7 +2013,7 @@ public class GameActionUtil {
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}
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return true; // Tell the calling routine it's okay to call again if there are other Valakuts in play
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}
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}*/
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private static boolean showLandfallDialog(Card c) {
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AllZone.Display.setCard(c);
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@@ -70,11 +70,11 @@ public class PlayerZone_ComesIntoPlay extends DefaultPlayerZone {
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if(c.isLand()) {
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CardList list = AllZoneUtil.getPlayerCardsInPlay(c.getController());
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CardList listValakut = list.filter(new CardListFilter() {
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/*CardList listValakut = list.filter(new CardListFilter() {
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public boolean addCard(Card c) {
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return c.getName().contains("Valakut, the Molten Pinnacle");
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}
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});
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});*/
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list = list.filter(new CardListFilter() {
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public boolean addCard(Card c) {
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@@ -86,7 +86,7 @@ public class PlayerZone_ComesIntoPlay extends DefaultPlayerZone {
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for(int i = 0; i < list.size(); i++) {
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GameActionUtil.executeLandfallEffects(list.get(i));
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}
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/*
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// Check for a mountain
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if (!listValakut.isEmpty() && c.getType().contains("Mountain") ) {
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for (int i = 0; i < listValakut.size(); i++) {
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@@ -96,7 +96,7 @@ public class PlayerZone_ComesIntoPlay extends DefaultPlayerZone {
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break;
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}
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}
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}
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}*/
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//Tectonic Instability
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CardList tis = AllZoneUtil.getCardsInPlay("Tectonic Instability");
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