mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-19 20:28:00 +00:00
- Added the conversion of Valakut, the Molten Pinnacle by jeffwadsworth.
This commit is contained in:
@@ -1,8 +1,10 @@
|
|||||||
Name:Valakut, the Molten Pinnacle
|
Name:Valakut, the Molten Pinnacle
|
||||||
ManaCost:no cost
|
ManaCost:no cost
|
||||||
Types:Land
|
Types:Land
|
||||||
Text:Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.
|
Text:no text
|
||||||
K:Valakut, the Molten Pinnacle enters the battlefield tapped.
|
K:CARDNAME enters the battlefield tapped.
|
||||||
|
T:Mode$ ChangesZone | ValidCard$ Mountain.YouCtrl | Origin$ Any | Destination$ Battlefield | Optional$ True | Execute$ TrigDamage | IsPresent$ Mountain.YouCtrl | PresentCompare$ GE6 | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have CARDNAME deal 3 damage to target creature or player.
|
||||||
|
SVar:TrigDamage:AB$DealDamage | Cost$ 0 | Tgt$ TgtCP | TgtPrompt$ Select target creature or player | NumDmg$ 3
|
||||||
A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add R to your mana pool.
|
A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add R to your mana pool.
|
||||||
SVar:Rarity:Rare
|
SVar:Rarity:Rare
|
||||||
SVar:Picture:http://www.wizards.com/global/images/magic/general/valakut_the_molten_pinnacle.jpg
|
SVar:Picture:http://www.wizards.com/global/images/magic/general/valakut_the_molten_pinnacle.jpg
|
||||||
|
|||||||
@@ -1900,7 +1900,7 @@ public class GameActionUtil {
|
|||||||
public static void executeLandfallEffects(Card c) {
|
public static void executeLandfallEffects(Card c) {
|
||||||
if(c.getName().equals("Lotus Cobra")) landfall_Lotus_Cobra(c);
|
if(c.getName().equals("Lotus Cobra")) landfall_Lotus_Cobra(c);
|
||||||
}
|
}
|
||||||
|
/*
|
||||||
private static boolean checkValakutCondition(Card valakutCard, Card mtn) {
|
private static boolean checkValakutCondition(Card valakutCard, Card mtn) {
|
||||||
// Get a list of all mountains
|
// Get a list of all mountains
|
||||||
CardList mountainList = AllZoneUtil.getPlayerTypeInPlay(valakutCard.getController(),
|
CardList mountainList = AllZoneUtil.getPlayerTypeInPlay(valakutCard.getController(),
|
||||||
@@ -2013,7 +2013,7 @@ public class GameActionUtil {
|
|||||||
|
|
||||||
}
|
}
|
||||||
return true; // Tell the calling routine it's okay to call again if there are other Valakuts in play
|
return true; // Tell the calling routine it's okay to call again if there are other Valakuts in play
|
||||||
}
|
}*/
|
||||||
|
|
||||||
private static boolean showLandfallDialog(Card c) {
|
private static boolean showLandfallDialog(Card c) {
|
||||||
AllZone.Display.setCard(c);
|
AllZone.Display.setCard(c);
|
||||||
|
|||||||
@@ -70,11 +70,11 @@ public class PlayerZone_ComesIntoPlay extends DefaultPlayerZone {
|
|||||||
if(c.isLand()) {
|
if(c.isLand()) {
|
||||||
CardList list = AllZoneUtil.getPlayerCardsInPlay(c.getController());
|
CardList list = AllZoneUtil.getPlayerCardsInPlay(c.getController());
|
||||||
|
|
||||||
CardList listValakut = list.filter(new CardListFilter() {
|
/*CardList listValakut = list.filter(new CardListFilter() {
|
||||||
public boolean addCard(Card c) {
|
public boolean addCard(Card c) {
|
||||||
return c.getName().contains("Valakut, the Molten Pinnacle");
|
return c.getName().contains("Valakut, the Molten Pinnacle");
|
||||||
}
|
}
|
||||||
});
|
});*/
|
||||||
|
|
||||||
list = list.filter(new CardListFilter() {
|
list = list.filter(new CardListFilter() {
|
||||||
public boolean addCard(Card c) {
|
public boolean addCard(Card c) {
|
||||||
@@ -86,7 +86,7 @@ public class PlayerZone_ComesIntoPlay extends DefaultPlayerZone {
|
|||||||
for(int i = 0; i < list.size(); i++) {
|
for(int i = 0; i < list.size(); i++) {
|
||||||
GameActionUtil.executeLandfallEffects(list.get(i));
|
GameActionUtil.executeLandfallEffects(list.get(i));
|
||||||
}
|
}
|
||||||
|
/*
|
||||||
// Check for a mountain
|
// Check for a mountain
|
||||||
if (!listValakut.isEmpty() && c.getType().contains("Mountain") ) {
|
if (!listValakut.isEmpty() && c.getType().contains("Mountain") ) {
|
||||||
for (int i = 0; i < listValakut.size(); i++) {
|
for (int i = 0; i < listValakut.size(); i++) {
|
||||||
@@ -96,7 +96,7 @@ public class PlayerZone_ComesIntoPlay extends DefaultPlayerZone {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}*/
|
||||||
|
|
||||||
//Tectonic Instability
|
//Tectonic Instability
|
||||||
CardList tis = AllZoneUtil.getCardsInPlay("Tectonic Instability");
|
CardList tis = AllZoneUtil.getCardsInPlay("Tectonic Instability");
|
||||||
|
|||||||
Reference in New Issue
Block a user