Migrating Theros Beyond Death

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tehdiplomat
2020-01-17 08:31:28 -05:00
parent 5b8e709271
commit e1027ce7ef
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Name:Calix, Destiny's Hand
ManaCost:2 G W
Types:Legendary Planeswalker Calix
Loyalty:4
A:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Enchantment | RestRandomOrder$ True | SpellDescription$ Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
A:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.YouDontCtrl,Enchantment.YouDontCtrl | TgtPrompt$ Select target creature or enchantment you don't control | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.
SVar:DBEffect:DB$ Effect | ValidTgts$ Enchantment.YouCtrl | TgtPrompt$ Select target enchantment you control | Triggers$ ComeBack | RememberObjects$ Remembered | ImprintCards$ Targeted | SVars$ TrigReturn,ExileSelf | ConditionPresent$ Card.Self | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ Cleanup
SVar:Cleanup:DB$ Cleanup | ClearRemembered$ True
SVar:ComeBack:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsImprinted | Execute$ TrigReturn | TriggerZones$ Command | TriggerController$ TriggeredCardController | Static$ True | TriggerDescription$ Target is exiled until target enchantment you control leaves the battlefield.
SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ Remembered | SubAbility$ ExileSelf
SVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self
A:AB$ ChangeZoneAll | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | ChangeType$ Enchantment.YouOwn | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return all enchantment cards from your graveyard to the battlefield.
DeckNeeds:Type$Enchantment
Oracle:[+1]: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.\n[3]: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.\n[7]: Return all enchantment cards from your graveyard to the battlefield.

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Name:Callaphe, Beloved of the Sea
ManaCost:1 U U
Types:Legendary Enchantment Creature Demigod
PT:*/3
S:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ X | Description$ CARDNAME's power is equal to your devotion to blue.
SVar:X:Count$Devotion.Blue
SVar:BuffedBy:Permanent.Blue
S:Mode$ Continuous | Affected$ Creature.YouCtrl,Enchantment.YouCtrl | AddStaticAbility$ RaiseCost | Description$ Creatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast."
SVar:RaiseCost:Mode$ RaiseCost | ValidTarget$ Card.Self | Activator$ Opponent | Type$ Spell | Amount$ 1 | Description$ Spells your opponents cast that target CARDNAME cost {1} more to cast.
Oracle:Callaphe's power is equal to your to devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)\nCreatures and enchantments you control have "Spells your opponents cast that target this permanent cost {1} more to cast."

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Name:Captivating Unicorn
ManaCost:4 W
Types:Creature Unicorn
PT:4/4
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Constellation Whenver Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.
SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose target creature an opponent controls.
SVar:BuffedBy:Enchantment
Oracle:Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.

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Name:Careless Celebrant
ManaCost:1 R
Types:Creature Satyr Shaman
PT:2/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, it deals 2 damage to target creature or planeswalker an opponent controls.
SVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl,Planeswalker.OppCtrl | TgtPrompt$ Select target creature or planeswalker an opponent controls | NumDmg$ 2
Oracle:When Careless Celebrant dies, it deals 2 damage to target creature or planeswalker an opponent controls.

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Name:Chain to Memory
ManaCost:U
Types:Instant
A:SP$ Pump | Cost$ U | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -4 | IsCurse$ True | SubAbility$ DBScry | SpellDescription$ Target creature gets -4/-0 until end of turn. Scry 2.
SVar:DBScry:DB$ Scry | ScryNum$ 2
Oracle:Target creature gets -4/-0 until end of turn. Scry 2.

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Name:Chainweb Aracnir
ManaCost:G
Types:Creature Spider
PT:1/2
K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl+withFlying | TgtPrompt$ Select target creature with flying an opponent controls | NumDmg$ X | References$ X
SVar:X:Count$CardPower
K:Escape:3 G G ExileFromGrave<4/Card.Other/other>
K:etbCounter:P1P1:3:ValidCard$ Card.Self+escaped:CARDNAME escapes with three +1/+1 counters on it.
Oracle:Reach\nWhen Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.\nEscape — {3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost).\nChainweb Aracnir escapes with three +1/+1 counters on it.

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Name:Cling to Dust
ManaCost:B
Types:Instant
A:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Card | TgtPrompt$ Select target card | RememberChanged$ True | SubAbility$ DBGainLife | StackDescription$ SpellDescription | SpellDescription$ Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ1 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Creature | ConditionCompare$ EQ0 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
K:Escape:3 B ExileFromGrave<5/Card.Other/other>
Oracle:Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.\nEscape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

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Name:Commanding Presence
ManaCost:3 W
Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | Cost$ 3 W | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | AddKeyword$ First Strike | AddTrigger$ TriggerDamageDone | Description$ Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier token."
SVar:TriggerDamageDone:Mode$ DamageDone | ValidSource$ Card.Self | CombatDamage$ True | ValidTarget$ Player | Execute$ DBToken | TriggerDescription$ Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier token.
SVar:DBToken:DB$Token | TokenOwner$ You | TokenScript$ w_1_1_human_soldier | LegacyImage$ w 1 1 human soldier thb | TokenAmount$ 1
Oracle:Enchant creature\nEnchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier token."