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Fix missing trigger
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@@ -1082,7 +1082,12 @@ public class PlayerControllerAi extends PlayerController {
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emptyAbility.setCardState(sa.getCardState());
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emptyAbility.setCardState(sa.getCardState());
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emptyAbility.setXManaCostPaid(sa.getRootAbility().getXManaCostPaid());
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emptyAbility.setXManaCostPaid(sa.getRootAbility().getXManaCostPaid());
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if (ComputerUtilCost.willPayUnlessCost(sa, player, cost, alreadyPaid, allPayers)) {
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if (ComputerUtilCost.willPayUnlessCost(sa, player, cost, alreadyPaid, allPayers)) {
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return ComputerUtil.playNoStack(player, emptyAbility, getGame(), true); // AI needs something to resolve to pay that cost
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boolean result = ComputerUtil.playNoStack(player, emptyAbility, getGame(), true); // AI needs something to resolve to pay that cost
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if (!emptyAbility.getPaidHash().isEmpty()) {
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// report info to original sa (Argentum Masticore)
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sa.setPaidHash(emptyAbility.getPaidHash());
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}
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return result;
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}
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}
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return false;
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return false;
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}
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}
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