- Fix zero cost AB/DB on triggers: letter A

This commit is contained in:
Agetian
2017-10-14 11:04:04 +00:00
parent d960623dac
commit df808f5690
247 changed files with 296 additions and 296 deletions

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@@ -19,12 +19,12 @@ import java.io.IOException;
public class Main { public class Main {
public static void main(String[] args) { public static void main(String[] args) {
// Set this to "true" to make the mobile game port run as a full-screen desktop application // Set this to "true" to make the mobile game port run as a full-screen desktop application
boolean desktopMode = false; boolean desktopMode = true;
// Set this to the location where you want the mobile game port to look for assets when working as a full-screen desktop application // Set this to the location where you want the mobile game port to look for assets when working as a full-screen desktop application
// (uncomment the bottom version and comment the top one to load the res folder from the current folder the .jar is in if you would // (uncomment the bottom version and comment the top one to load the res folder from the current folder the .jar is in if you would
// like to make the game load from a desktop game folder configuration). // like to make the game load from a desktop game folder configuration).
String desktopModeAssetsDir = "../forge-gui/"; //String desktopModeAssetsDir = "../forge-gui/";
//String desktopModeAssetsDir = "./"; String desktopModeAssetsDir = "./";
// Assets directory used when the game fully emulates smartphone/tablet mode (desktopMode = false), useful when debugging from IDE // Assets directory used when the game fully emulates smartphone/tablet mode (desktopMode = false), useful when debugging from IDE
String assetsDir = AssetsDownloader.SHARE_DESKTOP_ASSETS ? "../forge-gui/" : "testAssets/"; String assetsDir = AssetsDownloader.SHARE_DESKTOP_ASSETS ? "../forge-gui/" : "testAssets/";

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@@ -2,8 +2,8 @@ Name:A Display of My Dark Power
ManaCost:no cost ManaCost:no cost
Types:Scheme Types:Scheme
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DarkEffect | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ DarkEffect | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
SVar:DarkEffect:AB$ Effect | Cost$ 0 | Name$ Dark Power Scheme | Duration$ UntilYourNextTurn | Triggers$ DarkPower | SVars$ DarkMana SVar:DarkEffect:DB$ Effect | Name$ Dark Power Scheme | Duration$ UntilYourNextTurn | Triggers$ DarkPower | SVars$ DarkMana
SVar:DarkPower:Mode$ TapsForMana | ValidCard$ Land | Execute$ DarkMana | TriggerZones$ Command | Static$ True | TriggerDescription$ Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. SVar:DarkPower:Mode$ TapsForMana | ValidCard$ Land | Execute$ DarkMana | TriggerZones$ Command | Static$ True | TriggerDescription$ Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
SVar:DarkMana:AB$ ManaReflected | Cost$ 0 | ColorOrType$ Type | Valid$ Defined.Triggered | ReflectProperty$ Produced | Defined$ TriggeredPlayer SVar:DarkMana:DB$ ManaReflected | ColorOrType$ Type | Valid$ Defined.Triggered | ReflectProperty$ Produced | Defined$ TriggeredPlayer
SVar:Picture:https://downloads.cardforge.org/images/cards/ARC/A Display of My Dark Power.full.jpg SVar:Picture:https://downloads.cardforge.org/images/cards/ARC/A Display of My Dark Power.full.jpg
Oracle:When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced. Oracle:When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.

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@@ -4,7 +4,7 @@ Types:Creature Zombie
PT:3/2 PT:3/2
K:First Strike K:First Strike
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, you gain life equal to that creature's toughness. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.DamagedBy | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ Whenever a creature dealt damage by CARDNAME this turn dies, you gain life equal to that creature's toughness.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X | References$ X SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | References$ X
SVar:X:TriggeredCard$CardToughness SVar:X:TriggeredCard$CardToughness
SVar:Picture:http://www.wizards.com/global/images/magic/general/abattoir_ghoul.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/abattoir_ghoul.jpg
Oracle:First strike\nWhenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness. Oracle:First strike\nWhenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

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@@ -5,9 +5,9 @@ K:Enchant creature
A:SP$ Attach | Cost$ 2 U U | ValidTgts$ Creature | AILogic$ GainControl A:SP$ Attach | Cost$ 2 U U | ValidTgts$ Creature | AILogic$ GainControl
S:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature. S:Mode$ Continuous | Affected$ Card.EnchantedBy | GainControl$ You | Description$ You control enchanted creature.
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigUntap | TriggerDescription$ When CARDNAME enters the battlefield, untap enchanted creature. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigUntap | TriggerDescription$ When CARDNAME enters the battlefield, untap enchanted creature.
SVar:TrigUntap:AB$ Untap | Cost$ 0 | Defined$ Enchanted SVar:TrigUntap:DB$ Untap | Defined$ Enchanted
T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturnOwner | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under its owner's control. T:Mode$ ChangesZone | ValidCard$ Card.AttachedBy | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigReturnOwner | TriggerDescription$ When enchanted creature dies, return that card to the battlefield under its owner's control.
SVar:TrigReturnOwner:AB$ ChangeZone | Cost$ 0 | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield SVar:TrigReturnOwner:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/abduction.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/abduction.jpg
Oracle:Enchant creature\nWhen Abduction enters the battlefield, untap enchanted creature.\nYou control enchanted creature.\nWhen enchanted creature dies, return that card to the battlefield under its owner's control. Oracle:Enchant creature\nWhen Abduction enters the battlefield, untap enchanted creature.\nYou control enchanted creature.\nWhen enchanted creature dies, return that card to the battlefield under its owner's control.

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@@ -4,8 +4,8 @@ Types:Creature Human Insect
PT:3/2 PT:3/2
K:Flying K:Flying
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ At the beginning of your upkeep, put the top card of your library into your graveyard. If it's an instant or sorcery card, transform CARDNAME.
SVar:TrigMill:AB$ Mill | Cost$ 0 | Defined$ You | NumCards$ 1 | RememberMilled$ True | SubAbility$ DBTransform SVar:TrigMill:DB$ Mill | Defined$ You | NumCards$ 1 | RememberMilled$ True | SubAbility$ DBTransform
SVar:DBTransform:DB$ SetState | Cost$ 0 | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Instant,Card.Sorcery | ConditionCompare$ EQ1 | SubAbility$ Cleanup | Mode$ Transform SVar:DBTransform:DB$ SetState | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card.Instant,Card.Sorcery | ConditionCompare$ EQ1 | SubAbility$ Cleanup | Mode$ Transform
SVar:Cleanup:DB$ Cleanup | ClearRemembered$ True SVar:Cleanup:DB$ Cleanup | ClearRemembered$ True
AlternateMode:DoubleFaced AlternateMode:DoubleFaced
DeckHints:Ability$Delirium DeckHints:Ability$Delirium

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@@ -4,9 +4,9 @@ Types:Creature Demon
PT:6/6 PT:6/6
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ X | References$ X | TokenName$ Harpy | TokenTypes$ Creature,Harpy | TokenOwner$ You | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ b_1_1_harpy_ths SVar:TrigToken:DB$ Token | TokenAmount$ X | References$ X | TokenName$ Harpy | TokenTypes$ Creature,Harpy | TokenOwner$ You | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | TokenImage$ b_1_1_harpy_ths
SVar:X:Count$Devotion.Black SVar:X:Count$Devotion.Black
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a creature.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature | SacMessage$ Creature SVar:TrigSac:DB$ Sacrifice | Defined$ You | SacValid$ Creature | SacMessage$ Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/abhorrent_overlord.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/abhorrent_overlord.jpg
Oracle:Flying\nWhen Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)\nAt the beginning of your upkeep, sacrifice a creature. Oracle:Flying\nWhen Abhorrent Overlord enters the battlefield, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)\nAt the beginning of your upkeep, sacrifice a creature.

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@@ -5,7 +5,7 @@ PT:3/4
K:Flying K:Flying
K:Morph:2 B G U K:Morph:2 B G U
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoot | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card. If you do, discard a card. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigLoot | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may draw a card. If you do, discard a card.
SVar:TrigLoot:AB$Draw | Cost$ 0 | NumCards$ 1 | SubAbility$ DBDiscard SVar:TrigLoot:DB$Draw | NumCards$ 1 | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1 SVar:DBDiscard:DB$Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/abomination_of_gudul.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/abomination_of_gudul.jpg
Oracle:Flying\nWhenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.\nMorph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Oracle:Flying\nWhenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.\nMorph {2}{B}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

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@@ -3,7 +3,7 @@ ManaCost:2 U
Types:Instant Types:Instant
K:Devoid K:Devoid
A:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 1 | SubAbility$ DBToken | SpellDescription$ Counter target spell unless its controller pays {1}. A:SP$ Counter | Cost$ 2 U | TargetType$ Spell | TgtPrompt$ Select target spell | ValidTgts$ Card | UnlessCost$ 1 | SubAbility$ DBToken | SpellDescription$ Counter target spell unless its controller pays {1}.
SVar:DBToken:DB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Eldrazi Scion | TokenTypes$ Creature,Eldrazi,Scion | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenAltImages$ c_1_1_eldrazi_scion2,c_1_1_eldrazi_scion3,c_1_1_eldrazi_scion4,c_1_1_eldrazi_scion5,c_1_1_eldrazi_scion6 | TokenAbilities$ ABMana | SpellDescription$ Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.) SVar:DBToken:DB$Token | TokenAmount$ 1 | TokenName$ Eldrazi Scion | TokenTypes$ Creature,Eldrazi,Scion | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenAltImages$ c_1_1_eldrazi_scion2,c_1_1_eldrazi_scion3,c_1_1_eldrazi_scion4,c_1_1_eldrazi_scion5,c_1_1_eldrazi_scion6 | TokenAbilities$ ABMana | SpellDescription$ Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C} to your mana pool." ({C} represents colorless mana.)
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ C | Amount$ 1 | SpellDescription$ Add {C} to your mana pool. SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ C | Amount$ 1 | SpellDescription$ Add {C} to your mana pool.
DeckHints:Type$Eldrazi DeckHints:Type$Eldrazi
DeckHas:Ability$Mana.Colorless & Ability$Token DeckHas:Ability$Mana.Colorless & Ability$Token

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@@ -3,6 +3,6 @@ ManaCost:W
Types:Creature Human Types:Creature Human
PT:0/1 PT:0/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, destroy all creatures blocking or blocked by it. They can't be regenerated. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
SVar:TrigDestroy:AB$ DestroyAll | Cost$ 0 | ValidCards$ Creature.blockingSource,Creature.blockedBySource | NoRegen$ True SVar:TrigDestroy:DB$ DestroyAll | ValidCards$ Creature.blockingSource,Creature.blockedBySource | NoRegen$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/abu_jafar.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/abu_jafar.jpg
Oracle:When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. Oracle:When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

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@@ -2,7 +2,7 @@ Name:Abundance
ManaCost:2 G G ManaCost:2 G G
Types:Enchantment Types:Enchantment
R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ AbundantChoice | Optional$ True | Description$ If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order. R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ AbundantChoice | Optional$ True | Description$ If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
SVar:AbundantChoice:AB$ GenericChoice | Cost$ 0 | Choices$ DigLand,DigNonland | Defined$ You SVar:AbundantChoice:DB$ GenericChoice | Choices$ DigLand,DigNonland | Defined$ You
SVar:DigLand:DB$ DigUntil | Valid$ Card.Land | ValidDescription$ land | FoundDestination$ Hand | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | SpellDescription$ Land SVar:DigLand:DB$ DigUntil | Valid$ Card.Land | ValidDescription$ land | FoundDestination$ Hand | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | SpellDescription$ Land
SVar:DigNonland:DB$ DigUntil | Valid$ Card.nonLand | ValidDescription$ nonland | FoundDestination$ Hand | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | SpellDescription$ nonLand SVar:DigNonland:DB$ DigUntil | Valid$ Card.nonLand | ValidDescription$ nonland | FoundDestination$ Hand | RevealedDestination$ Library | RevealedLibraryPosition$ -1 | SpellDescription$ nonLand
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -4,7 +4,7 @@ Types:Enchantment Aura
K:Enchant land K:Enchant land
A:SP$ Attach | Cost$ G | ValidTgts$ Land | AILogic$ Pump A:SP$ Attach | Cost$ G | ValidTgts$ Land | AILogic$ Pump
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ FreeCard | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ FreeCard | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:FreeCard:DB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:FreeCard:DB$ Draw | Defined$ You | NumCards$ 1
S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ AbundantGrowthTap | Description$ Enchanted land has "{T}: Add one mana of any color to your mana pool." S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ AbundantGrowthTap | Description$ Enchanted land has "{T}: Add one mana of any color to your mana pool."
SVar:AbundantGrowthTap:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color to your mana pool. SVar:AbundantGrowthTap:AB$ Mana | Cost$ T | Produced$ Any | SpellDescription$ Add one mana of any color to your mana pool.
SVar:Picture:http://www.wizards.com/global/images/magic/general/abundant_growth.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/abundant_growth.jpg

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@@ -4,7 +4,7 @@ Types:Creature Eldrazi Leech
PT:6/4 PT:6/4
K:Emerge:6 B K:Emerge:6 B
T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When you cast CARDNAME, target opponent loses 3 life and you gain 3 life. T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When you cast CARDNAME, target opponent loses 3 life and you gain 3 life.
SVar:TrigDrain:AB$LoseLife | Cost$ 0 | ValidTgts$ Opponent | LifeAmount$ 3 | SubAbility$ DBGainLife SVar:TrigDrain:DB$LoseLife | ValidTgts$ Opponent | LifeAmount$ 3 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ 3 SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/abundant_maw.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/abundant_maw.jpg
Oracle:Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)\nWhen you cast Abundant Maw, target opponent loses 3 life and you gain 3 life. Oracle:Emerge {6}{B} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)\nWhen you cast Abundant Maw, target opponent loses 3 life and you gain 3 life.

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@@ -3,6 +3,6 @@ ManaCost:1 B
Types:Creature Horror Types:Creature Horror
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player sacrifices a creature. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player sacrifices a creature.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | SacValid$ Creature | Defined$ Player SVar:TrigSac:DB$ Sacrifice | SacValid$ Creature | Defined$ Player
SVar:Picture:http://www.wizards.com/global/images/magic/general/abyssal_gatekeeper.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/abyssal_gatekeeper.jpg
Oracle:When Abyssal Gatekeeper dies, each player sacrifices a creature. Oracle:When Abyssal Gatekeeper dies, each player sacrifices a creature.

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@@ -4,6 +4,6 @@ Types:Creature Horror
PT:2/2 PT:2/2
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target player discards two cards. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ When CARDNAME enters the battlefield, target player discards two cards.
SVar:TrigDiscard:DB$ Discard | Cost$ 0 | ValidTgts$ Player | TgtPrompt$ Select a player | NumCards$ 2 | Mode$ TgtChoose SVar:TrigDiscard:DB$ Discard | ValidTgts$ Player | TgtPrompt$ Select a player | NumCards$ 2 | Mode$ TgtChoose
SVar:Picture:http://www.wizards.com/global/images/magic/general/abyssal_horror.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/abyssal_horror.jpg
Oracle:Flying\nWhen Abyssal Horror enters the battlefield, target player discards two cards. Oracle:Flying\nWhen Abyssal Horror enters the battlefield, target player discards two cards.

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@@ -3,6 +3,6 @@ ManaCost:3 B
Types:Creature Nightstalker Types:Creature Nightstalker
PT:2/2 PT:2/2
T:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDiscards | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, defending player discards a card. T:Mode$ AttackerUnblocked | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigDiscards | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, defending player discards a card.
SVar:TrigDiscards:AB$ Discard | Cost$ 0 | Defined$ DefendingPlayer | NumCards$ 1 | Mode$ TgtChoose SVar:TrigDiscards:DB$ Discard | Defined$ DefendingPlayer | NumCards$ 1 | Mode$ TgtChoose
SVar:Picture:http://serv4.tcgimages.eu/img/cards/Portal_Second_Age/abyssal_nightstalker.jpg SVar:Picture:http://serv4.tcgimages.eu/img/cards/Portal_Second_Age/abyssal_nightstalker.jpg
Oracle:Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card. Oracle:Whenever Abyssal Nightstalker attacks and isn't blocked, defending player discards a card.

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@@ -3,6 +3,6 @@ ManaCost:1 B B
Types:Creature Horror Types:Creature Horror
PT:2/2 PT:2/2
T:Mode$ Discarded | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever an opponent discards a card, CARDNAME gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) T:Mode$ Discarded | ValidCard$ Card.OppOwn | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever an opponent discards a card, CARDNAME gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | KW$ Fear SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2 | KW$ Fear
SVar:Picture:http://www.wizards.com/global/images/magic/general/abyssal_nocturnus.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/abyssal_nocturnus.jpg
Oracle:Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Oracle:Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

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@@ -4,6 +4,6 @@ Types:Creature Specter
PT:2/3 PT:2/3
K:Flying K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player discards a card. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals damage to a player, that player discards a card.
SVar:TrigDiscard:AB$Discard | Cost$ 0 | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose SVar:TrigDiscard:DB$Discard | Defined$ TriggeredTarget | NumCards$ 1 | Mode$ TgtChoose
SVar:Picture:http://www.wizards.com/global/images/magic/general/abyssal_specter.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/abyssal_specter.jpg
Oracle:Flying\nWhenever Abyssal Specter deals damage to a player, that player discards a card. Oracle:Flying\nWhenever Abyssal Specter deals damage to a player, that player discards a card.

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@@ -3,7 +3,7 @@ ManaCost:2 G
Types:Creature Hound Shaman Types:Creature Hound Shaman
PT:2/1 PT:2/1
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToughDraw | TriggerDescription$ At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToughDraw | TriggerDescription$ At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
SVar:TrigToughDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 | ConditionPresent$ Creature | ConditionCompare$ GE1 | ConditionCheckSVar$ YourTough | ConditionSVarCompare$ GEOppsTough | References$ YourTough,OppsTough SVar:TrigToughDraw:DB$ Draw | Defined$ You | NumCards$ 1 | ConditionPresent$ Creature | ConditionCompare$ GE1 | ConditionCheckSVar$ YourTough | ConditionSVarCompare$ GEOppsTough | References$ YourTough,OppsTough
SVar:YourTough:Count$GreatestToughness_Creature.YouCtrl SVar:YourTough:Count$GreatestToughness_Creature.YouCtrl
SVar:OppsTough:Count$GreatestToughness_Creature.YouDontCtrl SVar:OppsTough:Count$GreatestToughness_Creature.YouDontCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/abzan_beastmaster.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/abzan_beastmaster.jpg

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@@ -2,9 +2,9 @@ Name:Academy at Tolaria West
ManaCost:no cost ManaCost:no cost
Types:Plane Dominaria Types:Plane Dominaria
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | IsPresent$ Card.YouCtrl | PresentZone$ Hand | PresentCompare$ EQ0 | Execute$ AcademicDraw | TriggerDescription$ At the beginning of your end step, if you have no cards in hand, draw seven cards. T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Command | IsPresent$ Card.YouCtrl | PresentZone$ Hand | PresentCompare$ EQ0 | Execute$ AcademicDraw | TriggerDescription$ At the beginning of your end step, if you have no cards in hand, draw seven cards.
SVar:AcademicDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 7 SVar:AcademicDraw:DB$ Draw | Defined$ You | NumCards$ 7
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, discard your hand. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, discard your hand.
SVar:RolledChaos:AB$ Discard | Cost$ 0 | Mode$ Hand | Defined$ You SVar:RolledChaos:DB$ Discard | Mode$ Hand | Defined$ You
SVar:Picture:http://www.wizards.com/global/images/magic/general/academy_at_tolaria_west.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/academy_at_tolaria_west.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | CardsInHandLE$ 2 SVar:AIRollPlanarDieParams:Mode$ Always | LowPriority$ True | CardsInHandLE$ 2
Oracle:At the beginning of your end step, if you have no cards in hand, draw seven cards.\nWhenever you roll {CHAOS}, discard your hand. Oracle:At the beginning of your end step, if you have no cards in hand, draw seven cards.\nWhenever you roll {CHAOS}, discard your hand.

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@@ -4,7 +4,7 @@ Types:Creature Human Warrior
PT:1/1 PT:1/1
K:Intimidate K:Intimidate
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may discard a card. If you do, draw a card. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | Execute$ TrigDiscard | CombatDamage$ True | OptionalDecider$ You | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may discard a card. If you do, draw a card.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw SVar:TrigDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | Mode$ TgtChoose | RememberDiscarded$ True | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup SVar:DBDraw:DB$ Draw | NumCards$ 1 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ GE1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:RemRandomDeck:True SVar:RemRandomDeck:True

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@@ -3,6 +3,6 @@ ManaCost:1 U U
Types:Creature Human Wizard Types:Creature Human Wizard
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to CARDNAME.
SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | Origin$ Hand | Destination$ Battlefield | ChangeType$ Aura.CanEnchantSource | AttachedTo$ Self SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Aura.CanEnchantSource | AttachedTo$ Self
SVar:Picture:http://www.wizards.com/global/images/magic/general/academy_researchers.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/academy_researchers.jpg
Oracle:When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers. Oracle:When Academy Researchers enters the battlefield, you may put an Aura card from your hand onto the battlefield attached to Academy Researchers.

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@@ -3,6 +3,6 @@ ManaCost:1 W
Types:Creature Human Knight Types:Creature Human Knight
PT:3/1 PT:3/1
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigBattleCry | TriggerDescription$ Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigBattleCry | TriggerDescription$ Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
SVar:TrigBattleCry:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.attacking+Other | NumAtt$ 1 SVar:TrigBattleCry:DB$ PumpAll | ValidCards$ Creature.attacking+Other | NumAtt$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/accorder_paladin.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/accorder_paladin.jpg
Oracle:Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Oracle:Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

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@@ -4,7 +4,7 @@ Types:Creature Human Shaman
PT:4/2 PT:4/2
S:Mode$ ReduceCost | ValidTarget$ Card.Self | Activator$ Player.Opponent | Type$ Spell | Amount$ 1 | Description$ Spells your opponents cast that target CARDNAME cost {1} less to cast. S:Mode$ ReduceCost | ValidTarget$ Card.Self | Activator$ Player.Opponent | Type$ Spell | Amount$ 1 | Description$ Spells your opponents cast that target CARDNAME cost {1} less to cast.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME dies, return it to the battlefield transformed under your control attached to target opponent. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME dies, return it to the battlefield transformed under your control attached to target opponent.
SVar:TrigChoose:AB$ Pump | Cost$ 0 | ValidTgts$ Opponent | TgtPrompt$ Choose a opponent | IsCurse$ True | SubAbility$ DBChange SVar:TrigChoose:DB$ Pump | ValidTgts$ Opponent | TgtPrompt$ Choose a opponent | IsCurse$ True | SubAbility$ DBChange
SVar:DBChange:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield | AttachedToPlayer$ ParentTarget | Transformed$ True | GainControl$ True SVar:DBChange:DB$ ChangeZone | Defined$ TriggeredCard | Origin$ Graveyard | Destination$ Battlefield | AttachedToPlayer$ ParentTarget | Transformed$ True | GainControl$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/accursed_witch.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/accursed_witch.jpg
SVar:SacMe:4 SVar:SacMe:4
@@ -22,7 +22,7 @@ K:Enchant player
A:SP$ Attach | Cost$ 0 | ValidTgts$ Player | AILogic$ Curse A:SP$ Attach | Cost$ 0 | ValidTgts$ Player | AILogic$ Curse
S:Mode$ ReduceCost | ValidTarget$ Player.EnchantedBy | Activator$ You | Type$ Spell | Amount$ 1 | Description$ Spells you cast that target enchanted player cost {1} less to cast. S:Mode$ ReduceCost | ValidTarget$ Player.EnchantedBy | Activator$ You | Type$ Spell | Amount$ 1 | Description$ Spells you cast that target enchanted player cost {1} less to cast.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedBy | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedBy | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
SVar:TrigDrain:AB$ LoseLife | Cost$ 0 | Defined$ TriggeredPlayer | LifeAmount$ 1 | SubAbility$ DBGainLife SVar:TrigDrain:DB$ LoseLife | Defined$ TriggeredPlayer | LifeAmount$ 1 | SubAbility$ DBGainLife
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1 SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/infectious_curse.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/infectious_curse.jpg
Oracle:Spells you cast that target enchanted player cost {1} less to cast.\nAt the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life. Oracle:Spells you cast that target enchanted player cost {1} less to cast.\nAt the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

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@@ -6,7 +6,7 @@ K:Flying
K:Deathtouch K:Deathtouch
K:Megamorph:5 B B K:Megamorph:5 B B
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigCounters | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, put a +1/+1 counter on each other Dragon creature you control. T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigCounters | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, put a +1/+1 counter on each other Dragon creature you control.
SVar:TrigCounters:AB$ PutCounterAll | Cost$ 0 | ValidCards$ Creature.Dragon+YouCtrl+Other | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigCounters:DB$ PutCounterAll | ValidCards$ Creature.Dragon+YouCtrl+Other | CounterType$ P1P1 | CounterNum$ 1
DeckHints:Type$Dragon DeckHints:Type$Dragon
SVar:Picture:http://www.wizards.com/global/images/magic/general/acid_spewer_dragon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/acid_spewer_dragon.jpg
Oracle:Flying, deathtouch\nMegamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. Oracle:Flying, deathtouch\nMegamorph {5}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Acid-Spewer Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

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@@ -4,7 +4,7 @@ Types:Creature Spider
PT:3/5 PT:3/5
K:Reach K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target Equipment. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy target Equipment.
SVar:TrigDestroy:DB$ Destroy | Cost$ 0 | ValidTgts$ Equipment | TgtPrompt$ Choose target equipment. SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Equipment | TgtPrompt$ Choose target equipment.
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/acid_web_spider.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/acid_web_spider.jpg
Oracle:Reach\nWhen Acid Web Spider enters the battlefield, you may destroy target Equipment. Oracle:Reach\nWhen Acid Web Spider enters the battlefield, you may destroy target Equipment.

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@@ -4,7 +4,7 @@ Types:Artifact
A:AB$ Effect | Cost$ 4 T | Name$ Acidic Dagger Effect | ValidTgts$ Creature | TgtPrompt$ Select target creature | Triggers$ TrigDam,TrigLeave | SVars$ TrigDestroy,TrigSac,ExileEffect | RememberObjects$ Targeted | ImprintCards$ Self | ActivationPhases$ Upkeep->Declare Attackers | SpellDescription$ Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice CARDNAME. Activate this ability only before blockers are declared. A:AB$ Effect | Cost$ 4 T | Name$ Acidic Dagger Effect | ValidTgts$ Creature | TgtPrompt$ Select target creature | Triggers$ TrigDam,TrigLeave | SVars$ TrigDestroy,TrigSac,ExileEffect | RememberObjects$ Targeted | ImprintCards$ Self | ActivationPhases$ Upkeep->Declare Attackers | SpellDescription$ Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice CARDNAME. Activate this ability only before blockers are declared.
SVar:TrigDam:Mode$ DamageDone | ValidSource$ Creature.IsRemembered | ValidTarget$ Creature.nonWall | CombatDamage$ True | TriggerZones$ Command | Execute$ TrigDestroy | TriggerDescription$ Whenever targeted creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. SVar:TrigDam:Mode$ DamageDone | ValidSource$ Creature.IsRemembered | ValidTarget$ Creature.nonWall | CombatDamage$ True | TriggerZones$ Command | Execute$ TrigDestroy | TriggerDescription$ Whenever targeted creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature.
SVar:TrigLeave:Mode$ ChangesZone | ValidCard$ Creature.IsRemembered | Origin$ Battlefield | Destination$ Any | Execute$ TrigSac | TriggerZones$ Command | TriggerDescription$ When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. SVar:TrigLeave:Mode$ ChangesZone | ValidCard$ Creature.IsRemembered | Origin$ Battlefield | Destination$ Any | Execute$ TrigSac | TriggerZones$ Command | TriggerDescription$ When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger.
SVar:TrigDestroy:AB$ Destroy | Cost$ 0 | Defined$ TriggeredTarget SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredTarget
SVar:TrigSac:DB$ SacrificeAll | Defined$ Imprinted | SubAbility$ ExileEffect SVar:TrigSac:DB$ SacrificeAll | Defined$ Imprinted | SubAbility$ ExileEffect
SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile | Static$ True SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile | Static$ True
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -4,7 +4,7 @@ Types:Creature Human Monk
PT:3/1 PT:3/1
K:Renown:1 K:Renown:1
T:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, it deals 2 damage to that creature. T:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, it deals 2 damage to that creature.
SVar:TrigDealDamage:AB$ DealDamage | Cost$ 0 | Defined$ TriggeredBlocker | NumDmg$ 2 SVar:TrigDealDamage:DB$ DealDamage | Defined$ TriggeredBlocker | NumDmg$ 2
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/acolyte_of_the_inferno.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/acolyte_of_the_inferno.jpg
Oracle:Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nWhenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature. Oracle:Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)\nWhenever Acolyte of the Inferno becomes blocked by a creature, it deals 2 damage to that creature.

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@@ -3,7 +3,7 @@ ManaCost:1 W
Types:Instant Types:Instant
A:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player to damage with shield effect | IsCurse$ True | References$ X | SubAbility$ AcolytesPrevention | StackDescription$ SpellDescription | AILogic$ Never | SpellDescription$ Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, CARDNAME deals that much damage to target creature or player. A:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player to damage with shield effect | IsCurse$ True | References$ X | SubAbility$ AcolytesPrevention | StackDescription$ SpellDescription | AILogic$ Never | SpellDescription$ Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, CARDNAME deals that much damage to target creature or player.
SVar:AcolytesPrevention:DB$ PreventDamage | ValidTgts$ Creature | TgtPrompt$ Select a creature to prevent damage to | Amount$ X | References$ X | PreventionSubAbility$ AcolytesRetribution | ShieldEffectTarget$ ParentTarget | StackDescription$ none SVar:AcolytesPrevention:DB$ PreventDamage | ValidTgts$ Creature | TgtPrompt$ Select a creature to prevent damage to | Amount$ X | References$ X | PreventionSubAbility$ AcolytesRetribution | ShieldEffectTarget$ ParentTarget | StackDescription$ none
SVar:AcolytesRetribution:AB$ DealDamage | Cost$ 0 | Defined$ ShieldEffectTarget | NumDmg$ PreventedDamage | SpellDescription$ CARDNAME deals damage to target creature or player for each damage prevented this way. SVar:AcolytesRetribution:DB$ DealDamage | Defined$ ShieldEffectTarget | NumDmg$ PreventedDamage | SpellDescription$ CARDNAME deals damage to target creature or player for each damage prevented this way.
SVar:X:Count$Devotion.White SVar:X:Count$Devotion.White
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/acolytes_reward.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/acolytes_reward.jpg

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@@ -2,9 +2,9 @@ Name:Act of Authority
ManaCost:1 W W ManaCost:1 W W
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ AuthorityExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target artifact or enchantment. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ AuthorityExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile target artifact or enchantment.
SVar:AuthorityExile:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Exile SVar:AuthorityExile:DB$ ChangeZone | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Exile
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigExile | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigExile | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may exile target artifact or enchantment. If you do, its controller gains control of CARDNAME.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBGainControl SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Artifact,Enchantment | TgtPrompt$ Select target artifact or enchantment | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBGainControl
SVar:DBGainControl:DB$ GainControl | Defined$ Self | NewController$ RememberedController | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | SubAbility$ DBCleanup SVar:DBGainControl:DB$ GainControl | Defined$ Self | NewController$ RememberedController | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount SVar:X:Remembered$Amount

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@@ -2,6 +2,6 @@ Name:Act of Heroism
ManaCost:1 W ManaCost:1 W
Types:Instant Types:Instant
A:SP$ Untap | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. A:SP$ Untap | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
SVar:DBPump:DB$ Pump | Cost$ 0 | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2 | AddHiddenKeyword$ CARDNAME can block an additional creature each combat. SVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2 | AddHiddenKeyword$ CARDNAME can block an additional creature each combat.
SVar:Picture:http://www.wizards.com/global/images/magic/general/act_of_heroism.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/act_of_heroism.jpg
Oracle:Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. Oracle:Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

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@@ -6,7 +6,7 @@ K:Flying
K:Vigilance K:Vigilance
A:AB$ Effect | Cost$ T | Name$ Adarkar Valkyrie Effect | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature other than Adarkar Valkyrie | Triggers$ TrigChangesZone | SVars$ TrigChangeZone,EndEffect | References$ TrigChangesZone,TrigChangeZone,EndEffect | RememberObjects$ Targeted | SpellDescription$ When target creature other than CARDNAME dies this turn, return that card to the battlefield under your control. A:AB$ Effect | Cost$ T | Name$ Adarkar Valkyrie Effect | ValidTgts$ Creature.Other | TgtPrompt$ Select target creature other than Adarkar Valkyrie | Triggers$ TrigChangesZone | SVars$ TrigChangeZone,EndEffect | References$ TrigChangesZone,TrigChangeZone,EndEffect | RememberObjects$ Targeted | SpellDescription$ When target creature other than CARDNAME dies this turn, return that card to the battlefield under your control.
SVar:TrigChangesZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.IsRemembered | Execute$ TrigChangeZone | TriggerDescription$ When creature targeted by Adarkar Valkyrie's ability dies this turn, return it to the battlefield and you gain control of it. SVar:TrigChangesZone:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.IsRemembered | Execute$ TrigChangeZone | TriggerDescription$ When creature targeted by Adarkar Valkyrie's ability dies this turn, return it to the battlefield and you gain control of it.
SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SubAbility$ EndEffect SVar:TrigChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SubAbility$ EndEffect
SVar:EndEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile SVar:EndEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:Picture:http://resources.wizards.com/magic/cards/csp/en-us/card121196.jpg SVar:Picture:http://resources.wizards.com/magic/cards/csp/en-us/card121196.jpg
Oracle:Flying, vigilance\n{T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control. Oracle:Flying, vigilance\n{T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

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@@ -3,7 +3,7 @@ ManaCost:1 R
Types:Creature Goblin Warrior Types:Creature Goblin Warrior
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigClash | TriggerDescription$ When CARDNAME enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigClash | TriggerDescription$ When CARDNAME enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on CARDNAME.
SVar:TrigClash:AB$Clash | Cost$ 0 | WinSubAbility$ DBPutCounter SVar:TrigClash:DB$Clash | WinSubAbility$ DBPutCounter
SVar:DBPutCounter:DB$PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:DBPutCounter:DB$PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/adder_staff_boggart.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/adder_staff_boggart.jpg
Oracle:When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.) Oracle:When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

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@@ -5,8 +5,8 @@ PT:6/6
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than CARDNAME.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
SVar:TrigExile:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Permanent.Other+nonLand | TgtPrompt$ Choose target nonland permanent other than Admonition Angel. | RememberTargets$ True | Origin$ Battlefield | Destination$ Exile SVar:TrigExile:DB$ ChangeZone | ValidTgts$ Permanent.Other+nonLand | TgtPrompt$ Choose target nonland permanent other than Admonition Angel. | RememberTargets$ True | Origin$ Battlefield | Destination$ Exile
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | SubAbility$ DBCleanup | Destination$ Battlefield SVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | SubAbility$ DBCleanup | Destination$ Battlefield
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:BuffedBy:Land SVar:BuffedBy:Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/admonition_angel.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/admonition_angel.jpg

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@@ -3,7 +3,7 @@ ManaCost:1
Types:Artifact Equipment Types:Artifact Equipment
K:Equip 1 K:Equip 1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Equipped | NumAtt$ 2 | NumDef$ 2 SVar:TrigPump:DB$Pump | Defined$ Equipped | NumAtt$ 2 | NumDef$ 2
SVar:BuffedBy:Land SVar:BuffedBy:Land
SVar:Picture:http://www.wizards.com/global/images/magic/general/adventuring_gear.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/adventuring_gear.jpg
Oracle:Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) Oracle:Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

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@@ -3,7 +3,7 @@ ManaCost:3 U
Types:Instant Types:Instant
K:Devoid K:Devoid
A:SP$ Tap | Cost$ 3 U | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ TrigPump | SpellDescription$ Tap up to two target creatures. A:SP$ Tap | Cost$ 3 U | TargetMin$ 0 | TargetMax$ 2 | TgtPrompt$ Choose target creature | ValidTgts$ Creature | SubAbility$ TrigPump | SpellDescription$ Tap up to two target creatures.
SVar:TrigPump:DB$Pump | Cost$ 0 | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True | SubAbility$ DBToken | SpellDescription$ Those creatures don't untap during their controller's next untap step. SVar:TrigPump:DB$Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Permanent$ True | SubAbility$ DBToken | SpellDescription$ Those creatures don't untap during their controller's next untap step.
SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Eldrazi Scion | TokenTypes$ Creature,Eldrazi,Scion | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenAltImages$ c_1_1_eldrazi_scion2,c_1_1_eldrazi_scion3,c_1_1_eldrazi_scion4,c_1_1_eldrazi_scion5,c_1_1_eldrazi_scion6 | TokenAbilities$ ABMana | SpellDescription$ Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C} to your mana pool." SVar:DBToken:DB$ Token | TokenAmount$ 1 | TokenName$ Eldrazi Scion | TokenTypes$ Creature,Eldrazi,Scion | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | TokenAltImages$ c_1_1_eldrazi_scion2,c_1_1_eldrazi_scion3,c_1_1_eldrazi_scion4,c_1_1_eldrazi_scion5,c_1_1_eldrazi_scion6 | TokenAbilities$ ABMana | SpellDescription$ Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C} to your mana pool."
SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ C | Amount$ 1 | SpellDescription$ Add {C} to your mana pool. SVar:ABMana:AB$ Mana | Cost$ Sac<1/CARDNAME> | Produced$ C | Amount$ 1 | SpellDescription$ Add {C} to your mana pool.
DeckHints:Type$Eldrazi DeckHints:Type$Eldrazi

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@@ -4,7 +4,7 @@ Types:Creature Angel
PT:5/5 PT:5/5
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, another target permanent gains indestructible for as long as you control CARDNAME. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, another target permanent gains indestructible for as long as you control CARDNAME.
SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Permanent.Other | TgtPrompt$ Select another target permanent | KW$ Indestructible | UntilLoseControlOfHost$ True SVar:TrigPump:DB$ Pump | ValidTgts$ Permanent.Other | TgtPrompt$ Select another target permanent | KW$ Indestructible | UntilLoseControlOfHost$ True
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/aegis_angel.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aegis_angel.jpg
Oracle:Flying\nWhen Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) Oracle:Flying\nWhen Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.)

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@@ -2,7 +2,7 @@ Name:Aether Charge
ManaCost:4 R ManaCost:4 R
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Beast.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDealDamage | TriggerDescription$ Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Beast.YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigDealDamage | TriggerDescription$ Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | DamageSource$ TriggeredCard | ValidTgts$ Opponent | NumDmg$ 4 SVar:TrigDealDamage:DB$DealDamage | DamageSource$ TriggeredCard | ValidTgts$ Opponent | NumDmg$ 4
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/aether_charge.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aether_charge.jpg
Oracle:Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent. Oracle:Whenever a Beast enters the battlefield under your control, you may have it deal 4 damage to target opponent.

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@@ -2,7 +2,7 @@ Name:Aether Flash
ManaCost:2 R R ManaCost:2 R R
Types:Enchantment Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a creature enters the battlefield, CARDNAME deals 2 damage to it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever a creature enters the battlefield, CARDNAME deals 2 damage to it.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredCard | NumDmg$ 2 SVar:TrigDealDamage:DB$DealDamage | Defined$ TriggeredCard | NumDmg$ 2
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/aether_flash.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aether_flash.jpg
Oracle:Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it. Oracle:Whenever a creature enters the battlefield, Aether Flash deals 2 damage to it.

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@@ -3,7 +3,7 @@ ManaCost:3 G U
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Cost$ 3 G U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ TrigToken | SpellDescription$ Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost. A:SP$ ChangeZone | Cost$ 3 G U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Hand | SubAbility$ TrigToken | SpellDescription$ Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost.
#X will be the Converted Mana Cost of the target of Aether Mutation #X will be the Converted Mana Cost of the target of Aether Mutation
SVar:TrigToken:DB$Token | Cost$ 0 | TokenAmount$ X | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | References$ X SVar:TrigToken:DB$Token | TokenAmount$ X | TokenName$ Saproling | TokenTypes$ Creature,Saproling | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 | References$ X
SVar:X:Targeted$CardManaCost SVar:X:Targeted$CardManaCost
DeckHas:Ability$Token DeckHas:Ability$Token
SVar:Picture:http://www.wizards.com/global/images/magic/general/aether_mutation.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aether_mutation.jpg

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@@ -2,6 +2,6 @@ Name:Aether Sting
ManaCost:3 R ManaCost:3 R
Types:Enchantment Types:Enchantment
T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever an opponent casts a creature spell, CARDNAME deals 1 damage to that player. T:Mode$ SpellCast | ValidCard$ Creature | ValidActivatingPlayer$ Opponent | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever an opponent casts a creature spell, CARDNAME deals 1 damage to that player.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredActivator | NumDmg$ 1 SVar:TrigDealDamage:DB$DealDamage | Defined$ TriggeredActivator | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/aether_sting.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aether_sting.jpg
Oracle:Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player. Oracle:Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player.

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@@ -3,7 +3,7 @@ ManaCost:1
Types:Artifact Types:Artifact
A:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.cmcEQX+YouCtrl | ChangeNum$ 1 | Optional$ You | References$ X | SpellDescription$ You may put a creature card with converted mana cost equal to the number of charge counters on CARDNAME from your hand onto the battlefield. | StackDescription$ SpellDescription A:AB$ ChangeZone | Cost$ T | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature.cmcEQX+YouCtrl | ChangeNum$ 1 | Optional$ You | References$ X | SpellDescription$ You may put a creature card with converted mana cost equal to the number of charge counters on CARDNAME from your hand onto the battlefield. | StackDescription$ SpellDescription
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a charge counter on CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, you may put a charge counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1
SVar:X:Count$CardCounters.CHARGE SVar:X:Count$CardCounters.CHARGE
SVar:Picture:http://www.wizards.com/global/images/magic/general/aether_vial.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aether_vial.jpg
Oracle:At the beginning of your upkeep, you may put a charge counter on Aether Vial.\n{T}: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield. Oracle:At the beginning of your upkeep, you may put a charge counter on Aether Vial.\n{T}: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand onto the battlefield.

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@@ -2,7 +2,7 @@ Name:Aetherflux Reservoir
ManaCost:4 ManaCost:4
Types:Artifact Types:Artifact
T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. T:Mode$ SpellCast | ValidCard$ Card | ValidActivatingPlayer$ You | Execute$ TrigGainLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | Defined$ You | LifeAmount$ X | References$ X SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X | References$ X
SVar:X:Count$ThisTurnCast_Card.YouCtrl SVar:X:Count$ThisTurnCast_Card.YouCtrl
A:AB$ DealDamage | Cost$ PayLife<50> | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 50 | SpellDescription$ CARDNAME deals 50 damage to target creature or player. A:AB$ DealDamage | Cost$ PayLife<50> | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 50 | SpellDescription$ CARDNAME deals 50 damage to target creature or player.
SVar:Picture:http://www.wizards.com/global/images/magic/general/aetherflux_reservoir.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aetherflux_reservoir.jpg

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@@ -5,7 +5,7 @@ A:SP$ Dig | Cost$ 2 W U | DigNum$ 4 | Reveal$ True | ChangeNum$ 1 | Optional$ Tr
SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Permanent$ True | Triggers$ TrigAethermage | sVars$ BounceAethermage | SubAbility$ DBCleanup | StackDescription$ None SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Permanent$ True | Triggers$ TrigAethermage | sVars$ BounceAethermage | SubAbility$ DBCleanup | StackDescription$ None
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:TrigAethermage:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ BounceAethermage | TriggerDescription$ At the beginning of your end step, return CARDNAME to its owner's hand. SVar:TrigAethermage:Mode$ Phase | Phase$ End of Turn | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ BounceAethermage | TriggerDescription$ At the beginning of your end step, return CARDNAME to its owner's hand.
SVar:BounceAethermage:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Battlefield | Destination$ Hand SVar:BounceAethermage:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand
SVar:RemAIDeck:True SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/aethermages_touch.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aethermages_touch.jpg
Oracle:Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order. Oracle:Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

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@@ -3,7 +3,7 @@ ManaCost:2 U U
Types:Creature Illusion Types:Creature Illusion
PT:1/1 PT:1/1
T:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | OptionalDecider$ You | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME blocks a creature, you may return CARDNAME to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. T:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | OptionalDecider$ You | Execute$ TrigBounce | TriggerDescription$ Whenever CARDNAME blocks a creature, you may return CARDNAME to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
SVar:TrigBounce:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | Defined$ Self | RememberChanged$ True | SubAbility$ DBChangeZone SVar:TrigBounce:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Defined$ Self | RememberChanged$ True | SubAbility$ DBChangeZone
SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | Blocking$ TriggeredAttacker | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | SubAbility$ DBCleanup SVar:DBChangeZone:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Creature | ChangeNum$ 1 | Blocking$ TriggeredAttacker | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | References$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount SVar:X:Remembered$Amount

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@@ -4,7 +4,7 @@ Types:Creature Hound
PT:2/2 PT:2/2
K:Flash K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +0/+3 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +0/+3 until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDef$ +3 SVar:TrigPump:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDef$ +3
SVar:AmbushAI:True SVar:AmbushAI:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/affa_guard_hound.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/affa_guard_hound.jpg
Oracle:Flash\nWhen Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. Oracle:Flash\nWhen Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

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@@ -4,7 +4,7 @@ Types:Creature Human Werewolf
PT:3/2 PT:3/2
T:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME. T:Mode$ Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
SVar:Picture:http://www.wizards.com/global/images/magic/general/afflicted_deserter.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/afflicted_deserter.jpg
SVar:TrigTransform:AB$ SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform
AlternateMode:DoubleFaced AlternateMode:DoubleFaced
Oracle:At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter. Oracle:At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.
@@ -16,11 +16,11 @@ Colors:red
Types:Creature Werewolf Types:Creature Werewolf
PT:5/4 PT:5/4
T:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ Whenever this creature transforms into CARDNAME, you may destroy target artifact. If that artifact is put into a graveyard this way, CARDNAME deals 3 damage to that artifact's controller T:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | TriggerDescription$ Whenever this creature transforms into CARDNAME, you may destroy target artifact. If that artifact is put into a graveyard this way, CARDNAME deals 3 damage to that artifact's controller
SVar:TrigDestroy:AB$ Destroy | Cost$ 0 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | RememberTargets$ True | ForgetOtherTargets$ True | SubAbility$ DBDamage SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select target artifact. | RememberTargets$ True | ForgetOtherTargets$ True | SubAbility$ DBDamage
SVar:DBDamage:DB$ DealDamage | Cost$ 0 | Defined$ TargetedController | NumDmg$ 3 | SubAbility$ DBCleanup | ConditionCheckSVar$ IsDestroyed | ConditionSVarCompare$ GE1 | References$ IsDestroyed SVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ 3 | SubAbility$ DBCleanup | ConditionCheckSVar$ IsDestroyed | ConditionSVarCompare$ GE1 | References$ IsDestroyed
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:IsDestroyed:Count$ThisTurnEntered_Graveyard_from_Battlefield_Artifact.IsRemembered SVar:IsDestroyed:Count$ThisTurnEntered_Graveyard_from_Battlefield_Artifact.IsRemembered
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME. T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
SVar:TrigTransform:AB$ SetState | Cost$ 0 | Defined$ Self | Mode$ Transform SVar:TrigTransform:DB$ SetState | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/werewolf_ransacker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/werewolf_ransacker.jpg
Oracle:Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker. Oracle:Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

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@@ -3,9 +3,9 @@ ManaCost:1 G
Types:Enchantment Types:Enchantment
K:etbCounter:P1P1:3 K:etbCounter:P1P1:3
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMoveCounter | TriggerDescription$ At the beginning of your upkeep, move a +1/+1 counter from CARDNAME onto target creature. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMoveCounter | TriggerDescription$ At the beginning of your upkeep, move a +1/+1 counter from CARDNAME onto target creature.
SVar:TrigMoveCounter:AB$ MoveCounter | Cost$ 0 | Source$ Self | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigMoveCounter:DB$ MoveCounter | Source$ Self | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ 1
T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_EQ0_P1P1 | Execute$ TrigSac | TriggerDescription$ When CARDNAME has no +1/+1 counters on it, sacrifice it. T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_EQ0_P1P1 | Execute$ TrigSac | TriggerDescription$ When CARDNAME has no +1/+1 counters on it, sacrifice it.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ Self SVar:TrigSac:DB$Sacrifice | Defined$ Self
SVar:NeedsToPlay:Creature.YouCtrl SVar:NeedsToPlay:Creature.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/afiya_grove.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/afiya_grove.jpg
Oracle:Afiya Grove enters the battlefield with three +1/+1 counters on it.\nAt the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.\nWhen Afiya Grove has no +1/+1 counters on it, sacrifice it. Oracle:Afiya Grove enters the battlefield with three +1/+1 counters on it.\nAt the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.\nWhen Afiya Grove has no +1/+1 counters on it, sacrifice it.

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@@ -3,7 +3,7 @@ ManaCost:3 G G
Types:Creature Elemental Types:Creature Elemental
PT:4/4 PT:4/4
T:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put that many +1/+1 counters on CARDNAME. T:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you gain life, put that many +1/+1 counters on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | References$ X SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ X | References$ X
SVar:X:TriggerCount$LifeAmount SVar:X:TriggerCount$LifeAmount
SVar:Picture:http://www.wizards.com/global/images/magic/general/ageless_entity.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ageless_entity.jpg
Oracle:Whenever you gain life, put that many +1/+1 counters on Ageless Entity. Oracle:Whenever you gain life, put that many +1/+1 counters on Ageless Entity.

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@@ -4,7 +4,7 @@ Types:Enchantment Creature Zombie
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | Secondary$ True | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigExile | Secondary$ True | TriggerDescription$ Constellation — Whenever CARDNAME or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.
SVar:TrigExile:DB$ ChangeZoneAll | Cost$ 0 | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card SVar:TrigExile:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Card
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/agent_of_erebos.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/agent_of_erebos.jpg
Oracle:Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard. Oracle:Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard.

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@@ -4,6 +4,6 @@ Types:Creature Human Assassin
PT:3/2 PT:3/2
K:Deathtouch K:Deathtouch
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, each opponent sacrifices a creature. T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, each opponent sacrifices a creature.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | SacValid$ Creature | Defined$ Player.Opponent SVar:TrigSac:DB$ Sacrifice | SacValid$ Creature | Defined$ Player.Opponent
SVar:Picture:http://www.wizards.com/global/images/magic/general/agent_of_the_fates.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/agent_of_the_fates.jpg
Oracle:Deathtouch\nHeroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature. Oracle:Deathtouch\nHeroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature.

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@@ -3,7 +3,7 @@ ManaCost:3 B
Types:Instant Types:Instant
K:Kicker:1 R K:Kicker:1 R
A:SP$ Destroy | Cost$ 3 B | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | NoRegen$ True | SubAbility$ DBDamage | SpellDescription$ Destroy target nonblack creature. It can't be regenerated. If CARDNAME was kicked, it deals damage equal to that creature's power to the creature's controller. A:SP$ Destroy | Cost$ 3 B | ValidTgts$ Creature.nonBlack | TgtPrompt$ Select target nonblack creature | NoRegen$ True | SubAbility$ DBDamage | SpellDescription$ Destroy target nonblack creature. It can't be regenerated. If CARDNAME was kicked, it deals damage equal to that creature's power to the creature's controller.
SVar:DBDamage:DB$ DealDamage | Cost$ 0 | Defined$ TargetedController | NumDmg$ X | References$ X | Condition$ Kicked | ConditionDescription$ If it was kicked, SVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | NumDmg$ X | References$ X | Condition$ Kicked | ConditionDescription$ If it was kicked,
SVar:X:Targeted$CardPower SVar:X:Targeted$CardPower
DeckHints:Color$Red DeckHints:Color$Red
SVar:Picture:http://www.wizards.com/global/images/magic/general/agonizing_demise.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/agonizing_demise.jpg

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@@ -3,7 +3,7 @@ ManaCost:3 R W
Types:Legendary Creature Human Soldier Types:Legendary Creature Human Soldier
PT:3/3 PT:3/3
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
SVar:TrigPump:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.attacking+Red | NumAtt$ 2 | SubAbility$ DBPump SVar:TrigPump:DB$PumpAll | ValidCards$ Creature.attacking+Red | NumAtt$ 2 | SubAbility$ DBPump
SVar:DBPump:DB$PumpAll | ValidCards$ Creature.attacking+White | NumDef$ 2 SVar:DBPump:DB$PumpAll | ValidCards$ Creature.attacking+White | NumDef$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/agrus_kos_wojek_veteran.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/agrus_kos_wojek_veteran.jpg
Oracle:Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn. Oracle:Whenever Agrus Kos, Wojek Veteran attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.

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@@ -2,16 +2,16 @@ Name:Agyrem
ManaCost:no cost ManaCost:no cost
Types:Plane Ravnica Types:Plane Ravnica
T:Mode$ ChangesZone | ValidCard$ Creature.White | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDelay | TriggerZones$ Command | TriggerDescription$ Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step. T:Mode$ ChangesZone | ValidCard$ Creature.White | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDelay | TriggerZones$ Command | TriggerDescription$ Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step.
SVar:TrigDelay:AB$ Effect | Cost$ 0 | Name$ Agyrem Effect For White Creatures | Triggers$ TrigEOT | SVars$ AgyremReturn,AgyremCleanup | RememberObjects$ TriggeredCard | Duration$ Permanent SVar:TrigDelay:DB$ Effect | Name$ Agyrem Effect For White Creatures | Triggers$ TrigEOT | SVars$ AgyremReturn,AgyremCleanup | RememberObjects$ TriggeredCard | Duration$ Permanent
SVar:TrigEOT:Mode$ Phase | Phase$ End of Turn | Execute$ AgyremReturn | TriggerDescription$ Return creature to the battlefield under its owner's control at the beginning of the next end step. SVar:TrigEOT:Mode$ Phase | Phase$ End of Turn | Execute$ AgyremReturn | TriggerDescription$ Return creature to the battlefield under its owner's control at the beginning of the next end step.
SVar:AgyremReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ AgyremCleanup SVar:AgyremReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ AgyremCleanup
SVar:AgyremCleanup:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile SVar:AgyremCleanup:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
T:Mode$ ChangesZone | ValidCard$ Creature.nonWhite | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDelay2 | TriggerZones$ Command | TriggerDescription$ Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step. T:Mode$ ChangesZone | ValidCard$ Creature.nonWhite | Origin$ Battlefield | Destination$ Graveyard | Execute$ TrigDelay2 | TriggerZones$ Command | TriggerDescription$ Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step.
SVar:TrigDelay2:AB$ Effect | Cost$ 0 | Name$ Agyrem Effect For non-White Creatures | Triggers$ TrigEOT2 | SVars$ AgyremReturn2,AgyremCleanup | RememberObjects$ TriggeredCard | Duration$ Permanent SVar:TrigDelay2:DB$ Effect | Name$ Agyrem Effect For non-White Creatures | Triggers$ TrigEOT2 | SVars$ AgyremReturn2,AgyremCleanup | RememberObjects$ TriggeredCard | Duration$ Permanent
SVar:TrigEOT2:Mode$ Phase | Phase$ End of Turn | Execute$ AgyremReturn2 | TriggerDescription$ Return creature to its owner's hand at the beginning of the next end step. SVar:TrigEOT2:Mode$ Phase | Phase$ End of Turn | Execute$ AgyremReturn2 | TriggerDescription$ Return creature to its owner's hand at the beginning of the next end step.
SVar:AgyremReturn2:AB$ ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Graveyard | Destination$ Hand | SubAbility$ AgyremCleanup SVar:AgyremReturn2:DB$ ChangeZone | Defined$ Remembered | Origin$ Graveyard | Destination$ Hand | SubAbility$ AgyremCleanup
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, creatures can't attack you until a player planeswalks. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, creatures can't attack you until a player planeswalks.
SVar:RolledChaos:AB$ Effect | Cost$ 0 | Name$ Agyrem Effect - Can't Attack | StaticAbilities$ STCantAttack | Triggers$ TrigPlaneswalk | SVars$ AgyremCleanup | Duration$ Permanent SVar:RolledChaos:DB$ Effect | Name$ Agyrem Effect - Can't Attack | StaticAbilities$ STCantAttack | Triggers$ TrigPlaneswalk | SVars$ AgyremCleanup | Duration$ Permanent
SVar:STCantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature | Target$ You | Description$ Creatures can't attack you until a player planeswalks. SVar:STCantAttack:Mode$ CantAttack | EffectZone$ Command | ValidCard$ Creature | Target$ You | Description$ Creatures can't attack you until a player planeswalks.
SVar:TrigPlaneswalk:Mode$ PlaneswalkedFrom | Execute$ AgyremCleanup | Static$ True SVar:TrigPlaneswalk:Mode$ PlaneswalkedFrom | Execute$ AgyremCleanup | Static$ True
SVar:AIRollPlanarDieParams:Mode$ Always SVar:AIRollPlanarDieParams:Mode$ Always

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@@ -2,7 +2,7 @@ Name:Aim High
ManaCost:1 G ManaCost:1 G
Types:Instant Types:Instant
A:SP$ Untap | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +2/+2 and gains reach until end of turn. A:SP$ Untap | Cost$ 1 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPump | SpellDescription$ Untap target creature. It gets +2/+2 and gains reach until end of turn.
SVar:DBPump:DB$ Pump | Cost$ 0 | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2 | KW$ Reach SVar:DBPump:DB$ Pump | Defined$ Targeted | NumAtt$ +2 | NumDef$ +2 | KW$ Reach
SVar:Picture:http://www.wizards.com/global/images/magic/general/aim_high.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aim_high.jpg
Oracle:Untap target creature. It gets +2/+2 and gains reach until end of turn. Oracle:Untap target creature. It gets +2/+2 and gains reach until end of turn.

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@@ -4,6 +4,6 @@ Types:Creature Hound Shaman
PT:2/1 PT:2/1
K:Megamorph:1 G K:Megamorph:1 G
T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, destroy target artifact or enchantment an opponent controls. T:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, destroy target artifact or enchantment an opponent controls.
SVar:TrigDestroy:AB$ Destroy | Cost$ 0 | ValidTgts$ Artifact.OppCtrl,Enchantment.OppCtrl | TgtPrompt$ Select target artifact or enchantment an opponent controls SVar:TrigDestroy:DB$ Destroy | ValidTgts$ Artifact.OppCtrl,Enchantment.OppCtrl | TgtPrompt$ Select target artifact or enchantment an opponent controls
SVar:Picture:http://www.wizards.com/global/images/magic/general/ainok_survivalist.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ainok_survivalist.jpg
Oracle:Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls. Oracle:Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.

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@@ -4,7 +4,7 @@ Types:Creature Faerie
PT:1/1 PT:1/1
T:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigAnimateAttacker | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.) T:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigAnimateAttacker | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)
T:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigAnimateBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.) T:Mode$ AttackerBlockedByCreature | ValidCard$ Card.Self | ValidBlocker$ Creature | Execute$ TrigAnimateBlocker | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)
SVar:TrigAnimateAttacker:AB$Animate | Cost$ 0 | Defined$ TriggeredAttacker | Colors$ Green | OverwriteColors$ True | Permanent$ True SVar:TrigAnimateAttacker:DB$Animate | Defined$ TriggeredAttacker | Colors$ Green | OverwriteColors$ True | Permanent$ True
SVar:TrigAnimateBlocker:AB$Animate | Cost$ 0 | Defined$ TriggeredBlocker | Colors$ Green | OverwriteColors$ True | Permanent$ True SVar:TrigAnimateBlocker:DB$Animate | Defined$ TriggeredBlocker | Colors$ Green | OverwriteColors$ True | Permanent$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/aisling_leprechaun.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aisling_leprechaun.jpg
Oracle:Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.) Oracle:Whenever Aisling Leprechaun blocks or becomes blocked by a creature, that creature becomes green. (This effect lasts indefinitely.)

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@@ -3,7 +3,7 @@ ManaCost:2 W W
Types:Creature Cat Soldier Types:Creature Cat Soldier
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Enchantment.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever an enchantment enters the battlefield under your control, create a 2/2 white Cat creature token. If that enchantment is an Aura, you may attach it to the token.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenImage$ w 2 2 cat M14 | TokenName$ Cat | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenTypes$ Creature,Cat | TokenAmount$ 1 | TokenOwner$ You | RememberTokens$ True | SubAbility$ DBAttach SVar:TrigToken:DB$ Token | TokenImage$ w 2 2 cat M14 | TokenName$ Cat | TokenColors$ White | TokenPower$ 2 | TokenToughness$ 2 | TokenTypes$ Creature,Cat | TokenAmount$ 1 | TokenOwner$ You | RememberTokens$ True | SubAbility$ DBAttach
SVar:DBAttach:DB$ Attach | Object$ TriggeredCard | Defined$ Remembered | Optional$ True | ConditionDefined$ TriggeredCard | ConditionPresent$ Aura | ConditionCompare$ GE1 | SubAbility$ DBCleanup SVar:DBAttach:DB$ Attach | Object$ TriggeredCard | Defined$ Remembered | Optional$ True | ConditionDefined$ TriggeredCard | ConditionPresent$ Aura | ConditionCompare$ GE1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/ajanis_chosen.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ajanis_chosen.jpg

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@@ -2,6 +2,6 @@ Name:Ajani's Mantra
ManaCost:1 W ManaCost:1 W
Types:Enchantment Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may gain 1 life. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | OptionalDecider$ You | TriggerDescription$ At the beginning of your upkeep, you may gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | Defined$ You | LifeAmount$ 1 SVar:TrigGainLife:DB$GainLife | Defined$ You | LifeAmount$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/ajanis_mantra.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ajanis_mantra.jpg
Oracle:At the beginning of your upkeep, you may gain 1 life. Oracle:At the beginning of your upkeep, you may gain 1 life.

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@@ -3,6 +3,6 @@ ManaCost:1 W
Types:Creature Cat Soldier Types:Creature Cat Soldier
PT:2/2 PT:2/2
T:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever you gain life, you may put a +1/+1 counter on CARDNAME. T:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter | OptionalDecider$ You | TriggerDescription$ Whenever you gain life, you may put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/ajanis_pridemate.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ajanis_pridemate.jpg
Oracle:Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate. Oracle:Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.

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@@ -3,6 +3,6 @@ ManaCost:1 R
Types:Creature Goblin Shaman Types:Creature Goblin Shaman
PT:1/1 PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player sacrifices a land. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigSac | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, each player sacrifices a land.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | SacValid$ Land | Defined$ Player SVar:TrigSac:DB$ Sacrifice | SacValid$ Land | Defined$ Player
SVar:Picture:http://www.wizards.com/global/images/magic/general/akki_blizzard_herder.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akki_blizzard_herder.jpg
Oracle:When Akki Blizzard-Herder dies, each player sacrifices a land. Oracle:When Akki Blizzard-Herder dies, each player sacrifices a land.

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@@ -4,7 +4,7 @@ Types:Creature Goblin Warrior
PT:1/1 PT:1/1
K:Haste K:Haste
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ TrigFlip | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, flip it. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | Execute$ TrigFlip | TriggerDescription$ Whenever CARDNAME deals damage to an opponent, flip it.
SVar:TrigFlip:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Flip SVar:TrigFlip:DB$SetState | Defined$ Self | Mode$ Flip
SVar:Picture:http://www.wizards.com/global/images/magic/general/akki_lavarunner.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akki_lavarunner.jpg
AlternateMode:Flip AlternateMode:Flip
Oracle:Haste\nWhenever Akki Lavarunner deals damage to an opponent, flip it. Oracle:Haste\nWhenever Akki Lavarunner deals damage to an opponent, flip it.

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@@ -3,6 +3,6 @@ ManaCost:1 R
Types:Creature Goblin Warrior Types:Creature Goblin Warrior
PT:2/1 PT:2/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Land | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a land is put into a graveyard from the battlefield, CARDNAME gets +1/+0 until end of turn. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Land | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a land is put into a graveyard from the battlefield, CARDNAME gets +1/+0 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 1 SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/akki_raider.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akki_raider.jpg
Oracle:Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn. Oracle:Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:3 R
Types:Creature Goblin Rogue Shaman Types:Creature Goblin Rogue Shaman
PT:1/1 PT:1/1
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player sacrifices a permanent. T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSac | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, that player sacrifices a permanent.
SVar:TrigSac:AB$ Sacrifice | Cost$ 0 | Defined$ TriggeredTarget | SacValid$ Permanent SVar:TrigSac:DB$ Sacrifice | Defined$ TriggeredTarget | SacValid$ Permanent
SVar:MustBeBlocked:True SVar:MustBeBlocked:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/akki_underminer.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akki_underminer.jpg
Oracle:Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent. Oracle:Whenever Akki Underminer deals combat damage to a player, that player sacrifices a permanent.

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@@ -3,7 +3,7 @@ ManaCost:no cost
Types:Plane Zendikar Types:Plane Zendikar
S:Mode$ Continuous | EffectZone$ Command | Affected$ Enchantment | AddHiddenKeyword$ Flash | AffectedZone$ Exile,Graveyard,Hand,Library | Description$ Players may cast enchantment spells as though they had flash. S:Mode$ Continuous | EffectZone$ Command | Affected$ Enchantment | AddHiddenKeyword$ Flash | AffectedZone$ Exile,Graveyard,Hand,Library | Description$ Players may cast enchantment spells as though they had flash.
T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, destroy target creature that isn't enchanted. T:Mode$ PlanarDice | Result$ Chaos | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever you roll {CHAOS}, destroy target creature that isn't enchanted.
SVar:RolledChaos:AB$ Destroy | Cost$ 0 | ValidTgts$ Creature.unenchanted | TgtPrompt$ Select target creature that isn't enchanted SVar:RolledChaos:DB$ Destroy | ValidTgts$ Creature.unenchanted | TgtPrompt$ Select target creature that isn't enchanted
SVar:Picture:http://www.wizards.com/global/images/magic/general/akoum.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akoum.jpg
SVar:AIRollPlanarDieParams:Mode$ Always | OppHasCreatureInPlay$ True | RollInMain1$ True SVar:AIRollPlanarDieParams:Mode$ Always | OppHasCreatureInPlay$ True | RollInMain1$ True
Oracle:Players may cast enchantment spells as though they had flash.\nWhenever you roll {CHAOS}, destroy target creature that isn't enchanted. Oracle:Players may cast enchantment spells as though they had flash.\nWhenever you roll {CHAOS}, destroy target creature that isn't enchanted.

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@@ -5,7 +5,7 @@ PT:1/1
K:Haste K:Haste
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigPumpAll | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Ally.Other+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPumpAll | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Ally.Other+YouCtrl | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigPumpAll | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.
SVar:TrigPumpAll:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.Ally+YouCtrl | NumAtt$ 1 SVar:TrigPumpAll:DB$PumpAll | ValidCards$ Creature.Ally+YouCtrl | NumAtt$ 1
SVar:BuffedBy:Ally SVar:BuffedBy:Ally
SVar:Picture:http://www.wizards.com/global/images/magic/general/Akoum_Battlesinger.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/Akoum_Battlesinger.jpg
Oracle:Haste\nWhenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn. Oracle:Haste\nWhenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.

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@@ -3,6 +3,6 @@ ManaCost:4 R R
Types:Creature Giant Warrior Types:Creature Giant Warrior
PT:4/5 PT:4/5
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to target creature or player. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to target creature or player.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 1 SVar:TrigDealDamage:DB$DealDamage | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/akoum_boulderfoot.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akoum_boulderfoot.jpg
Oracle:When Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player. Oracle:When Akoum Boulderfoot enters the battlefield, it deals 1 damage to target creature or player.

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@@ -4,7 +4,7 @@ Types:Creature Dragon
PT:4/4 PT:4/4
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Landfall — CARDNAME deals 1 damage to target creature or player. If that land was a mountain, CARDNAME deals 2 damage instead. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Landfall — CARDNAME deals 1 damage to target creature or player. If that land was a mountain, CARDNAME deals 2 damage instead.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | TgtPrompt$ Select target creature or player | NumDmg$ X | References$ X SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | TgtPrompt$ Select target creature or player | NumDmg$ X | References$ X
SVar:X:TriggeredCard$Valid Mountain/Plus.1 SVar:X:TriggeredCard$Valid Mountain/Plus.1
SVar:Picture:http://www.wizards.com/global/images/magic/general/akoum_hellkite.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akoum_hellkite.jpg
Oracle:Flying\nLandfall — Akoum Hellkite deals 1 damage to target creature or player. If that land was a mountain, Akoum Hellkite deals 2 damage instead. Oracle:Flying\nLandfall — Akoum Hellkite deals 1 damage to target creature or player. If that land was a mountain, Akoum Hellkite deals 2 damage instead.

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@@ -4,7 +4,7 @@ Types:Land
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B} to your mana pool.
A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R} to your mana pool. A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R} to your mana pool.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life.
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 1 SVar:TrigGainLife:DB$GainLife | LifeAmount$ 1
K:CARDNAME enters the battlefield tapped. K:CARDNAME enters the battlefield tapped.
SVar:Picture:http://www.wizards.com/global/images/magic/general/akoum_refuge.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akoum_refuge.jpg
Oracle:Akoum Refuge enters the battlefield tapped.\nWhen Akoum Refuge enters the battlefield, you gain 1 life.\n{T}: Add {B} or {R} to your mana pool. Oracle:Akoum Refuge enters the battlefield tapped.\nWhen Akoum Refuge enters the battlefield, you gain 1 life.\n{T}: Add {B} or {R} to your mana pool.

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@@ -3,6 +3,6 @@ ManaCost:4 R
Types:Creature Human Shaman Types:Creature Human Shaman
PT:3/2 PT:3/2
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigChange | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
SVar:TrigChange:AB$ GainControl | Cost$ 0 | TgtPrompt$ Choose another target creature | ValidTgts$ Creature.Other | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SpellDescription$ Gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. SVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose another target creature | ValidTgts$ Creature.Other | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SpellDescription$ Gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/akroan_conscriptor.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akroan_conscriptor.jpg
Oracle:Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. Oracle:Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

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@@ -3,6 +3,6 @@ ManaCost:R
Types:Creature Human Soldier Types:Creature Human Soldier
PT:1/1 PT:1/1
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, create a 1/1 red Soldier creature token with haste. T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, create a 1/1 red Soldier creature token with haste.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenOwner$ You | TokenKeywords$ Haste | TokenImage$ r_1_1_soldier_ths SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenColors$ Red | TokenPower$ 1 | TokenToughness$ 1 | TokenOwner$ You | TokenKeywords$ Haste | TokenImage$ r_1_1_soldier_ths
SVar:Picture:http://www.wizards.com/global/images/magic/general/akroan_crusader.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akroan_crusader.jpg
Oracle:Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste. Oracle:Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.

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@@ -3,7 +3,7 @@ ManaCost:R W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:1/2 PT:1/2
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control. T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ X | References$ X SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X | References$ X
SVar:X:Count$Valid Creature.YouCtrl+attacking SVar:X:Count$Valid Creature.YouCtrl+attacking
SVar:Picture:http://www.wizards.com/global/images/magic/general/akroan_hoplite.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akroan_hoplite.jpg
Oracle:Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control. Oracle:Whenever Akroan Hoplite attacks, it gets +X/+0 until end of turn, where X is the number of attacking creatures you control.

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@@ -4,9 +4,9 @@ Types:Artifact Creature Horse
PT:0/4 PT:0/4
K:Defender K:Defender
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, an opponent gains control of it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ When CARDNAME enters the battlefield, an opponent gains control of it.
SVar:TrigChoose:AB$ ChoosePlayer | Cost$ 0 | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ DBDonate SVar:TrigChoose:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ DBDonate
SVar:DBDonate:DB$ GainControl | Defined$ Self | NewController$ Player.Chosen SVar:DBDonate:DB$ GainControl | Defined$ Self | NewController$ Player.Chosen
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
SVar:TrigToken:AB$ Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ Player.Opponent | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier THS SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenName$ Soldier | TokenTypes$ Creature,Soldier | TokenOwner$ Player.Opponent | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenImage$ w 1 1 soldier THS
SVar:Picture:http://www.wizards.com/global/images/magic/general/akroan_horse.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akroan_horse.jpg
Oracle:Defender\nWhen Akroan Horse enters the battlefield, an opponent gains control of it.\nAt the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token. Oracle:Defender\nWhen Akroan Horse enters the battlefield, an opponent gains control of it.\nAt the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.

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@@ -3,6 +3,6 @@ ManaCost:2 R
Types:Creature Human Warrior Types:Creature Human Warrior
PT:2/1 PT:2/1
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, CARDNAME gets +2/+0 and gains intimidate until end of turn. T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, CARDNAME gets +2/+0 and gains intimidate until end of turn.
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ Self | NumAtt$ +2 | KW$ Intimidate SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | KW$ Intimidate
SVar:Picture:http://www.wizards.com/global/images/magic/general/akroan_line_breaker.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akroan_line_breaker.jpg
Oracle:Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. Oracle:Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.

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@@ -4,6 +4,6 @@ Types:Creature Human Soldier
PT:1/1 PT:1/1
K:Flying K:Flying
T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME. T:Mode$ SpellCast | ValidActivatingPlayer$ You | TargetsValid$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigCounters | TriggerDescription$ Heroic — Whenever you cast a spell that targets CARDNAME, put a +1/+1 counter on CARDNAME.
SVar:TrigCounters:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/akroan_skyguard.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/akroan_skyguard.jpg
Oracle:Flying\nHeroic — Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard. Oracle:Flying\nHeroic — Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.

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@@ -3,6 +3,6 @@ ManaCost:no cost
Types:Vanguard Types:Vanguard
HandLifeModifier:+1/+7 HandLifeModifier:+1/+7
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Command | ValidCard$ Creature.YouCtrl | Execute$ PumpRandom | TriggerDescription$ Whenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Command | ValidCard$ Creature.YouCtrl | Execute$ PumpRandom | TriggerDescription$ Whenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance.
SVar:PumpRandom:AB$ Pump | Cost$ 0 | Defined$ TriggeredCard | Permanent$ True | KW$ Flying & First Strike & Trample & Haste & Protection from black & Protection from red & Vigilance | RandomKeyword$ True | RandomKWNum$ 2 SVar:PumpRandom:DB$ Pump | Defined$ TriggeredCard | Permanent$ True | KW$ Flying & First Strike & Trample & Haste & Protection from black & Protection from red & Vigilance | RandomKeyword$ True | RandomKWNum$ 2
SVar:Picture:https://downloads.cardforge.org/images/cards/VAN/Akroma, Angel of Wrath Avatar.full.jpg SVar:Picture:https://downloads.cardforge.org/images/cards/VAN/Akroma, Angel of Wrath Avatar.full.jpg
Oracle:Hand +1, life +7\nWhenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance. Oracle:Hand +1, life +7\nWhenever a creature enters the battlefield under your control, it gains two abilities chosen at random from flying, first strike, trample, haste, protection from black, protection from red, and vigilance.

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@@ -4,6 +4,6 @@ Types:Creature Djinn
PT:5/6 PT:5/6
K:Trample K:Trample
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounterAll | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.
SVar:TrigPutCounterAll:AB$ PutCounterAll | Cost$ 0 | ValidCards$ Creature.OppCtrl | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Creature.OppCtrl | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/aku_djinn.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/aku_djinn.jpg
Oracle:Trample\nAt the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. Oracle:Trample\nAt the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.

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@@ -4,6 +4,6 @@ Types:Creature Dragon
PT:4/4 PT:4/4
K:Flying K:Flying
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When Alabaster Dragon dies, shuffle it into its owner's library. T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When Alabaster Dragon dies, shuffle it into its owner's library.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredCard SVar:TrigChange:DB$ChangeZone | Origin$ Graveyard | Destination$ Library | Shuffle$ True | Defined$ TriggeredCard
SVar:Picture:http://www.wizards.com/global/images/magic/general/alabaster_dragon.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/alabaster_dragon.jpg
Oracle:Flying\nWhen Alabaster Dragon dies, shuffle it into its owner's library. Oracle:Flying\nWhen Alabaster Dragon dies, shuffle it into its owner's library.

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@@ -3,6 +3,6 @@ ManaCost:2 W W
Types:Creature Human Knight Types:Creature Human Knight
PT:2/2 PT:2/2
T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, you may tap target creature. T:Mode$ Attacks | ValidCard$ Card.Self | OptionalDecider$ You | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME attacks, you may tap target creature.
SVar:TrigTap:AB$Tap | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature SVar:TrigTap:DB$Tap | ValidTgts$ Creature | TgtPrompt$ Select target creature
SVar:Picture:http://serv3.tcgimages.eu/img/cards/Portal_Second_Age/alaborn_cavalier.jpg SVar:Picture:http://serv3.tcgimages.eu/img/cards/Portal_Second_Age/alaborn_cavalier.jpg
Oracle:Whenever Alaborn Cavalier attacks, you may tap target creature. Oracle:Whenever Alaborn Cavalier attacks, you may tap target creature.

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@@ -3,7 +3,7 @@ ManaCost:W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:1/1 PT:1/1
T:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME blocks a creature, destroy that creature and CARDNAME. T:Mode$ AttackerBlocked | ValidCard$ Creature | ValidBlocker$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME blocks a creature, destroy that creature and CARDNAME.
SVar:TrigDestroy:AB$ Destroy | Cost$ 0 | Defined$ TriggeredAttacker | SubAbility$ DestroySelf SVar:TrigDestroy:DB$ Destroy | Defined$ TriggeredAttacker | SubAbility$ DestroySelf
SVar:DestroySelf:DB$ Destroy | Cost$ 0 | Defined$ Self SVar:DestroySelf:DB$ Destroy | Defined$ Self
SVar:Picture:http://serv2.tcgimages.eu/img/cards/Portal_Second_Age/alaborn_zealot.jpg SVar:Picture:http://serv2.tcgimages.eu/img/cards/Portal_Second_Age/alaborn_zealot.jpg
Oracle:When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot. Oracle:When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot.

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@@ -4,7 +4,7 @@ Types:Artifact
A:AB$ StoreSVar | Cost$ XCantBe0 X T | SVar$ DigNum | Type$ Count | Expression$ xPaid | SubAbility$ TheMagic | SpellDescription$ The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0. A:AB$ StoreSVar | Cost$ XCantBe0 X T | SVar$ DigNum | Type$ Count | Expression$ xPaid | SubAbility$ TheMagic | SpellDescription$ The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
SVar:TheMagic:DB$ Effect | Name$ Aladdin's Wish | ReplacementEffects$ DrawReplace | SVars$ ExileEffect,AladdinDraw,DBDraw,DigNum,AllButOne SVar:TheMagic:DB$ Effect | Name$ Aladdin's Wish | ReplacementEffects$ DrawReplace | SVars$ ExileEffect,AladdinDraw,DBDraw,DigNum,AllButOne
SVar:DrawReplace:Event$ Draw | ValidPlayer$ You | ReplaceWith$ AladdinDraw | Description$ The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. SVar:DrawReplace:Event$ Draw | ValidPlayer$ You | ReplaceWith$ AladdinDraw | Description$ The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card.
SVar:AladdinDraw:AB$ Dig | Cost$ 0 | DigNum$ DigNum | References$ DigNum | ChangeNum$ AllButOne | RandomOrder$ True | DestinationZone$ Library | LibraryPosition$ -1 | DestinationZone2$ Library | LibraryPosition2$ 0 | SubAbility$ DBDraw SVar:AladdinDraw:DB$ Dig | DigNum$ DigNum | References$ DigNum | ChangeNum$ AllButOne | RandomOrder$ True | DestinationZone$ Library | LibraryPosition$ -1 | DestinationZone2$ Library | LibraryPosition2$ 0 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ ExileEffect SVar:DBDraw:DB$ Draw | NumCards$ 1 | SubAbility$ ExileEffect
SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
SVar:X:Count$xPaid SVar:X:Count$xPaid

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@@ -2,7 +2,7 @@ Name:Alchemist's Vial
ManaCost:2 ManaCost:2
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 1 SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
A:AB$ Pump | Cost$ 1 T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't attack or block. | SpellDescription$ Target creature can't attack or block this turn. A:AB$ Pump | Cost$ 1 T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | KW$ HIDDEN CARDNAME can't attack or block. | SpellDescription$ Target creature can't attack or block this turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/alchemists_vial.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/alchemists_vial.jpg
Oracle:When Alchemist's Vial enters the battlefield, draw a card.\n{1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn. Oracle:When Alchemist's Vial enters the battlefield, draw a card.\n{1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.

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@@ -3,7 +3,7 @@ ManaCost:1 R
Types:Instant Types:Instant
Text:Cast CARDNAME only during combat after blockers are declared. Text:Cast CARDNAME only during combat after blockers are declared.
A:SP$ FlipACoin | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature to gain +1/+1 | WinSubAbility$ AleatoryPump | LoseSubAbility$ DelTrigSlowtrip | ActivationPhases$ Declare Blockers->EndCombat | SpellDescription$ Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. A:SP$ FlipACoin | Cost$ 1 R | ValidTgts$ Creature | TgtPrompt$ Select target creature to gain +1/+1 | WinSubAbility$ AleatoryPump | LoseSubAbility$ DelTrigSlowtrip | ActivationPhases$ Declare Blockers->EndCombat | SpellDescription$ Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.
SVar:AleatoryPump:DB$ Pump | Cost$ 0 | Defined$ Targeted | NumAtt$ 1 | NumDef$ 1 | SubAbility$ DelTrigSlowtrip SVar:AleatoryPump:DB$ Pump | Defined$ Targeted | NumAtt$ 1 | NumDef$ 1 | SubAbility$ DelTrigSlowtrip
SVar:DelTrigSlowtrip:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card. SVar:DelTrigSlowtrip:DB$ DelayedTrigger | Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player | Execute$ DrawSlowtrip | TriggerDescription$ Draw a card.
SVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You SVar:DrawSlowtrip:DB$ Draw | NumCards$ 1 | Defined$ You
SVar:RemAIDeck:True SVar:RemAIDeck:True

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@@ -5,6 +5,6 @@ R:Event$ GainLife | ActiveZones$ Battlefield | ValidPlayer$ You | ReplaceWith$ G
SVar:GainDouble:DB$ ReplaceEffect | VarName$ LifeGained | VarValue$ X | References$ X SVar:GainDouble:DB$ ReplaceEffect | VarName$ LifeGained | VarValue$ X | References$ X
SVar:X:ReplaceCount$LifeGained/Twice SVar:X:ReplaceCount$LifeGained/Twice
R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | NotFirstCardInDrawStep$ True | ReplaceWith$ DrawTwo | Description$ If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ You | NotFirstCardInDrawStep$ True | ReplaceWith$ DrawTwo | Description$ If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
SVar:DrawTwo:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 2 SVar:DrawTwo:DB$Draw | Defined$ You | NumCards$ 2
DeckHints:Ability$LifeGain DeckHints:Ability$LifeGain
Oracle:If you would gain life, you gain twice that much life instead.\nIf you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. Oracle:If you would gain life, you gain twice that much life instead.\nIf you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

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@@ -4,8 +4,8 @@ Types:Sorcery
A:SP$ ChangeZone | Cost$ 2 B B | Origin$ Stack | Destination$ Exile | RememberChanged$ True | SubAbility$ DBPutCounter | SpellDescription$ Exile CARDNAME with two scream counters on it. At the beginning of your upkeep, if CARDNAME is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield. A:SP$ ChangeZone | Cost$ 2 B B | Origin$ Stack | Destination$ Exile | RememberChanged$ True | SubAbility$ DBPutCounter | SpellDescription$ Exile CARDNAME with two scream counters on it. At the beginning of your upkeep, if CARDNAME is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from his or her graveyard to the battlefield.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_SCREAM | PresentZone$ Exile | Execute$ TrigRemoveCounter | TriggerZones$ Exile | Secondary$ True | TriggerDescription$ Remove a scream counter from CARDNAME. T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | IsPresent$ Card.Self+counters_GE1_SCREAM | PresentZone$ Exile | Execute$ TrigRemoveCounter | TriggerZones$ Exile | Secondary$ True | TriggerDescription$ Remove a scream counter from CARDNAME.
T:Mode$ CounterRemoved | ValidCard$ Card.Self | CounterType$ SCREAM | NewCounterAmount$ 0 | Execute$ TrigMoveToGraveyard | TriggerDescription$ Put CARDNAME into your graveyard and return all creatures to the battlefield. T:Mode$ CounterRemoved | ValidCard$ Card.Self | CounterType$ SCREAM | NewCounterAmount$ 0 | Execute$ TrigMoveToGraveyard | TriggerDescription$ Put CARDNAME into your graveyard and return all creatures to the battlefield.
SVar:TrigRemoveCounter:AB$ RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ SCREAM | CounterNum$ 1 SVar:TrigRemoveCounter:DB$ RemoveCounter | Defined$ Self | CounterType$ SCREAM | CounterNum$ 1
SVar:TrigMoveToGraveyard:AB$ ChangeZone | Cost$ 0 | Origin$ Exile | Destination$ Graveyard | Defined$ Self | SubAbility$ DBResurrection SVar:TrigMoveToGraveyard:DB$ ChangeZone | Origin$ Exile | Destination$ Graveyard | Defined$ Self | SubAbility$ DBResurrection
SVar:DBResurrection:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature SVar:DBResurrection:DB$ ChangeZoneAll | Origin$ Graveyard | Destination$ Battlefield | ChangeType$ Creature
SVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ SCREAM | CounterNum$ 2 SVar:DBPutCounter:DB$ PutCounter | Defined$ Remembered | CounterType$ SCREAM | CounterNum$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/all_hallows_eve.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/all_hallows_eve.jpg

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@@ -2,6 +2,6 @@ Name:All in Good Time
ManaCost:no cost ManaCost:no cost
Types:Scheme Types:Scheme
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ GoodTimes | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn. T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ GoodTimes | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.
SVar:GoodTimes:AB$ AddTurn | Cost$ 0 | NumTurns$ 1 | NoSchemes$ True SVar:GoodTimes:DB$ AddTurn | NumTurns$ 1 | NoSchemes$ True
SVar:Picture:https://downloads.cardforge.org/images/cards/ARC/All in Good Time.full.jpg SVar:Picture:https://downloads.cardforge.org/images/cards/ARC/All in Good Time.full.jpg
Oracle:When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn. Oracle:When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.

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@@ -2,7 +2,7 @@ Name:All Shall Smolder in My Wake
ManaCost:no cost ManaCost:no cost
Types:Scheme Types:Scheme
T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ Ignite | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land. T:Mode$ SetInMotion | ValidCard$ Card.Self | Execute$ Ignite | TriggerZones$ Command | TriggerDescription$ When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.
SVar:Ignite:AB$ Destroy | Cost$ 0 | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact to destroy | SubAbility$ Burn SVar:Ignite:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Artifact | TgtPrompt$ Select target artifact to destroy | SubAbility$ Burn
SVar:Burn:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment to destroy | SubAbility$ Smolder SVar:Burn:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Enchantment | TgtPrompt$ Select target enchantment to destroy | SubAbility$ Smolder
SVar:Smolder:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land to destroy SVar:Smolder:DB$ Destroy | TargetMin$ 0 | TargetMax$ 1 | ValidTgts$ Land.nonBasic | TgtPrompt$ Select target nonbasic land to destroy
SVar:Picture:https://downloads.cardforge.org/images/cards/ARC/All Shall Smolder in My Wake.full.jpg SVar:Picture:https://downloads.cardforge.org/images/cards/ARC/All Shall Smolder in My Wake.full.jpg

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@@ -2,10 +2,10 @@ Name:All Suns' Dawn
ManaCost:4 G ManaCost:4 G
Types:Sorcery Types:Sorcery
A:SP$ ChangeZone | Cost$ 4 G | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target white card in your graveyard | ValidTgts$ Card.White+YouCtrl | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ ReturnU | SpellDescription$ Return target white card from your graveyard to your hand. A:SP$ ChangeZone | Cost$ 4 G | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target white card in your graveyard | ValidTgts$ Card.White+YouCtrl | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ ReturnU | SpellDescription$ Return target white card from your graveyard to your hand.
SVar:ReturnU:DB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target blue card in your graveyard | ValidTgts$ Card.Blue+YouCtrl | TargetMin$ 0 | TargetMax$ 1 |SubAbility$ ReturnB | SpellDescription$ Return target blue card from your graveyard to your hand. SVar:ReturnU:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target blue card in your graveyard | ValidTgts$ Card.Blue+YouCtrl | TargetMin$ 0 | TargetMax$ 1 |SubAbility$ ReturnB | SpellDescription$ Return target blue card from your graveyard to your hand.
SVar:ReturnB:DB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target black card in your graveyard | ValidTgts$ Card.Black+YouCtrl |TargetMin$ 0 | TargetMax$ 1 | SubAbility$ ReturnR | SpellDescription$ Return target black card from your graveyard to your hand. SVar:ReturnB:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target black card in your graveyard | ValidTgts$ Card.Black+YouCtrl |TargetMin$ 0 | TargetMax$ 1 | SubAbility$ ReturnR | SpellDescription$ Return target black card from your graveyard to your hand.
SVar:ReturnR:DB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target red card in your graveyard | ValidTgts$ Card.Red+YouCtrl |TargetMin$ 0 | TargetMax$ 1 | SubAbility$ ReturnG | SpellDescription$ Return target red card from your graveyard to your hand. SVar:ReturnR:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target red card in your graveyard | ValidTgts$ Card.Red+YouCtrl |TargetMin$ 0 | TargetMax$ 1 | SubAbility$ ReturnG | SpellDescription$ Return target red card from your graveyard to your hand.
SVar:ReturnG:DB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target green card in your graveyard | ValidTgts$ Card.Green+YouCtrl | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBExile | SpellDescription$ Return target green card from your graveyard to your hand. SVar:ReturnG:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Choose target green card in your graveyard | ValidTgts$ Card.Green+YouCtrl | TargetMin$ 0 | TargetMax$ 1 | SubAbility$ DBExile | SpellDescription$ Return target green card from your graveyard to your hand.
SVar:DBExile:DB$ChangeZone | Origin$ Stack | Destination$ Exile SVar:DBExile:DB$ChangeZone | Origin$ Stack | Destination$ Exile
SVar:RemRandomDeck:True SVar:RemRandomDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/all_suns_dawn.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/all_suns_dawn.jpg

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@@ -3,7 +3,7 @@ ManaCost:1 B B
Types:Creature Human Mercenary Types:Creature Human Mercenary
PT:2/2 PT:2/2
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME becomes blocked, defending player discards a card. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigDiscard | TriggerDescription$ Whenever CARDNAME becomes blocked, defending player discards a card.
SVar:TrigDiscard:AB$ Discard | Cost$ 0 | Defined$ DefendingPlayer | NumCards$ 1 | Mode$ TgtChoose SVar:TrigDiscard:DB$ Discard | Defined$ DefendingPlayer | NumCards$ 1 | Mode$ TgtChoose
SVar:HasAttackEffect:Blocked SVar:HasAttackEffect:Blocked
SVar:Picture:http://www.wizards.com/global/images/magic/general/alley_grifters.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/alley_grifters.jpg
Oracle:Whenever Alley Grifters becomes blocked, defending player discards a card. Oracle:Whenever Alley Grifters becomes blocked, defending player discards a card.

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@@ -2,9 +2,9 @@ Name:Altar of Shadows
ManaCost:7 ManaCost:7
Types:Artifact Types:Artifact
T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGetMana | TriggerDescription$ At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on CARDNAME. T:Mode$ Phase | Phase$ Main1 | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGetMana | TriggerDescription$ At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on CARDNAME.
SVar:TrigGetMana:AB$ Mana | Cost$ 0 | Produced$ B | Amount$ X | References$ X | SpellDescription$ Add {X}{B} to your mana pool SVar:TrigGetMana:DB$ Mana | Produced$ B | Amount$ X | References$ X | SpellDescription$ Add {X}{B} to your mana pool
A:AB$ Destroy | Cost$ 7 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPutCounter | SpellDescription$ Destroy target creature. Then put a charge counter on CARDNAME. A:AB$ Destroy | Cost$ 7 T | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBPutCounter | SpellDescription$ Destroy target creature. Then put a charge counter on CARDNAME.
SVar:DBPutCounter:DB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1 SVar:DBPutCounter:DB$PutCounter | Defined$ Self | CounterType$ CHARGE | CounterNum$ 1
SVar:X:Count$CardCounters.CHARGE SVar:X:Count$CardCounters.CHARGE
SVar:Picture:http://www.wizards.com/global/images/magic/general/altar_of_shadows.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/altar_of_shadows.jpg
Oracle:At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Altar of Shadows.\n{7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows. Oracle:At the beginning of your precombat main phase, add {B} to your mana pool for each charge counter on Altar of Shadows.\n{7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.

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@@ -2,6 +2,6 @@ Name:Altar of the Brood
ManaCost:1 ManaCost:1
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.YouCtrl+Other | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard.
SVar:TrigMill:AB$ Mill | Cost$ 0 | Defined$ Player.Opponent | NumCards$ 1 SVar:TrigMill:DB$ Mill | Defined$ Player.Opponent | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/altar_of_the_brood.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/altar_of_the_brood.jpg
Oracle:Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard. Oracle:Whenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard.

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@@ -3,6 +3,6 @@ ManaCost:3 G
Types:Creature Treefolk Warrior Types:Creature Treefolk Warrior
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 green Elf Warrior creature token. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 green Elf Warrior creature token.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenAmount$ 1 | TokenName$ Elf Warrior | TokenTypes$ Creature,Elf,Warrior | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1 SVar:TrigToken:DB$Token | TokenAmount$ 1 | TokenName$ Elf Warrior | TokenTypes$ Creature,Elf,Warrior | TokenOwner$ You | TokenColors$ Green | TokenPower$ 1 | TokenToughness$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/ambassador_oak.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ambassador_oak.jpg
Oracle:When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token. Oracle:When Ambassador Oak enters the battlefield, create a 1/1 green Elf Warrior creature token.

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@@ -5,7 +5,7 @@ PT:2/2
K:Dash:3 B K:Dash:3 B
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, that creature gets +2/+2. T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, that creature gets +2/+2.
T:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, that creature gets +2/+2. T:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield under your control, that creature gets +2/+2.
SVar:TrigPump:AB$ Pump | Cost$ 0 | Defined$ TriggeredCard | NumAtt$ +2 | NumDef$ +2 SVar:TrigPump:DB$ Pump | Defined$ TriggeredCard | NumAtt$ +2 | NumDef$ +2
SVar:BuffedBy:Creature SVar:BuffedBy:Creature
SVar:Picture:http://www.wizards.com/global/images/magic/general/ambuscade_shaman.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ambuscade_shaman.jpg
Oracle:Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.\nDash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) Oracle:Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.\nDash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

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@@ -4,6 +4,6 @@ Types:Creature Kavu
PT:2/2 PT:2/2
T:Mode$ Blocks | ValidCard$ Card.Self | ValidBlocked$ Creature.Blue,Creature.Black | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by one or more blue and/or black creatures, CARDNAME gets +3/+3 until end of turn. T:Mode$ Blocks | ValidCard$ Card.Self | ValidBlocked$ Creature.Blue,Creature.Black | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by one or more blue and/or black creatures, CARDNAME gets +3/+3 until end of turn.
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | ValidBlocker$ Creature.Blue,Creature.Black | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by one or more blue and/or black creatures, CARDNAME gets +3/+3 until end of turn. T:Mode$ AttackerBlocked | ValidCard$ Card.Self | ValidBlocker$ Creature.Blue,Creature.Black | Execute$ TrigPump | Secondary$ True | TriggerDescription$ Whenever CARDNAME blocks or becomes blocked by one or more blue and/or black creatures, CARDNAME gets +3/+3 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 3 | NumDef$ 3 SVar:TrigPump:DB$Pump | Defined$ Self | NumAtt$ 3 | NumDef$ 3
SVar:Picture:http://www.wizards.com/global/images/magic/general/amphibious_kavu.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/amphibious_kavu.jpg
Oracle:Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn. Oracle:Whenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn.

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@@ -3,7 +3,7 @@ ManaCost:2 W W
Types:Creature Human Soldier Types:Creature Human Soldier
PT:3/3 PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/+1 until end of turn. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpAll | TriggerDescription$ When CARDNAME enters the battlefield, creatures you control get +1/+1 until end of turn.
SVar:TrigPumpAll:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1 SVar:TrigPumpAll:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | NumDef$ +1
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/ampryn_tactician.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/ampryn_tactician.jpg
Oracle:When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. Oracle:When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.

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@@ -2,6 +2,6 @@ Name:Amulet of Vigor
ManaCost:1 ManaCost:1
Types:Artifact Types:Artifact
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.tapped+YouCtrl | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ Whenever a permanent enters the battlefield tapped and under your control, untap it. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Permanent.tapped+YouCtrl | Execute$ TrigUntap | TriggerZones$ Battlefield | TriggerDescription$ Whenever a permanent enters the battlefield tapped and under your control, untap it.
SVar:TrigUntap:AB$Untap | Cost$ 0 | Defined$ TriggeredCard SVar:TrigUntap:DB$Untap | Defined$ TriggeredCard
SVar:Picture:http://www.wizards.com/global/images/magic/general/amulet_of_vigor.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/amulet_of_vigor.jpg
Oracle:Whenever a permanent enters the battlefield tapped and under your control, untap it. Oracle:Whenever a permanent enters the battlefield tapped and under your control, untap it.

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@@ -4,10 +4,10 @@ Types:Creature Human Wizard
PT:2/2 PT:2/2
K:Kicker:2 U:1 B K:Kicker:2 U:1 B
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 1 | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 1 | Execute$ TrigKicker | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards.
SVar:TrigKicker:DB$ Discard | Cost$ 0 | ValidTgts$ Player | NumCards$ 3 | Mode$ TgtChoose SVar:TrigKicker:DB$ Discard | ValidTgts$ Player | NumCards$ 3 | Mode$ TgtChoose
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 2 | Execute$ TrigKicker2 | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+kicked 2 | Execute$ TrigKicker2 | TriggerDescription$ When CARDNAME enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
SVar:TrigKicker2:DB$ Tap | Cost$ 0 | ValidTgts$ Creature.untapped | TgtPrompt$ Select target untapped creature | SubAbility$ DBDamage | SpellDescription$ Tap target untapped creature. That creature deals damage equal to its power to its controller. SVar:TrigKicker2:DB$ Tap | ValidTgts$ Creature.untapped | TgtPrompt$ Select target untapped creature | SubAbility$ DBDamage | SpellDescription$ Tap target untapped creature. That creature deals damage equal to its power to its controller.
SVar:DBDamage:DB$ DealDamage | Cost$ 0 | Defined$ TargetedController | DamageSource$ Targeted | NumDmg$ X | References$ X SVar:DBDamage:DB$ DealDamage | Defined$ TargetedController | DamageSource$ Targeted | NumDmg$ X | References$ X
SVar:X:Targeted$CardPower SVar:X:Targeted$CardPower
SVar:PlayMain1:TRUE SVar:PlayMain1:TRUE
DeckHints:Color$Blue|Black DeckHints:Color$Blue|Black

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@@ -3,7 +3,7 @@ ManaCost:W W
Types:Legendary Creature Spirit Soldier Types:Legendary Creature Spirit Soldier
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+nonToken+Other | TriggerZones$ Battlefield | Execute$ TrigBolster | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+nonToken+Other | TriggerZones$ Battlefield | Execute$ TrigBolster | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
SVar:TrigBolster:AB$ PutCounter | Cost$ 0 | Bolster$ True | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigBolster:DB$ PutCounter | Bolster$ True | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/anafenza_kin_tree_spirit.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/anafenza_kin_tree_spirit.jpg
Oracle:Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) Oracle:Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

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@@ -3,9 +3,9 @@ ManaCost:W B G
Types:Legendary Creature Human Soldier Types:Legendary Creature Human Soldier
PT:4/4 PT:4/4
T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on another target tapped creature you control. T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on another target tapped creature you control.
SVar:TrigPutCounter:AB$ PutCounter | Cost$ 0 | ValidTgts$ Creature.tapped+Other+YouCtrl | TgtPrompt$ Select another target tapped creature you control | CounterType$ P1P1 | CounterNum$ 1 SVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.tapped+Other+YouCtrl | TgtPrompt$ Select another target tapped creature you control | CounterType$ P1P1 | CounterNum$ 1
R:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Creature+nonToken+OppOwn | ReplaceWith$ Exile | Description$ If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead. R:Event$ Moved | ActiveZones$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Creature+nonToken+OppOwn | ReplaceWith$ Exile | Description$ If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
SVar:Exile:AB$ ChangeZone | Cost$ 0 | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard SVar:Exile:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Exile | Defined$ ReplacedCard
SVar:HasAttackEffect:TRUE SVar:HasAttackEffect:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/anafenza_the_foremost.jpg SVar:Picture:http://www.wizards.com/global/images/magic/general/anafenza_the_foremost.jpg
Oracle:Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.\nIf a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead. Oracle:Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.\nIf a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.

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@@ -3,6 +3,6 @@ ManaCost:4 R
Types:Creature Human Wizard Types:Creature Human Wizard
PT:2/2 PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target sorcery card from your graveyard to your hand. T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return target sorcery card from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Sorcery.YouCtrl SVar:TrigChangeZone:DB$ChangeZone | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Sorcery.YouCtrl
SVar:Picture:http://resources.wizards.com/magic/cards/9ed/en-us/card84072.jpg SVar:Picture:http://resources.wizards.com/magic/cards/9ed/en-us/card84072.jpg
Oracle:When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. Oracle:When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

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@@ -4,10 +4,10 @@ Types:Creature Volver
PT:3/3 PT:3/3
K:Kicker:1 U:B K:Kicker:1 U:B
T:Mode$ ChangesZone | ValidCard$ Card.Self+kicked 1 | Origin$ Any | Destination$ Battlefield | Execute$ VolverStrength | Static$ True | TriggerDescription$ If CARDNAME was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying. T:Mode$ ChangesZone | ValidCard$ Card.Self+kicked 1 | Origin$ Any | Destination$ Battlefield | Execute$ VolverStrength | Static$ True | TriggerDescription$ If CARDNAME was kicked with its {1}{U} kicker, it enters the battlefield with two +1/+1 counters on it and with flying.
SVar:VolverStrength:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ VolverLaunch SVar:VolverStrength:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ VolverLaunch
SVar:VolverLaunch:DB$ Pump | Defined$ Self | KW$ Flying | Permanent$ True SVar:VolverLaunch:DB$ Pump | Defined$ Self | KW$ Flying | Permanent$ True
T:Mode$ ChangesZone | ValidCard$ Card.Self+kicked 2 | Origin$ Any | Destination$ Battlefield | Execute$ VolverPumped | Static$ True | TriggerDescription$ If CARDNAME was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate CARDNAME." T:Mode$ ChangesZone | ValidCard$ Card.Self+kicked 2 | Origin$ Any | Destination$ Battlefield | Execute$ VolverPumped | Static$ True | TriggerDescription$ If CARDNAME was kicked with its {B} kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate CARDNAME."
SVar:VolverPumped:AB$ PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ VolverResilience SVar:VolverPumped:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | SubAbility$ VolverResilience
SVar:VolverResilience:DB$ Animate | Defined$ Self | Abilities$ ABRegen | Permanent$ True SVar:VolverResilience:DB$ Animate | Defined$ Self | Abilities$ ABRegen | Permanent$ True
SVar:ABRegen:AB$Regenerate | Cost$ PayLife<3> | SpellDescription$ Regenerate CARDNAME. SVar:ABRegen:AB$Regenerate | Cost$ PayLife<3> | SpellDescription$ Regenerate CARDNAME.
SVar:RemRandomDeck:True SVar:RemRandomDeck:True

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