Fixing of tabs as required

This commit is contained in:
Alessandro Coli
2019-03-03 10:13:22 +01:00
parent b7508b8c3a
commit df55bc5d34
2 changed files with 8 additions and 8 deletions

View File

@@ -374,13 +374,13 @@ public class FControlGameEventHandler extends IGameEventVisitor.Base<Void> {
public Void visit(final GameEventPlayerLivesChanged event) {
return processPlayer(event.player, livesUpdate);
}
@Override
public Void visit(GameEventManaBurn event) {
return processPlayer(event.player, livesUpdate);
}
@Override
@Override
public Void visit(GameEventManaBurn event) {
return processPlayer(event.player, livesUpdate);
}
@Override
public Void visit(final GameEventPlayerPoisoned event) {
return processPlayer(event.receiver, livesUpdate);
}

View File

@@ -77,8 +77,8 @@ public class EventVisualizer extends IGameEventVisitor.Base<SoundEffectType> imp
@Override
public SoundEffectType visit(final GameEventPlayerLivesChanged event) { return event.newLives < event.oldLives ? SoundEffectType.LifeLoss : SoundEffectType.LifeGain; }
@Override
public SoundEffectType visit(final GameEventManaBurn event) { return SoundEffectType.ManaBurn; }
@Override
public SoundEffectType visit(final GameEventManaBurn event) { return SoundEffectType.ManaBurn; }
@Override
public SoundEffectType visit(final GameEventPlayerPoisoned event) { return SoundEffectType.Poison; }
@Override
public SoundEffectType visit(final GameEventShuffle event) { return SoundEffectType.Shuffle; }