mirror of
https://github.com/Card-Forge/forge.git
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- cleanups
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@@ -820,9 +820,7 @@ public class Card extends MyObservable {
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public void addDamage(HashMap<Card, Integer> sourcesMap) {
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Iterator<Entry<Card, Integer>> iter1 = sourcesMap.entrySet().iterator();
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while(iter1.hasNext()) {
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Entry<Card, Integer> entry = iter1.next();
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for(Entry<Card, Integer> entry : sourcesMap.entrySet()) {
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this.addDamage(entry.getValue(), entry.getKey());
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}
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@@ -9,6 +9,7 @@ import java.util.Iterator;
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import java.util.Map;
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import java.util.Random;
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import java.util.StringTokenizer;
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import java.util.Map.Entry;
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public class CardFactoryUtil {
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@@ -2994,10 +2995,8 @@ public class CardFactoryUtil {
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public static String getMostProminentCreatureType(CardList list) {
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Map<String, Integer> map = new HashMap<String, Integer>();
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String s = "";
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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for(Card c : list) {
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ArrayList<String> typeList = c.getType();
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for(String var:typeList) {
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@@ -3013,29 +3012,24 @@ public class CardFactoryUtil {
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int max = 0;
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String maxType = "";
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for(int i = 0; i < map.size(); i++) {
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Iterator<String> iter = map.keySet().iterator();
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while(iter.hasNext()) {
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String type = iter.next();
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System.out.println(type + " - " + map.get(type));
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for(Entry<String, Integer> entry : map.entrySet()){
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String type = entry.getKey();
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System.out.println(type + " - " + entry.getValue());
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if(max < map.get(type)) {
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max = map.get(type);
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maxType = type;
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}
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if(max < entry.getValue()) {
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max = entry.getValue();
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maxType = type;
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}
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}
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s = maxType;
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return s;
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return maxType;
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}
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public static String getMostProminentColor(CardList list) {
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Map<String, Integer> map = new HashMap<String, Integer>();
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String s = "";
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for(int i = 0; i < list.size(); i++) {
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Card c = list.get(i);
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for(Card c : list) {
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ArrayList<String> colorList = CardUtil.getColors(c);
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for(String color:colorList) {
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@@ -3050,20 +3044,17 @@ public class CardFactoryUtil {
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int max = 0;
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String maxColor = "";
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for(int i = 0; i < map.size(); i++) {
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Iterator<String> iter = map.keySet().iterator();
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while(iter.hasNext()) {
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String color = iter.next();
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System.out.println(color + " - " + map.get(color));
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for(Entry<String, Integer> entry : map.entrySet()){
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String color = entry.getKey();
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System.out.println(color + " - " + entry.getValue());
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if(max < map.get(color)) {
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max = map.get(color);
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maxColor = color;
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}
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if(max < entry.getValue()) {
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max = entry.getValue();
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maxColor = color;
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}
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}
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s = maxColor;
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return s;
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return maxColor;
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}
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@@ -8,6 +8,7 @@ import java.util.Collections;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Random;
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import java.util.Map.Entry;
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import javax.swing.JFrame;
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import javax.swing.JOptionPane;
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@@ -1375,11 +1376,10 @@ public class GameAction {
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//int totalDamage = 0;
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CardList list = new CardList();
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Iterator<Card> iter = map.keySet().iterator();
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while(iter.hasNext()) {
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Card source = iter.next();
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for(Entry<Card, Integer> entry : map.entrySet()){
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Card source = entry.getKey();
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list.add(source);
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int damage = map.get(source);
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int damage = entry.getValue();
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int damageToAdd = damage;
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//AllZone.GameAction.addDamage(c, crd , assignedDamageMap.get(crd));
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@@ -5,6 +5,7 @@ package forge;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map.Entry;
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public class Input_CombatDamage extends Input {
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@@ -228,10 +229,10 @@ public class Input_CombatDamage extends Input {
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HashMap<Card, Integer> assignedDamageMap = c.getAssignedDamageHashMap();
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HashMap<Card, Integer> damageMap = new HashMap<Card, Integer>();
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Iterator<Card> iter = assignedDamageMap.keySet().iterator();
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while(iter.hasNext()) {
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Card crd = iter.next();
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//AllZone.GameAction.addDamage(c, crd , assignedDamageMap.get(crd));
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for(Entry<Card, Integer> entry : assignedDamageMap.entrySet()){
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Card crd = entry.getKey();
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//AllZone.GameAction.addDamage(c, crd , entry.getValue());
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/*
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for (String effect : AllZone.StateBasedEffects.getStateBasedMap().keySet() ) {
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Command com = GameActionUtil.commands.get(effect);
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@@ -241,7 +242,7 @@ public class Input_CombatDamage extends Input {
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GameActionUtil.executeCardStateEffects();
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*/
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damageMap.put(crd, assignedDamageMap.get(crd));
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damageMap.put(crd, entry.getValue());
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}
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AllZone.GameAction.addDamage(c, damageMap);
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@@ -5,6 +5,7 @@ package forge;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map.Entry;
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//import java.util.ArrayList; //unused
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@@ -170,11 +171,10 @@ public class Input_FirstStrikeDamage extends Input {
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HashMap<Card, Integer> assignedDamageMap = c.getAssignedDamageHashMap();
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HashMap<Card, Integer> damageMap = new HashMap<Card, Integer>();
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Iterator<Card> iter = assignedDamageMap.keySet().iterator();
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while(iter.hasNext()) {
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Card crd = iter.next();
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//AllZone.GameAction.addDamage(c, crd , assignedDamageMap.get(crd));
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damageMap.put(crd, assignedDamageMap.get(crd));
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for(Entry<Card, Integer> entry : assignedDamageMap.entrySet()){
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Card crd = entry.getKey();
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//AllZone.GameAction.addDamage(c, crd , entry.getValue());
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damageMap.put(crd, entry.getValue());
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}
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AllZone.GameAction.addDamage(c, damageMap);
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@@ -83,10 +83,10 @@ class TableModel extends AbstractTableModel {
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}//for
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for(int j = 0; j < table.getColumnCount(); j++) {
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/*for(int j = 0; j < table.getColumnCount(); j++) {
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column = table.getColumnModel().getColumn(j);
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//System.out.println("col Width:" + column.getPreferredWidth());
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}
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}*/
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}
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public void clear() {
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