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Merge branch 'assorted-fixes' into 'master'
- Added AI NeedsToPlay hint to Triumph of Gerrard. See merge request core-developers/forge!508
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@@ -5,4 +5,5 @@ K:Saga:3:DBPutCounter,DBPutCounter,DBPump
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SVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.greatestPowerControlledByYou | TgtPrompt$ Select target creature you control with the greatest power | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature you control with the greatest power.
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SVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature.greatestPowerControlledByYou | TgtPrompt$ Select target creature you control with the greatest power | CounterType$ P1P1 | CounterNum$ 1 | SpellDescription$ Put a +1/+1 counter on target creature you control with the greatest power.
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SVar:DBPump:DB$ Pump | ValidTgts$ Creature.greatestPowerControlledByYou | KW$ Flying & First Strike & Lifelink | TgtPrompt$ Select target creature you control with the greatest power | SpellDescription$ Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
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SVar:DBPump:DB$ Pump | ValidTgts$ Creature.greatestPowerControlledByYou | KW$ Flying & First Strike & Lifelink | TgtPrompt$ Select target creature you control with the greatest power | SpellDescription$ Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
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SVar:PlayMain1:TRUE
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SVar:PlayMain1:TRUE
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SVar:NeedsToPlay:Creature.YouCtrl
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Oracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Put a +1/+1 counter on target creature you control with the greatest power.\nIII — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
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Oracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)\nI, II — Put a +1/+1 counter on target creature you control with the greatest power.\nIII — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
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