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WHO 5 cards with Villainous Choice (#4450)
* update * cleanup * improvements * update * update * Update genesis_of_the_daleks.txt * Update midnight_crusader_shuttle.txt
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forge-gui/res/cardsfolder/e/ensnared_by_the_mara.txt
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forge-gui/res/cardsfolder/e/ensnared_by_the_mara.txt
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Name:Ensnared by the Mara
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ManaCost:2 R R
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Types:Sorcery
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A:SP$ VillainousChoice | Defined$ Opponent | Choices$ DBDig,DBDamage | SpellDescription$ Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and CARDNAME deals damage equal to the total mana value of those exiled cards to that player.
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SVar:DBDig:DB$ DigUntil | Defined$ Remembered | Valid$ Card.nonLand | FoundDestination$ Exile | RevealedDestination$ Exile | RememberFound$ True | SubAbility$ DBPlay | SpellDescription$ They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost.
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SVar:DBPlay:DB$ Play | Controller$ You | Defined$ Remembered | WithoutManaCost$ True | ValidSA$ Spell | Optional$ True | Amount$ All | SubAbility$ DBCleanup
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SVar:DBDamage:DB$ Dig | RememberChanged$ True | DestinationZone$ Exile | Defined$ Remembered | DigNum$ 4 | ChangeNum$ All | SubAbility$ DamageOpponent | SpellDescription$ That player exiles the top four cards of their library and CARDNAME deals damage equal to the total mana value of those exiled cards to that player.
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SVar:DamageOpponent:DB$ DealDamage | Defined$ Remembered | NumDmg$ X | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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SVar:X:Remembered$SumCMC
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Oracle:Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
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forge-gui/res/cardsfolder/g/genesis_of_the_daleks.txt
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forge-gui/res/cardsfolder/g/genesis_of_the_daleks.txt
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Name:Genesis of the Daleks
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ManaCost:4 B B
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Types:Enchantment Saga
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K:Chapter:4:DBToken,DBToken,DBToken,DBVillainous
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SVar:DBToken:DB$ Token | TokenAmount$ X | TokenScript$ b_3_3_a_dalek_menace | SpellDescription$ Create a 3/3 black Dalek artifact creature token with menace for each lore counter on CARDNAME.
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SVar:DBVillainous:DB$ VillainousChoice | Choices$ DBDestroyDalek,DBDestroyNonDalek | ValidTgts$ Opponent | SpellDescription$ Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
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SVar:DBDestroyDalek:DB$ DestroyAll | ValidCards$ Creature.Dalek | SubAbility$ DBLoseLife | SpellDescription$ Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn.
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SVar:DBLoseLife:DB$ LoseLife | LifeAmount$ Y | Defined$ Opponent
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SVar:DBDestroyNonDalek:DB$ DestroyAll | ValidCards$ Creature.nonDalek | SpellDescription$ Destroy all non-Dalek creatures.
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SVar:X:Count$CardCounters.LORE
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SVar:Y:Count$ThisTurnEntered_Graveyard_from_Battlefield_Dalek$CardPower
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DeckHas:Ability$Token & Type$Artifact|Dalek
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DeckHints:Type$Dalek
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Oracle:(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)\nI, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks.\nIV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
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forge-gui/res/cardsfolder/h/hunted_by_the_family.txt
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forge-gui/res/cardsfolder/h/hunted_by_the_family.txt
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Name:Hunted by The Family
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ManaCost:5 U U
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Types:Sorcery
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A:SP$ ChooseCard | ValidTgts$ Creature.YouDontCtrl | TgtPrompt$ Select up to four target creatures you don't control | TargetMin$ 0 | TargetMax$ 4 | SubAbility$ DBRepeat | SpellDescription$ Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.
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SVar:DBRepeat:DB$ RepeatEach | RepeatSubAbility$ DBChoice | DefinedCards$ Targeted
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SVar:DBChoice:DB$ VillainousChoice | Defined$ RememberedController | Choices$ DBAnimate,DBCopy
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SVar:DBAnimate:DB$ Animate | Defined$ Remembered | Power$ 1 | Toughness$ 1 | Types$ Creature,Human | RemoveCreatureTypes$ True | RemoveCardTypes$ True | RemoveAllAbilities$ True | IsCurse$ True | Colors$ White | OverwriteColors$ True | Duration$ Permanent | SpellDescription$ That creature becomes a 1/1 white Human creature and loses all abilities.
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SVar:DBCopy:DB$ CopyPermanent | Defined$ Remembered | SpellDescription$ You create a token that's a copy of it.
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DeckHas:Ability$Token & Type$Human
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Oracle:Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.
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forge-gui/res/cardsfolder/m/midnight_crusader_shuttle.txt
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forge-gui/res/cardsfolder/m/midnight_crusader_shuttle.txt
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Name:Midnight Crusader Shuttle
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ManaCost:4
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Types:Artifact Vehicle
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PT:3/4
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T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigVillainousChoice | TriggerDescription$ Midnight Entity — Whenever CARDNAME attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.
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SVar:TrigVillainousChoice:DB$ VillainousChoice | Defined$ TriggeredDefendingPlayer | Choices$ DBSacrifice,DBGainControl
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SVar:DBSacrifice:DB$ Sacrifice | Amount$ 1 | SacValid$ Creature | Defined$ Remembered | SpellDescription$ That player sacrifices a creature.
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SVar:DBGainControl:DB$ GainControl | Defined$ ChosenCard | Choices$ Creature.RememberedPlayerCtrl | ChoiceTitle$ Select a creature that player controls | NewController$ You | LoseControl$ EOT | RememberControlled$ True | SubAbility$ DBTap | SpellDescription$ You gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.
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SVar:DBTap:DB$ Tap | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Card.YouCtrl | SubAbility$ DBSetAttacking
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SVar:DBSetAttacking:DB$ ChangeCombatants | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Card.YouCtrl | Attacking$ RememberedPlayer | SubAbility$ DBCleanup
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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K:Crew:2
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SVar:HasAttackEffect:True
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DeckHas:Ability$Sacrifice
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Oracle:Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.\nCrew 2
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forge-gui/res/cardsfolder/m/missy.txt
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forge-gui/res/cardsfolder/m/missy.txt
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Name:Missy
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ManaCost:3 U B R
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Types:Legendary Creature Time Lord Rogue
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PT:4/5
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.nonArtifact+Other | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature.
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SVar:TrigChangeZone:DB$ ChangeZone | Defined$ TriggeredCard | GainControl$ True | FaceDown$ True | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True | FaceDownSetType$ Artifact & Creature & Cyberman | FaceDownPower$ 2 | FaceDownToughness$ 2
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ VillainousChoice | TriggerDescription$ At the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues.
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SVar:VillainousChoice:DB$ VillainousChoice | Defined$ Opponent | Choices$ DBDamage,DBDraw
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SVar:DBDamage:DB$ DealDamage | NumDmg$ 1 | DamageSource$ Valid Artifact.Creature+YouCtrl | Defined$ Remembered | SpellDescription$ Each artifact creature you control deals 1 damage to that opponent
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SVar:DBDraw:DB$ Draw | Defined$ You | NumCards$ 1 | SubAbility$ DBChaos | SpellDescription$ You draw a card and chaos ensues.
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SVar:DBChaos:DB$ ChaosEnsues
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DeckHints:Type$Artifact
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DeckHas:Type$Cyberman
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Oracle:Whenever another nonartifact creature dies, return it to the battlefield under your control face down and tapped. It's a 2/2 Cyberman artifact creature.\nAt the beginning of your end step, each opponent faces a villainous choice — Each artifact creature you control deals 1 damage to that opponent, or you draw a card and chaos ensues.
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