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- Massacre Wurm should reference the triggered controller
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@@ -5,7 +5,7 @@ PT:6/5
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMassacre | TriggerDescription$ When CARDNAME enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigMassacre | TriggerDescription$ When CARDNAME enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature an opponent controls is put into a graveyard from the battlefield, that player loses 2 life.
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.OppCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever a creature an opponent controls is put into a graveyard from the battlefield, that player loses 2 life.
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SVar:TrigMassacre:AB$ PumpAll | Cost$ 0 | NumAtt$ -2 | NumDef$ -2 | ValidCards$ Creature.OppCtrl | IsCurse$ True
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SVar:TrigMassacre:AB$ PumpAll | Cost$ 0 | NumAtt$ -2 | NumDef$ -2 | ValidCards$ Creature.OppCtrl | IsCurse$ True
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SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | LifeAmount$ 2 | Defined$ Opponent
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SVar:TrigLoseLife:AB$ LoseLife | Cost$ 0 | LifeAmount$ 2 | Defined$ TriggeredCardController
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SVar:PlayMain1:TRUE
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SVar:PlayMain1:TRUE
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SVar:Picture:http://www.wizards.com/global/images/magic/general/massacre_wurm.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/massacre_wurm.jpg
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Oracle:When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.\nWhenever a creature an opponent controls dies, that player loses 2 life.
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Oracle:When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.\nWhenever a creature an opponent controls dies, that player loses 2 life.
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