Merge pull request #8084 from kevlahnota/newMaster

fix GamePad mapping
This commit is contained in:
kevlahnota
2025-07-17 19:18:49 +08:00
committed by GitHub

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@@ -21,7 +21,7 @@ public enum KeyBinding {
ExitToWorldMap("ExitToWorldMap", new int[]{Input.Keys.F4, Input.Keys.BUTTON_L2}), ExitToWorldMap("ExitToWorldMap", new int[]{Input.Keys.F4, Input.Keys.BUTTON_L2}),
Bookmark("Bookmark", new int[]{Input.Keys.B, Input.Keys.BUTTON_R2}), Bookmark("Bookmark", new int[]{Input.Keys.B, Input.Keys.BUTTON_R2}),
Use("Use", new int[]{Input.Keys.ENTER, Input.Keys.BUTTON_A}), Use("Use", new int[]{Input.Keys.ENTER, Input.Keys.BUTTON_A}),
Enter("Enter", new int[]{Input.Keys.ENTER}), Enter("Enter", new int[]{Input.Keys.ENTER, Input.Keys.BUTTON_START}),
Back("Back", new int[]{Input.Keys.ESCAPE, Input.Keys.BUTTON_B, Input.Keys.BACK}), Back("Back", new int[]{Input.Keys.ESCAPE, Input.Keys.BUTTON_B, Input.Keys.BACK}),
ScrollUp("ScrollUp", new int[]{Input.Keys.PAGE_UP, Input.Keys.BUTTON_L1}), ScrollUp("ScrollUp", new int[]{Input.Keys.PAGE_UP, Input.Keys.BUTTON_L1}),
ScrollDown("ScrollDown", new int[]{Input.Keys.PAGE_DOWN, Input.Keys.BUTTON_R1}), ScrollDown("ScrollDown", new int[]{Input.Keys.PAGE_DOWN, Input.Keys.BUTTON_R1}),